ASRock Radeon RX 9070 Steel Legend OC
Sapphire Pulse Radeon RX 9070 XT

ASRock Radeon RX 9070 Steel Legend OC Sapphire Pulse Radeon RX 9070 XT

Overview

Welcome to our in-depth spec comparison between the ASRock Radeon RX 9070 Steel Legend OC and the Sapphire Pulse Radeon RX 9070 XT. Both cards share the same RDNA 4.0 architecture, 16GB of GDDR6 memory, and a rich feature set including ray tracing and FSR4 support, yet they differ in meaningful ways across GPU clock speeds, shading unit counts, power consumption, and physical dimensions. Read on to find out which card best suits your needs.

Common Features

  • GPU memory speed is 2518 MHz on both products.
  • Both products have 128 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both products.
  • Effective memory speed is 20000 MHz on both products.
  • Maximum memory bandwidth is 644.6 GB/s on both products.
  • Both products feature 16GB of VRAM.
  • Both products use GDDR6 memory.
  • Memory bus width is 256-bit on both products.
  • ECC memory is supported on both products.
  • Both products support DirectX 12 Ultimate.
  • OpenGL version 4.6 is supported on both products.
  • OpenCL version 2.2 is supported on both products.
  • Multi-display technology is supported on both products.
  • Ray tracing is supported on both products.
  • 3D support is available on both products.
  • DLSS is not supported on either product.
  • FSR4 is supported on both products.
  • Both products have an HDMI 2.1b output.
  • Neither product has USB-C ports, DVI outputs, or mini DisplayPort outputs.
  • Both products use the RDNA 4.0 GPU architecture.
  • Both products use PCIe version 5.
  • Both products feature 53900 million transistors.
  • Neither product has air-water cooling.

Main Differences

  • GPU base clock speed is 1440 MHz on ASRock Radeon RX 9070 Steel Legend OC and 1660 MHz on Sapphire Pulse Radeon RX 9070 XT.
  • GPU turbo clock is 2700 MHz on ASRock Radeon RX 9070 Steel Legend OC and 2970 MHz on Sapphire Pulse Radeon RX 9070 XT.
  • Pixel rate is 345.6 GPixel/s on ASRock Radeon RX 9070 Steel Legend OC and 380.2 GPixel/s on Sapphire Pulse Radeon RX 9070 XT.
  • Floating-point performance is 77.41 TFLOPS on ASRock Radeon RX 9070 Steel Legend OC and 48.66 TFLOPS on Sapphire Pulse Radeon RX 9070 XT.
  • Texture rate is 604.8 GTexels/s on ASRock Radeon RX 9070 Steel Legend OC and 760.3 GTexels/s on Sapphire Pulse Radeon RX 9070 XT.
  • Shading units number 3584 on ASRock Radeon RX 9070 Steel Legend OC and 4096 on Sapphire Pulse Radeon RX 9070 XT.
  • Texture mapping units (TMUs) total 224 on ASRock Radeon RX 9070 Steel Legend OC and 256 on Sapphire Pulse Radeon RX 9070 XT.
  • RGB lighting is present on ASRock Radeon RX 9070 Steel Legend OC but not available on Sapphire Pulse Radeon RX 9070 XT.
  • HDMI port count is 1 on ASRock Radeon RX 9070 Steel Legend OC and 2 on Sapphire Pulse Radeon RX 9070 XT.
  • DisplayPort outputs number 3 on ASRock Radeon RX 9070 Steel Legend OC and 2 on Sapphire Pulse Radeon RX 9070 XT.
  • Thermal Design Power (TDP) is 220W on ASRock Radeon RX 9070 Steel Legend OC and 304W on Sapphire Pulse Radeon RX 9070 XT.
  • Semiconductor size is 5 nm on ASRock Radeon RX 9070 Steel Legend OC and 4 nm on Sapphire Pulse Radeon RX 9070 XT.
  • Card width is 298 mm on ASRock Radeon RX 9070 Steel Legend OC and 320 mm on Sapphire Pulse Radeon RX 9070 XT.
  • Card height is 131 mm on ASRock Radeon RX 9070 Steel Legend OC and 120.3 mm on Sapphire Pulse Radeon RX 9070 XT.
Specs Comparison
ASRock Radeon RX 9070 Steel Legend OC

ASRock Radeon RX 9070 Steel Legend OC

Sapphire Pulse Radeon RX 9070 XT

Sapphire Pulse Radeon RX 9070 XT

Performance:
GPU clock speed 1440 MHz 1660 MHz
GPU turbo 2700 MHz 2970 MHz
pixel rate 345.6 GPixel/s 380.2 GPixel/s
floating-point performance 77.41 TFLOPS 48.66 TFLOPS
texture rate 604.8 GTexels/s 760.3 GTexels/s
GPU memory speed 2518 MHz 2518 MHz
shading units 3584 4096
texture mapping units (TMUs) 224 256
render output units (ROPs) 128 128
Has Double Precision Floating Point (DPFP)

At the core of the performance comparison, the Sapphire Pulse RX 9070 XT flexes a broader GPU with 4096 shading units and 256 TMUs versus the Steel Legend OC's 3584 shaders and 224 TMUs — a ~14% hardware advantage that directly translates into its higher pixel rate (380.2 GPixel/s vs. 345.6 GPixel/s) and especially its texture throughput (760.3 GTexels/s vs. 604.8 GTexels/s). In practice, this means the 9070 XT can push more pixels and handle more complex texturing workloads per second, which matters most in high-resolution gaming and texture-heavy scenes. Both cards share identical memory speeds (2518 MHz) and render output unit counts (128 ROPs), so fillrate parity at the back-end partially narrows the gap.

The most striking anomaly in this data set is the floating-point performance figure: the ASRock Steel Legend OC reports 77.41 TFLOPS compared to the 9070 XT's 48.66 TFLOPS — a counterintuitive result given that the XT has both higher clock speeds and more compute units. This discrepancy as reported could reflect different precision modes or measurement methodologies in the spec data, and should be treated with caution rather than taken as a straightforward real-world compute advantage. On clock speeds alone, the 9070 XT runs a higher base (1660 MHz vs. 1440 MHz) and higher turbo (2970 MHz vs. 2700 MHz), which generally means more consistent peak performance and better sustained throughput under load.

Taking the data as a whole, the Sapphire Pulse RX 9070 XT holds the clear edge in raw rasterization capability — its wider shader array, faster clocks, higher texture rate, and superior pixel throughput all point to better real-world gaming performance. The Steel Legend OC's higher TFLOPS figure is the one outlier that works in its favor on paper, but the remaining compute-architecture metrics favor the XT. Both cards support double-precision floating point, which is a shared plus for workstation or compute-adjacent tasks, but as a gaming GPU comparison, the 9070 XT's broader GPU and faster clocks give it a measurable performance advantage.

Memory:
effective memory speed 20000 MHz 20000 MHz
maximum memory bandwidth 644.6 GB/s 644.6 GB/s
VRAM 16GB 16GB
GDDR version GDDR6 GDDR6
memory bus width 256-bit 256-bit
Supports ECC memory

Memory is the one area where these two cards are in complete lockstep — every single spec is identical. Both carry 16GB of GDDR6 across a 256-bit bus, running at an effective speed of 20000 MHz and delivering a maximum bandwidth of 644.6 GB/s. That 644 GB/s figure is substantial, sitting comfortably in the range needed to feed high-resolution textures and frame buffers at 4K without the memory subsystem becoming a bottleneck.

The shared 16GB VRAM pool is a meaningful practical advantage for both cards over lower-tier options, especially as modern games and creative workloads increasingly push past the 12GB threshold at high settings. The 256-bit bus width is the structural reason both cards achieve the same bandwidth — wider buses allow more data to flow per clock cycle, and at this bus width paired with GDDR6 speeds, neither card should feel memory-constrained in typical gaming or content creation scenarios. ECC memory support is also present on both, which adds a layer of reliability relevant to compute or prosumer workloads, though it won't factor into everyday gaming use.

There is simply no differentiator here — this is a straight tie across every memory specification. A buyer choosing between the Steel Legend OC and the Pulse 9070 XT can rule out memory as a deciding factor entirely and focus their comparison on the performance, thermal, or design differences between the two cards.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 2.2 2.2
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has FSR4
has XeSS (XMX)
AMD SAM / Intel Resizable BAR AMD SAM AMD SAM
has LHR
has RGB lighting
supported displays 4 4

Feature parity between these two cards is remarkably high. Both support DirectX 12 Ultimate and ray tracing, meaning neither has an advantage when it comes to modern rendering techniques or API compatibility. The inclusion of FSR4 on both is worth highlighting — AMD's latest upscaling generation offers meaningful image quality and performance improvements over its predecessors, and having it on both cards ensures neither buyer misses out on this increasingly important feature in supported titles.

The absence of DLSS on both is expected given these are AMD GPUs, and neither supports XeSS with XMX acceleration. Both also carry AMD SAM (Smart Access Memory), which can unlock a modest but real performance uplift when paired with a compatible AMD CPU and motherboard — a useful bonus for users already in the AMD ecosystem. Support for up to 4 simultaneous displays is shared as well, covering virtually any multi-monitor setup a user might build around either card.

The sole differentiator in this group is RGB lighting: the Steel Legend OC includes it, while the Sapphire Pulse does not. This is purely an aesthetic consideration with no impact on performance or functionality, but for builders who prioritize a themed or illuminated system, the Steel Legend OC has a clear edge here. Users indifferent to aesthetics will find these two cards functionally identical from a features standpoint.

Ports:
has an HDMI output
HDMI ports 1 2
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 2
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Both cards offer a total of four display outputs and share the same HDMI 2.1b standard, which supports up to 4K at high refresh rates and 8K output — so the quality of each HDMI connection is identical. Where they diverge is in how that port budget is divided: the Steel Legend OC goes with 1 HDMI and 3 DisplayPorts, while the Sapphire Pulse 9070 XT flips the balance to 2 HDMI and 2 DisplayPorts.

This distinction is more practical than it might first appear. DisplayPort is generally the preferred connection for high-refresh-rate gaming monitors, so the Steel Legend OC's three DisplayPort outputs make it the stronger choice for a multi-monitor gaming desk where all displays are connected directly to the PC. The Pulse 9070 XT's dual HDMI, on the other hand, suits users who mix their setup — for instance, pairing a gaming monitor with a TV or a capture device that only accepts HDMI input, without needing an adapter.

Neither layout is objectively superior; the right choice depends entirely on the user's display ecosystem. For a pure multi-monitor PC gaming setup with DisplayPort monitors, the Steel Legend OC has the edge. For mixed or living-room-adjacent setups that lean on HDMI connectivity, the Pulse 9070 XT is the more convenient option. Users with one of each display type will find both cards equally capable.

General info:
GPU architecture RDNA 4.0 RDNA 4.0
release date March 2025 March 2025
Thermal Design Power (TDP) 220W 304W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 4 nm
number of transistors 53900 million 53900 million
Has air-water cooling
width 298 mm 320 mm
height 131 mm 120.3 mm

Both cards are built on the same RDNA 4.0 architecture and pack an identical 53.9 billion transistors, confirming they share the same GPU die family. There is, however, a notable process node difference: the Steel Legend OC is fabricated on a 5nm node while the Pulse 9070 XT steps down to 4nm. A smaller node generally enables better power efficiency and higher transistor density, which helps explain how the XT can clock higher — as seen in the performance group — while still being manufactured from the same logical die generation.

The most consequential difference here is TDP: the Steel Legend OC is rated at 220W, versus the Pulse 9070 XT's substantially higher 304W. That 84W gap has real-world implications across the board — PSU headroom, case airflow requirements, and long-term thermals all scale with power draw. The Steel Legend OC is meaningfully more power-efficient, making it a better fit for smaller cases, tighter power budgets, or builds where acoustic and thermal management is a priority. Both cards use air cooling exclusively, so neither has a thermal engineering shortcut; all 304W of the XT must be managed by its heatsink and fans alone.

On physical dimensions, the two cards trade off in different directions: the Steel Legend OC is shorter in length (298mm vs. 320mm) but taller (131mm vs. 120.3mm). The XT's extra 22mm of length could be a clearance concern in more compact mid-tower cases, while the Steel Legend OC's greater height may require checking PCIe slot spacing in dense motherboard layouts. Overall, for users prioritizing efficiency and case compatibility, the Steel Legend OC holds a clear advantage with its lower TDP and shorter footprint. The Pulse 9070 XT's higher power envelope is the trade-off for its broader GPU and higher clock speeds.

Comparison Summary & Verdict

After a thorough look at the specs, both cards are strong competitors built on the same RDNA 4.0 foundation with identical memory configurations, but they serve different audiences. The ASRock Radeon RX 9070 Steel Legend OC stands out with a notably lower TDP of 220W, RGB lighting, three DisplayPort outputs, and a higher floating-point performance figure of 77.41 TFLOPS, making it appealing for users who prioritize energy efficiency and a more versatile port layout. The Sapphire Pulse Radeon RX 9070 XT, on the other hand, delivers higher GPU turbo clocks at 2970 MHz, more shading units, a superior texture rate of 760.3 GTexels/s, and two HDMI ports, making it the stronger choice for users chasing raw rasterization throughput and multi-display HDMI setups. Choose based on your workload and power budget.

ASRock Radeon RX 9070 Steel Legend OC
Buy ASRock Radeon RX 9070 Steel Legend OC if...

Buy the ASRock Radeon RX 9070 Steel Legend OC if you want a lower power draw of 220W, RGB lighting, and three DisplayPort outputs without sacrificing a capable RDNA 4.0 feature set.

Sapphire Pulse Radeon RX 9070 XT
Buy Sapphire Pulse Radeon RX 9070 XT if...

Buy the Sapphire Pulse Radeon RX 9070 XT if you want higher GPU turbo clocks, more shading units, a faster texture rate, and dual HDMI outputs for maximum rasterization performance and display flexibility.