At first glance, the MSI GeForce RTX 5070 Gaming Duke 3X appears competitive thanks to its higher base clock of 2325 MHz and a larger shader count of 6144 shading units. However, once you look beyond those two figures, the throughput picture shifts decisively. The ASRock Radeon RX 9070 XT Steel Legend reaches a turbo clock of 2970 MHz versus the RTX 5070's 2512 MHz, and that wider turbo headroom translates directly into its superior computed throughput metrics across the board.
The practical consequence of that clock advantage is substantial: the RX 9070 XT delivers 48.66 TFLOPS of floating-point performance against the RTX 5070's 30.87 TFLOPS — roughly a 58% lead. Its pixel fill rate of 380.2 GPixel/s and texture rate of 760.3 GTexels/s similarly outpace the RTX 5070's 201 GPixel/s and 482.3 GTexels/s respectively. The RX 9070 XT also holds more ROPs (128 vs 80) and a faster memory bus speed (2518 MHz vs 1750 MHz), reinforcing its advantage in both rasterization throughput and memory bandwidth potential. In real-world terms, more ROPs accelerate frame output at high resolutions, while the memory speed gap directly benefits texture streaming and bandwidth-intensive workloads.
Both cards support Double Precision Floating Point (DPFP), making neither uniquely suited to compute tasks on that basis alone. Overall, on every major throughput metric provided, the ASRock RX 9070 XT Steel Legend holds a clear performance edge in this group. The RTX 5070's higher shader count does not overcome its significantly lower turbo frequency, resulting in lower computed performance figures across pixels, texels, and general compute.