Asus Dual GeForce RTX 5050 OC Edition
Zotac Gaming GeForce RTX 5050 Solo

Asus Dual GeForce RTX 5050 OC Edition Zotac Gaming GeForce RTX 5050 Solo

Overview

When choosing between the Asus Dual GeForce RTX 5050 OC Edition and the Zotac Gaming GeForce RTX 5050 Solo, both cards share the same Blackwell architecture and an 8GB GDDR6 memory foundation, yet they diverge in meaningful ways around GPU turbo clock speeds, memory configuration, physical dimensions, and aesthetics. This side-by-side comparison breaks down every specification to help you understand where these two RTX 5050 variants align and where they part ways.

Common Features

  • Both cards share a base GPU clock speed of 2317 MHz.
  • Both cards feature 2560 shading units.
  • Both cards have 80 texture mapping units (TMUs).
  • Both cards have 32 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both cards.
  • Both cards come with 8GB of GDDR6 VRAM.
  • Both cards have an effective memory speed of 20000 MHz.
  • Both cards offer a maximum memory bandwidth of 320 GB/s.
  • Both cards use a 128-bit memory bus width.
  • ECC memory is supported on both cards.
  • Both cards support DirectX 12 Ultimate.
  • Both cards support OpenGL version 4.6.
  • Both cards support OpenCL version 3.
  • Multi-display technology is supported on both cards.
  • Ray tracing is supported on both cards.
  • 3D output is supported on both cards.
  • DLSS is supported on both cards.
  • XeSS (XMX) support is not available on either card.
  • Both cards include one HDMI 2.1b port and three DisplayPort outputs, with no USB-C or DVI outputs.
  • Both cards are built on the Blackwell GPU architecture using a 5 nm process with 16900 million transistors.
  • Both cards have a Thermal Design Power (TDP) of 130W and use PCIe 5.
  • Air-water cooling is not available on either card.

Main Differences

  • GPU turbo clock speed is 2677 MHz on Asus Dual GeForce RTX 5050 OC Edition and 2572 MHz on Zotac Gaming GeForce RTX 5050 Solo.
  • Pixel rate is 85.66 GPixel/s on Asus Dual GeForce RTX 5050 OC Edition and 82.3 GPixel/s on Zotac Gaming GeForce RTX 5050 Solo.
  • Floating-point performance is 13.71 TFLOPS on Asus Dual GeForce RTX 5050 OC Edition and 13.17 TFLOPS on Zotac Gaming GeForce RTX 5050 Solo.
  • Texture rate is 214.2 GTexels/s on Asus Dual GeForce RTX 5050 OC Edition and 205.8 GTexels/s on Zotac Gaming GeForce RTX 5050 Solo.
  • GPU memory speed is 1750 MHz on Asus Dual GeForce RTX 5050 OC Edition and 2500 MHz on Zotac Gaming GeForce RTX 5050 Solo.
  • RGB lighting is present on Zotac Gaming GeForce RTX 5050 Solo but not available on Asus Dual GeForce RTX 5050 OC Edition.
  • Width is 203 mm on Asus Dual GeForce RTX 5050 OC Edition and 164.5 mm on Zotac Gaming GeForce RTX 5050 Solo.
  • Height is 120.2 mm on Asus Dual GeForce RTX 5050 OC Edition and 111.2 mm on Zotac Gaming GeForce RTX 5050 Solo.
Specs Comparison
Asus Dual GeForce RTX 5050 OC Edition

Asus Dual GeForce RTX 5050 OC Edition

Zotac Gaming GeForce RTX 5050 Solo

Zotac Gaming GeForce RTX 5050 Solo

Performance:
GPU clock speed 2317 MHz 2317 MHz
GPU turbo 2677 MHz 2572 MHz
pixel rate 85.66 GPixel/s 82.3 GPixel/s
floating-point performance 13.71 TFLOPS 13.17 TFLOPS
texture rate 214.2 GTexels/s 205.8 GTexels/s
GPU memory speed 1750 MHz 2500 MHz
shading units 2560 2560
texture mapping units (TMUs) 80 80
render output units (ROPs) 32 32
Has Double Precision Floating Point (DPFP)

Both GPUs share the same foundation: identical 2317 MHz base clock, 2560 shading units, 80 TMUs, and 32 ROPs. This means the raw parallel processing architecture is exactly the same, and any performance gap between them comes entirely from clock speed tuning and memory configuration rather than silicon differences.

The clearest differentiator is the boost clock. The Asus Dual RTX 5050 OC Edition reaches 2677 MHz in turbo, compared to 2572 MHz on the Zotac Gaming RTX 5050 Solo — a 105 MHz advantage that directly translates into higher compute throughput across every derived metric: 13.71 TFLOPS vs 13.17 TFLOPS in floating-point performance, and 214.2 GTexels/s vs 205.8 GTexels/s in texture fill rate. In practice, this ~4% clock advantage means slightly faster frame generation headroom and a modest edge in shader-heavy workloads. The Zotac counters with a notably faster memory speed of 2500 MHz versus the Asus's 1750 MHz, which in theory improves memory bandwidth — a factor that matters in memory-bound scenarios like high-resolution texturing or large asset streaming.

On balance, the Asus OC Edition holds the edge in raw compute performance thanks to its factory overclock, making it the better choice for users prioritizing peak frame rates. The Zotac's memory speed advantage is noteworthy but does not overcome the shader throughput deficit at the overall performance level. Both cards support Double Precision Floating Point, making them equally capable for mixed-precision compute tasks.

Memory:
effective memory speed 20000 MHz 20000 MHz
maximum memory bandwidth 320 GB/s 320 GB/s
VRAM 8GB 8GB
GDDR version GDDR6 GDDR6
memory bus width 128-bit 128-bit
Supports ECC memory

When it comes to memory, these two cards are indistinguishable on paper. Both feature 8GB of GDDR6 across a 128-bit bus, running at an effective 20000 MHz for a maximum bandwidth of 320 GB/s. That bandwidth figure is the practical ceiling for how quickly each GPU can feed its shader units with data — and since it is identical here, neither card gains any memory-side advantage over the other in real-world usage.

The 8GB frame buffer sits at the workable minimum for modern 1080p gaming with high-quality assets, and will handle the majority of current titles comfortably at that resolution. Both cards also support ECC memory, a feature more relevant to compute and professional workloads where data integrity is critical — a useful inclusion, though unlikely to matter to the typical gamer.

This group is a complete tie. Every memory specification — capacity, type, speed, bus width, and bandwidth — is identical across both products. Memory configuration will play no role in differentiating the Asus OC Edition from the Zotac Solo; any performance difference between them must be attributed entirely to other factors such as GPU clock speeds.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Functionally, these two cards are nearly identical in feature set. Both support DirectX 12 Ultimate, ray tracing, and DLSS — the three pillars of modern GPU feature support. DirectX 12 Ultimate ensures compatibility with the full range of current-gen rendering techniques, ray tracing enables hardware-accelerated lighting and shadow effects in supported titles, and DLSS provides AI-driven upscaling to recover frame rates lost to demanding settings. Neither card supports XeSS, which is expected given these are NVIDIA products.

Both also support up to 4 simultaneous displays and include Intel Resizable BAR, which allows the CPU to access the full GPU frame buffer at once rather than in small chunks — a feature that can yield modest frame rate improvements in CPU-bound scenarios. Neither card carries an LHR limiter, though this is largely irrelevant for mainstream gaming use cases today.

The sole differentiator in this group is RGB lighting: the Zotac Gaming RTX 5050 Solo has it, while the Asus OC Edition does not. This is purely cosmetic and carries no performance implication whatsoever. For users building an RGB-themed system, the Zotac has a marginal aesthetic edge — but from a features standpoint that actually impacts gaming or compute capability, this group is effectively a tie.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port configuration is another area where these two cards offer absolutely no grounds for differentiation. Both carry 1 HDMI 2.1b output and 3 DisplayPort outputs, totaling four physical connections — which aligns with their shared four-display maximum noted in the features group. No USB-C, DVI, or mini DisplayPort outputs are present on either card.

The inclusion of HDMI 2.1b is worth noting for practical reasons: it supports high refresh rate output at 4K and beyond, making these cards capable of driving modern gaming monitors and TVs without a bandwidth bottleneck at the port level. The three DisplayPort outputs further expand multi-monitor flexibility for users who prefer that standard.

There is nothing to separate these two cards here — port selection, count, and versions are identical across the board. Connectivity will not be a factor in choosing between the Asus OC Edition and the Zotac Solo.

General info:
GPU architecture Blackwell Blackwell
release date June 2025 June 2025
Thermal Design Power (TDP) 130W 130W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 16900 million 16900 million
Has air-water cooling
width 203 mm 164.5 mm
height 120.2 mm 111.2 mm

At their core, these two cards are built from the same silicon: identical Blackwell architecture, fabricated on a 5nm process with 16.9 billion transistors, running on PCIe 5.0, and rated at the same 130W TDP. This means power requirements, motherboard compatibility, and thermal load are exactly equal — neither card will demand more from a PSU or a system's airflow than the other.

The meaningful difference in this group is physical size. The Asus Dual OC Edition measures 203 × 120.2 mm, while the Zotac Solo is noticeably more compact at 164.5 × 111.2 mm — nearly 40mm shorter in length. That gap is significant in practice: the Zotac is better suited to small form factor (SFF) and mini-ITX builds where card length is a hard constraint, while the Asus's larger footprint typically accommodates a bigger cooler, which can influence thermal headroom and sustained clock behavior under load.

For buyers working within tight chassis dimensions, the Zotac Solo has a clear advantage in this group due to its substantially smaller footprint. In standard mid-tower or larger cases, size is unlikely to matter — but the Zotac's compact design makes it the only viable option of the two for space-constrained builds.

Comparison Summary & Verdict

Both the Asus Dual GeForce RTX 5050 OC Edition and the Zotac Gaming GeForce RTX 5050 Solo stand on a shared foundation of Blackwell architecture, 8GB GDDR6 memory, a 130W TDP, and an identical feature set including ray tracing and DLSS support. The meaningful differences come down to tuning and form. The Asus card leads with a higher GPU turbo clock of 2677 MHz, translating into slightly better pixel rate, floating-point performance, and texture throughput. The Zotac responds with a considerably faster GPU memory speed of 2500 MHz, a more compact body at 164.5 mm wide, and the addition of RGB lighting for builders who value visual flair. In short, the Asus suits users chasing maximum shader and rendering throughput, while the Zotac is the stronger pick for those working with smaller cases, valuing memory speed, or wanting extra aesthetic customization.

Asus Dual GeForce RTX 5050 OC Edition
Buy Asus Dual GeForce RTX 5050 OC Edition if...

Buy the Asus Dual GeForce RTX 5050 OC Edition if maximizing GPU turbo clock speed, pixel rate, and overall shader throughput is your top priority and card size is not a concern.

Zotac Gaming GeForce RTX 5050 Solo
Buy Zotac Gaming GeForce RTX 5050 Solo if...

Buy the Zotac Gaming GeForce RTX 5050 Solo if you need a more compact card for a smaller build, prefer faster GPU memory speed, or want RGB lighting included out of the box.