Both GPUs share the same foundation: identical 2317 MHz base clock, 2560 shading units, 80 TMUs, and 32 ROPs. This means the raw parallel processing architecture is exactly the same, and any performance gap between them comes entirely from clock speed tuning and memory configuration rather than silicon differences.
The clearest differentiator is the boost clock. The Asus Dual RTX 5050 OC Edition reaches 2677 MHz in turbo, compared to 2572 MHz on the Zotac Gaming RTX 5050 Solo — a 105 MHz advantage that directly translates into higher compute throughput across every derived metric: 13.71 TFLOPS vs 13.17 TFLOPS in floating-point performance, and 214.2 GTexels/s vs 205.8 GTexels/s in texture fill rate. In practice, this ~4% clock advantage means slightly faster frame generation headroom and a modest edge in shader-heavy workloads. The Zotac counters with a notably faster memory speed of 2500 MHz versus the Asus's 1750 MHz, which in theory improves memory bandwidth — a factor that matters in memory-bound scenarios like high-resolution texturing or large asset streaming.
On balance, the Asus OC Edition holds the edge in raw compute performance thanks to its factory overclock, making it the better choice for users prioritizing peak frame rates. The Zotac's memory speed advantage is noteworthy but does not overcome the shader throughput deficit at the overall performance level. Both cards support Double Precision Floating Point, making them equally capable for mixed-precision compute tasks.