Both cards share a strong common foundation: DirectX 12 Ultimate, OpenGL 4.6, ray tracing support, and RGB lighting — so neither is meaningfully behind on the baseline feature checklist. The most consequential differentiator, however, is upscaling support. The RTX 5060 OC includes DLSS, Nvidia's AI-driven upscaling technology, which allows the GPU to render at a lower internal resolution and reconstruct a higher-quality image — effectively boosting frame rates in supported titles with minimal visual compromise. The RX 9060 XT lacks DLSS and does not support XeSS either, meaning it relies on AMD's own upscaling solutions which are not listed here as a supported feature, leaving it at a disadvantage in games where temporal upscaling makes a tangible fps difference.
Two smaller but noteworthy gaps also favor the RTX 5060. It supports 4 simultaneous displays versus the RX 9060 XT's 3, which matters for productivity-focused multi-monitor setups. It also carries a newer OpenCL 3 implementation compared to the RX 9060 XT's OpenCL 2.2 — a relevant distinction for users running GPU-accelerated compute applications that take advantage of newer OpenCL features. Both cards support their respective memory resizing technologies (Resizable BAR on the RTX 5060, AMD SAM on the RX 9060 XT), which are functionally equivalent in terms of enabling the CPU to access the full GPU VRAM pool for performance gains.
On features, the RTX 5060 OC holds a clear edge. DLSS support alone is a significant practical advantage given its widespread adoption across modern game titles, and the additional display output and newer OpenCL version reinforce that lead. For users who game primarily in DLSS-supported titles or run multi-display workstations, these differences are far from cosmetic.