At first glance, the Asus RTX 5060 Ti OC appears competitive on clock speed alone, running a base of 2407 MHz and boosting to 2602 MHz — meaningfully higher than the RTX 5070 Ti's 2300/2450 MHz. However, raw clock speed is only one dimension of GPU performance. The far more telling story is in the shader and compute resources: the 5070 Ti fields 8960 shading units, 280 TMUs, and 96 ROPs, compared to the 5060 Ti OC's 4608, 144, and 48 respectively — nearly a 2× advantage across the board. This means the 5070 Ti can process roughly twice as many parallel workloads per clock cycle, which clock speed differences of ~6% cannot compensate for.
That hardware gap translates directly into the headline compute figures. The 5070 Ti delivers 43.94 TFLOPS of floating-point performance versus 23.98 TFLOPS on the 5060 Ti OC — an 83% lead. Similarly, its texture rate of 686.6 GTexels/s and pixel rate of 235.2 GPixel/s are roughly 1.8× higher, meaning the 5070 Ti can fill frames with more geometric and texture detail significantly faster. In real-world terms, this gap matters most at higher resolutions (1440p and 4K), in heavily tessellated scenes, and in GPU compute tasks like ray tracing or AI-accelerated rendering. Both cards share an identical 1750 MHz memory speed and both support Double Precision Floating Point, so those factors do not differentiate them here.
The performance edge in this group belongs decisively to the RTX 5070 Ti. The 5060 Ti OC's higher clock speeds offer a modest uplift that is entirely eclipsed by the 5070 Ti's substantially larger execution architecture. Unless power consumption or price-per-frame factors (not covered in this group) shift the calculus, the 5070 Ti is the clear winner on raw GPU performance.