On paper, the RTX 5060 Ti 16GB edges out the RTX 5070 in raw clock speeds — its base clock of 2410 MHz and boost of 2570 MHz run modestly faster than the 5070's 2325 / 2512 MHz. However, clock speed alone is a poor proxy for GPU performance, and the rest of the compute unit counts tell a very different story.
The RTX 5070 carries significantly more silicon: 6144 shading units versus 4608 on the 5060 Ti — a roughly 33% advantage. This directly translates into the 5070's commanding lead in every throughput metric that actually drives gaming and compute workloads. Its 30.87 TFLOPS of floating-point performance outpaces the 5060 Ti's 23.69 TFLOPS by about 30%, meaning faster shader execution, better ray-tracing throughput, and smoother AI-accelerated rendering. The texture fill rate gap (482.3 vs 370.1 GTexels/s) reinforces this across texture-heavy scenes, while the pixel fill rate difference is even more dramatic — 201 vs 123.4 GPixel/s — driven by the 5070's 80 ROPs against just 48 on the 5060 Ti, a spec that directly impacts high-resolution and high-framerate rendering. Memory speed is identical at 1750 MHz on both cards, and both support Double Precision Floating Point, making them equally capable for mixed-precision compute tasks.
The verdict is clear: the RTX 5070 holds a substantial performance advantage across all key throughput metrics despite its slightly lower clock speeds. The 5060 Ti's higher clocks cannot compensate for its fewer shading units, TMUs, and ROPs. For users prioritizing raw rendering horsepower — whether for high-resolution gaming, content creation, or GPU compute — the 5070 is the stronger performer in this group by a meaningful margin.