Both the ProArt RTX 5070 Ti OC and the ProArt RTX 5080 OC share an identical base GPU clock of 2295 MHz, meaning neither card has a cold-start advantage. The real divergence begins under sustained load: the 5080 OC boosts to 2700 MHz versus the 5070 Ti OC's 2588 MHz, a roughly 4.3% higher peak frequency that compounds with the 5080's larger silicon to produce substantially wider performance gaps at the architectural level.
That larger die is where the 5080 OC pulls decisively ahead. It carries 10,752 shading units against the 5070 Ti OC's 8,960 — about 20% more — and that scales directly into every throughput metric: floating-point compute reaches 58.06 TFLOPS on the 5080 OC versus 46.38 TFLOPS on the 5070 Ti OC (a ~25% gap), texture fill-rate hits 907.2 GTexels/s versus 724.6 GTexels/s, and pixel output climbs to 302.4 GPixel/s versus 248.4 GPixel/s. In practice, those differences translate to higher sustainable frame rates at 4K, more headroom for ray tracing workloads, and faster rendering throughput in GPU-accelerated creative applications — all areas the ProArt line is explicitly designed for. The 5080 OC also runs its GDDR7 memory at a slightly higher 1875 MHz versus 1750 MHz, providing additional bandwidth to feed its wider shader array.
Both cards support Double Precision Floating Point, which matters for scientific and simulation workloads. Overall, the ProArt RTX 5080 OC holds a clear and meaningful performance edge in this group — not through any single dramatic differentiator, but through a consistent ~20–25% advantage across compute, texturing, and rasterization that will be felt in virtually every GPU-bound scenario.