Colorful iGame GeForce RTX 5070 Ti Advanced OC
Colorful iGame GeForce RTX 5080 Neptune OC

Colorful iGame GeForce RTX 5070 Ti Advanced OC Colorful iGame GeForce RTX 5080 Neptune OC

Overview

Welcome to our in-depth specification comparison between the Colorful iGame GeForce RTX 5070 Ti Advanced OC and the Colorful iGame GeForce RTX 5080 Neptune OC. Both cards share the same Blackwell architecture, PCIe 5 interface, and 16GB of GDDR7 memory, but they diverge notably in areas like raw compute performance, power consumption, and physical dimensions. Read on to see how these two Colorful offerings stack up across every key specification.

Common Features

  • Both cards share the same base GPU clock speed of 2295 MHz.
  • Double Precision Floating Point (DPFP) is supported on both products.
  • Both cards come with 16GB of VRAM.
  • Both products use GDDR7 memory.
  • Both cards feature a 256-bit memory bus width.
  • ECC memory is supported on both products.
  • Both cards support DirectX 12 Ultimate.
  • Both products support OpenGL version 4.6.
  • Both products support OpenCL version 3.
  • Multi-display technology is supported on both cards.
  • Ray tracing is supported on both products.
  • 3D support is available on both cards.
  • DLSS is supported on both products.
  • XeSS (XMX) is not available on either product.
  • Both cards include an HDMI output using HDMI version 2.1b.
  • Both products feature 3 DisplayPort outputs.
  • Neither card includes USB-C, DVI, or mini DisplayPort outputs.
  • Both cards are built on the Blackwell GPU architecture.
  • Both products use PCIe version 5.
  • Both cards are manufactured on a 5 nm semiconductor process with 45,600 million transistors.
  • Air-water cooling is not featured on either product.

Main Differences

  • GPU turbo clock speed is 2512 MHz on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 2695 MHz on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Pixel rate is 241.2 GPixel/s on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 301.8 GPixel/s on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Floating-point performance is 45.02 TFLOPS on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 57.95 TFLOPS on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Texture rate is 703.4 GTexels/s on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 905.5 GTexels/s on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • GPU memory speed is 1750 MHz on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 1875 MHz on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Shading units total 8960 on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 10752 on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Texture mapping units (TMUs) number 280 on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 336 on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Render output units (ROPs) are 96 on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 112 on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Effective memory speed is 28000 MHz on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 30000 MHz on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Maximum memory bandwidth is 896 GB/s on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 960 GB/s on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • HDMI port count is 1 on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 2 on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Thermal Design Power (TDP) is 310W on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 400W on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Card width is 330 mm on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 282.2 mm on the Colorful iGame GeForce RTX 5080 Neptune OC.
  • Card height is 140 mm on the Colorful iGame GeForce RTX 5070 Ti Advanced OC and 145 mm on the Colorful iGame GeForce RTX 5080 Neptune OC.
Specs Comparison
Colorful iGame GeForce RTX 5070 Ti Advanced OC

Colorful iGame GeForce RTX 5070 Ti Advanced OC

Colorful iGame GeForce RTX 5080 Neptune OC

Colorful iGame GeForce RTX 5080 Neptune OC

Performance:
GPU clock speed 2295 MHz 2295 MHz
GPU turbo 2512 MHz 2695 MHz
pixel rate 241.2 GPixel/s 301.8 GPixel/s
floating-point performance 45.02 TFLOPS 57.95 TFLOPS
texture rate 703.4 GTexels/s 905.5 GTexels/s
GPU memory speed 1750 MHz 1875 MHz
shading units 8960 10752
texture mapping units (TMUs) 280 336
render output units (ROPs) 96 112
Has Double Precision Floating Point (DPFP)

Both cards share an identical base clock of 2295 MHz, but they diverge meaningfully under boost conditions. The iGame RTX 5080 Neptune OC reaches a turbo of 2695 MHz versus 2512 MHz on the RTX 5070 Ti Advanced OC — a roughly 7% higher sustained peak frequency. More importantly, that clock advantage is compounded by a substantially wider GPU die: the 5080 Neptune fields 10,752 shading units and 336 TMUs against the 5070 Ti's 8,960 shading units and 280 TMUs. In practice, this means the 5080 can process significantly more parallel workloads per clock cycle, not just run faster.

The compound effect of more compute units running at higher clocks is visible in the headline throughput figures. The 5080 Neptune delivers 57.95 TFLOPS of floating-point performance versus 45.02 TFLOPS on the 5070 Ti — approximately a 29% lead. Its texture fill rate of 905.5 GTexels/s versus 703.4 GTexels/s translates directly to sharper, faster texture rendering in dense scenes, while its pixel rate advantage (301.8 vs 241.2 GPixel/s) favors high-resolution and high-framerate output. The 5080 also runs its memory at 1875 MHz versus 1750 MHz, giving it additional bandwidth headroom that supports those higher compute rates. Both cards support Double Precision Floating Point, making them equally capable for compute workloads that require it.

The performance edge in this group belongs clearly to the iGame RTX 5080 Neptune OC. Its advantages are not marginal — they are consistent and stacked across every throughput metric. For users prioritizing raw rendering power, compute performance, or future-proofing at higher resolutions, the 5080 Neptune is the stronger card by a significant margin in this category.

Memory:
effective memory speed 28000 MHz 30000 MHz
maximum memory bandwidth 896 GB/s 960 GB/s
VRAM 16GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 256-bit 256-bit
Supports ECC memory

On paper, these two cards share more memory DNA than separates them. Both carry 16GB of GDDR7 across a 256-bit bus, and both support ECC memory — a feature relevant for professional and compute workloads where data integrity matters. The architectural foundation is identical, which means the real differentiation comes down to how fast that shared infrastructure actually runs.

That is where a meaningful gap emerges. The 5080 Neptune operates at an effective memory speed of 30,000 MHz versus 28,000 MHz on the 5070 Ti Advanced OC — a roughly 7% clock advantage that flows directly into bandwidth figures of 960 GB/s versus 896 GB/s. In practical terms, bandwidth is the pipeline that feeds the GPU's shader cores with texture data, frame buffer reads, and compute inputs. A wider, faster pipeline matters most under demanding conditions: high resolutions like 4K, scenes with large texture assets, or AI inference workloads. The 5080's bandwidth edge is modest but consistent, and it complements the compute advantages seen in its raw performance specs.

For this group, the iGame RTX 5080 Neptune OC holds a narrow but real advantage in memory throughput. Crucially, neither card is bandwidth-constrained relative to the other in an absolute sense — both represent the high end of current GDDR7 implementations on a 256-bit bus. However, if you are pushing workloads that are genuinely bandwidth-hungry, the 5080's additional headroom gives it a practical edge the 5070 Ti cannot match.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Across every feature tracked in this group, the iGame RTX 5070 Ti Advanced OC and the iGame RTX 5080 Neptune OC are in complete lockstep. Both run DirectX 12 Ultimate, which is the current standard for enabling advanced rendering features like hardware-accelerated ray tracing and variable rate shading in modern games. Ray tracing support is confirmed on both cards, as is DLSS — NVIDIA's AI-driven upscaling technology that allows games to render at lower internal resolutions while outputting higher-quality frames, effectively boosting framerates with minimal visual cost.

Neither card supports XeSS, which is expected given that is an Intel-specific upscaling technology. Both feature Intel Resizable BAR, allowing the CPU to access the full GPU frame buffer at once rather than in smaller chunks — a capability that can yield tangible performance gains in certain titles without any user configuration beyond a BIOS setting. Support for up to 4 simultaneous displays is identical, as is RGB lighting, making both equally suited for multi-monitor setups and aesthetically customized builds.

This group is a straight tie. There is not a single feature differentiator between these two cards — every capability, API version, and technology flag is shared equally. Choosing between them on features alone is impossible; the decision must rest entirely on performance, memory, or other specification groups.

Ports:
has an HDMI output
HDMI ports 1 2
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

The port layouts on these two cards are nearly identical, with one exception that stands out: the iGame RTX 5080 Neptune OC offers 2 HDMI ports compared to just 1 HDMI port on the iGame RTX 5070 Ti Advanced OC. Both share the same 3 DisplayPort outputs and the same HDMI 2.1b standard, which supports 4K at high refresh rates and up to 10K resolution — so the quality of each connection is equal. Neither card includes USB-C, DVI, or mini DisplayPort outputs.

The practical relevance of that extra HDMI port depends entirely on the user's setup. For most single or dual-monitor configurations using DisplayPort, the difference is irrelevant. However, users who rely on HDMI-connected displays — such as TVs, projectors, or monitors without DisplayPort inputs — will find the 5080 Neptune's dual HDMI configuration meaningfully more flexible, allowing two HDMI devices to be connected simultaneously without a switch or adapter.

The iGame RTX 5080 Neptune OC takes a narrow edge here purely on connectivity versatility. It is not a decisive factor for most users, but for those building HDMI-centric multi-display setups, it removes a real constraint that the 5070 Ti Advanced OC imposes.

General info:
GPU architecture Blackwell Blackwell
release date February 2025 January 2025
Thermal Design Power (TDP) 310W 400W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 45600 million 45600 million
Has air-water cooling
width 330 mm 282.2 mm
height 140 mm 145 mm

Sharing the same Blackwell architecture, 5nm process node, and identical transistor count of 45,600 million, these two cards are built from the same generational foundation. PCIe 5.0 support is also common to both, ensuring neither is bottlenecked by interface bandwidth on any current platform. The shared silicon process means they benefit equally from Blackwell's efficiency and feature improvements over prior generations.

Where they diverge significantly is power consumption. The 5080 Neptune carries a 400W TDP against the 5070 Ti's 310W — a 90W difference that has real consequences. Users will need to ensure their power supply has adequate headroom, and the higher thermal load means the 5080 demands more from its cooling solution and will add more heat to the case environment. For small form factor builds or systems with modest airflow, that gap is worth careful consideration.

Physical dimensions add an interesting twist: the 5070 Ti Advanced OC is the longer card at 330 mm versus 282.2 mm for the 5080 Neptune, while the 5080 is marginally taller at 145 mm versus 140 mm. Neither card uses air-water hybrid cooling. In terms of case compatibility, the 5070 Ti requires more horizontal clearance, while the 5080 is the more compact fit lengthwise. There is no clear overall winner in this group — the 5070 Ti has the lower power draw and longer physical footprint, while the 5080 is shorter but thirstier. The right choice depends on your case constraints and power supply capacity.

Comparison Summary & Verdict

After examining every specification, these two cards clearly target different segments of the enthusiast market. The Colorful iGame GeForce RTX 5070 Ti Advanced OC offers a more power-efficient profile at 310W TDP, paired with 45.02 TFLOPS of floating-point performance and 896 GB/s of memory bandwidth, making it a compelling choice for users who want high-end Blackwell performance without the most demanding power requirements. The Colorful iGame GeForce RTX 5080 Neptune OC, on the other hand, pulls ahead with 57.95 TFLOPS, a faster memory speed of 30000 MHz, 960 GB/s bandwidth, and a higher GPU turbo of 2695 MHz, but demands a 400W power draw. Both cards support ray tracing, DLSS, and DirectX 12 Ultimate, so the decision ultimately comes down to how much performance headroom and power budget you have available.

Colorful iGame GeForce RTX 5070 Ti Advanced OC
Buy Colorful iGame GeForce RTX 5070 Ti Advanced OC if...

Buy the Colorful iGame GeForce RTX 5070 Ti Advanced OC if you want strong Blackwell-generation performance while keeping power consumption lower at 310W and your system has tighter power supply headroom.

Colorful iGame GeForce RTX 5080 Neptune OC
Buy Colorful iGame GeForce RTX 5080 Neptune OC if...

Buy the Colorful iGame GeForce RTX 5080 Neptune OC if you demand the highest possible performance, including a faster GPU turbo of 2695 MHz, greater floating-point throughput, higher memory bandwidth, and an extra HDMI port, and your system can support a 400W TDP.