Colorful iGame GeForce RTX 5070 Ultra W OC
Zotac Gaming GeForce RTX 5070 Solid

Colorful iGame GeForce RTX 5070 Ultra W OC Zotac Gaming GeForce RTX 5070 Solid

Overview

Welcome to our in-depth specification comparison between the Colorful iGame GeForce RTX 5070 Ultra W OC and the Zotac Gaming GeForce RTX 5070 Solid. Both cards share the same Blackwell architecture and 12GB of GDDR7 memory, yet they differ in areas that matter to enthusiasts: GPU turbo clock speeds, peak compute throughput, and physical dimensions. Read on to see exactly how these two RTX 5070 variants stack up across every key specification.

Common Features

  • Both cards share a base GPU clock speed of 2325 MHz.
  • Both cards have a GPU memory speed of 1750 MHz.
  • Both cards feature 6144 shading units.
  • Both cards include 192 texture mapping units (TMUs).
  • Both cards have 80 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both cards.
  • Both cards have an effective memory speed of 28000 MHz.
  • Both cards offer a maximum memory bandwidth of 672 GB/s.
  • Both cards come equipped with 12GB of VRAM.
  • Both cards use GDDR7 memory.
  • Both cards feature a 192-bit memory bus width.
  • ECC memory is supported on both cards.
  • Both cards support DirectX 12 Ultimate.
  • Both cards support OpenGL version 4.6.
  • Both cards support OpenCL version 3.
  • Multi-display technology is supported on both cards.
  • Ray tracing is supported on both cards.
  • DLSS is supported on both cards.
  • 3D support is available on both cards.
  • XeSS (XMX) is not available on either card.
  • Both cards have one HDMI 2.1b output and three DisplayPort outputs.
  • Neither card includes USB-C or DVI outputs.
  • Both cards are built on the Blackwell GPU architecture.
  • Both cards have a Thermal Design Power (TDP) of 250W.
  • Both cards use PCIe version 5.
  • Both cards are manufactured on a 5 nm semiconductor process.
  • Both cards contain 31100 million transistors.
  • Air-water cooling is not available on either card.

Main Differences

  • GPU turbo clock speed is 2557 MHz on Colorful iGame GeForce RTX 5070 Ultra W OC and 2512 MHz on Zotac Gaming GeForce RTX 5070 Solid.
  • Pixel rate is 204.6 GPixel/s on Colorful iGame GeForce RTX 5070 Ultra W OC and 201 GPixel/s on Zotac Gaming GeForce RTX 5070 Solid.
  • Floating-point performance is 31.42 TFLOPS on Colorful iGame GeForce RTX 5070 Ultra W OC and 30.87 TFLOPS on Zotac Gaming GeForce RTX 5070 Solid.
  • Texture rate is 490.9 GTexels/s on Colorful iGame GeForce RTX 5070 Ultra W OC and 482.3 GTexels/s on Zotac Gaming GeForce RTX 5070 Solid.
  • Card width is 300.5 mm on Colorful iGame GeForce RTX 5070 Ultra W OC and 304.4 mm on Zotac Gaming GeForce RTX 5070 Solid.
  • Card height is 120 mm on Colorful iGame GeForce RTX 5070 Ultra W OC and 115.8 mm on Zotac Gaming GeForce RTX 5070 Solid.
Specs Comparison
Colorful iGame GeForce RTX 5070 Ultra W OC

Colorful iGame GeForce RTX 5070 Ultra W OC

Zotac Gaming GeForce RTX 5070 Solid

Zotac Gaming GeForce RTX 5070 Solid

Performance:
GPU clock speed 2325 MHz 2325 MHz
GPU turbo 2557 MHz 2512 MHz
pixel rate 204.6 GPixel/s 201 GPixel/s
floating-point performance 31.42 TFLOPS 30.87 TFLOPS
texture rate 490.9 GTexels/s 482.3 GTexels/s
GPU memory speed 1750 MHz 1750 MHz
shading units 6144 6144
texture mapping units (TMUs) 192 192
render output units (ROPs) 80 80
Has Double Precision Floating Point (DPFP)

Both the Colorful iGame RTX 5070 Ultra W OC and the Zotac Gaming RTX 5070 Solid share an identical foundation: the same 2325 MHz base clock, 6144 shading units, 192 TMUs, 80 ROPs, and 1750 MHz memory speed. This means both cards draw from the same underlying GPU silicon and memory subsystem, giving them a near-identical performance floor under light or non-boosted workloads.

The meaningful separation appears at boost clocks. The iGame Ultra W OC reaches a 2557 MHz GPU turbo versus the Zotac Solid's 2512 MHz — a 45 MHz advantage that flows directly into every derived throughput metric. Its 31.42 TFLOPS of floating-point performance edges out the Zotac's 30.87 TFLOPS, and its texture rate of 490.9 GTexels/s versus 482.3 GTexels/s translates to marginally faster texture processing in complex scenes. In practice, this ~1.8% gap is unlikely to be perceptible in most gaming scenarios, but in sustained, boost-heavy workloads — think ray tracing, compute tasks, or AI-accelerated features — the iGame's higher sustained ceiling gives it a slight but consistent edge.

In summary, the iGame Ultra W OC holds a narrow performance advantage over the Zotac Solid, driven entirely by its higher factory boost clock. The Zotac Solid is not meaningfully slower for everyday use, but if peak throughput matters — particularly in compute or heavily GPU-bound rendering — the iGame is the stronger card based strictly on these specs.

Memory:
effective memory speed 28000 MHz 28000 MHz
maximum memory bandwidth 672 GB/s 672 GB/s
VRAM 12GB 12GB
GDDR version GDDR7 GDDR7
memory bus width 192-bit 192-bit
Supports ECC memory

When it comes to memory, these two cards are completely indistinguishable. Both the iGame Ultra W OC and the Zotac Solid carry 12GB of GDDR7 VRAM across a 192-bit bus, running at an effective 28000 MHz and delivering 672 GB/s of memory bandwidth. That bandwidth figure is particularly significant — GDDR7 at this speed provides a substantial leap over prior-generation GDDR6X implementations, enabling faster texture streaming, larger asset throughput, and smoother performance in VRAM-heavy workloads like 4K gaming and generative AI inference.

The 192-bit bus is worth contextualizing: it sits between the narrower 128-bit configs found on budget cards and the wider 256-bit+ buses on flagship GPUs. For the RTX 5070 class, this width is appropriate — the combination of GDDR7's high data rate and the 192-bit interface produces enough bandwidth to keep the GPU fed without the cost or power overhead of a wider bus. The 12GB VRAM ceiling may be a consideration for users running very high-resolution texture packs or multi-monitor setups, but it is a deliberate tier positioning choice rather than a limitation unique to either card.

This is a clear tie. Every memory specification — capacity, type, bus width, speed, and bandwidth — is identical across both products. Neither card holds any advantage in this category, and memory performance will not be a differentiating factor when choosing between them.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Feature parity is total here. The iGame Ultra W OC and the Zotac Solid share an identical software and API capability set: both run DirectX 12 Ultimate, support ray tracing, and include DLSS — NVIDIA's AI-driven upscaling technology that remains one of the most impactful real-world features on any RTX card, allowing users to recover significant frame rates at higher resolutions with minimal visual compromise. Neither card supports XeSS, which is expected given that is an Intel-developed technology.

On the connectivity side, both cards support up to 4 simultaneous displays and include Intel Resizable BAR, which allows the CPU to access the full GPU frame buffer at once rather than in smaller chunks — a meaningful throughput optimization in CPU-bound scenarios that most modern platforms can take advantage of. The absence of LHR (Lite Hash Rate) on both is also worth noting, though its relevance is primarily to cryptocurrency mining rather than gaming or creative workloads.

Much like the memory group, this is an unambiguous tie. Every feature — from API support and upscaling to display output count and resizable BAR — is identical between the two cards. Software capabilities will play no role in differentiating these products; the decision will have to rest on other factors such as performance headroom, cooling, or price.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port layout is another area where these two cards are mirror images of each other. Both the iGame Ultra W OC and the Zotac Solid offer a 1x HDMI 2.1b and 3x DisplayPort outputs, totaling four display connections — consistent with the four-display maximum noted in the Features group. The inclusion of HDMI 2.1b is the standout here: it supports up to 10K resolution and very high refresh rates, making both cards fully capable of driving next-generation displays, including 4K 144Hz and 8K panels, without any adapter or bandwidth compromise.

The absence of USB-C on both cards is worth flagging for users who rely on that connector for VR headsets or USB-C monitors, as they will need to plan around this limitation regardless of which card they choose. The lack of DVI is expected at this product tier and generation — that legacy standard has been absent from high-end GPUs for some time and is unlikely to matter for the target audience.

No advantage exists for either product in this category — the port configuration is identical in every respect. Connectivity will not be a deciding factor between these two cards.

General info:
GPU architecture Blackwell Blackwell
release date March 2025 March 2025
Thermal Design Power (TDP) 250W 250W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 31100 million 31100 million
Has air-water cooling
width 300.5 mm 304.4 mm
height 120 mm 115.8 mm

At the architectural level, both cards are built on identical foundations: the Blackwell GPU architecture, fabbed on a 5nm process with 31.1 billion transistors, and connected via PCIe 5.0. The 5nm node is significant — it underpins the efficiency and density gains that allow Blackwell to deliver its performance figures at a 250W TDP, a power envelope that is consistent across both cards and something system builders should account for when sizing their PSU and airflow configuration.

Physical dimensions are the only point of divergence in this group, and it is a minor one. The iGame Ultra W OC measures 300.5 mm long and 120 mm tall, while the Zotac Solid is slightly longer at 304.4 mm but marginally shorter at 115.8 mm. In practical terms, both cards occupy a very similar footprint, and the differences are unlikely to matter for most mid-tower or full-tower cases. However, users with tighter small-form-factor builds should measure clearance carefully for either card.

This group is essentially a tie. Shared architecture, process node, transistor count, TDP, and PCIe generation mean both cards emerge from the same engineering blueprint. The negligible dimensional differences do not constitute a meaningful advantage for either product — case compatibility should be verified individually, but neither card is notably more compact or chassis-friendly than the other.

Comparison Summary & Verdict

After examining every specification, the Colorful iGame GeForce RTX 5070 Ultra W OC and the Zotac Gaming GeForce RTX 5070 Solid emerge as closely matched cards built on the same Blackwell architecture with identical 12GB GDDR7 memory, 250W TDP, and feature sets. The edge goes to the Colorful iGame in raw performance metrics: its higher GPU turbo clock of 2557 MHz translates into a slightly superior pixel rate of 204.6 GPixel/s and floating-point performance of 31.42 TFLOPS. The Zotac Gaming GeForce RTX 5070 Solid, with its lower turbo clock of 2512 MHz, trades a small performance margin for a marginally slimmer 115.8 mm height profile. Gamers who want every last frame should lean toward the Colorful iGame, while those prioritizing a more compact card for tighter builds may appreciate the slightly smaller footprint of the Zotac Solid.

Colorful iGame GeForce RTX 5070 Ultra W OC
Buy Colorful iGame GeForce RTX 5070 Ultra W OC if...

Buy the Colorful iGame GeForce RTX 5070 Ultra W OC if you want the highest possible clock speeds and peak performance, as it leads in GPU turbo speed, pixel rate, texture rate, and floating-point throughput.

Zotac Gaming GeForce RTX 5070 Solid
Buy Zotac Gaming GeForce RTX 5070 Solid if...

Buy the Zotac Gaming GeForce RTX 5070 Solid if you need a slightly more compact card, as its lower 115.8 mm height makes it a better fit for builds with tighter clearance constraints.