Colorful iGame GeForce RTX 5080 Ultra W OC
Inno3D GeForce RTX 5080 X3 OC

Colorful iGame GeForce RTX 5080 Ultra W OC Inno3D GeForce RTX 5080 X3 OC

Overview

Welcome to this in-depth specification comparison between the Colorful iGame GeForce RTX 5080 Ultra W OC and the Inno3D GeForce RTX 5080 X3 OC. Both cards are built on the cutting-edge Blackwell architecture with identical memory configurations, yet they diverge in key areas such as GPU turbo clock speeds, thermal design power, and physical dimensions. Read on to discover which card best suits your needs.

Common Features

  • Both cards share a base GPU clock speed of 2295 MHz.
  • Both cards have a GPU memory speed of 1875 MHz.
  • Both cards feature 10752 shading units.
  • Both cards include 336 texture mapping units (TMUs).
  • Both cards have 112 render output units (ROPs).
  • Double Precision Floating Point (DPFP) support is available on both cards.
  • Both cards have an effective memory speed of 30000 MHz.
  • Both cards offer a maximum memory bandwidth of 960 GB/s.
  • Both cards come with 16GB of VRAM.
  • Both cards use GDDR7 memory.
  • Both cards use a 256-bit memory bus width.
  • ECC memory support is available on both cards.
  • Both cards support DirectX 12 Ultimate.
  • Both cards support OpenGL version 4.6.
  • Both cards support OpenCL version 3.
  • Multi-display technology support is available on both cards.
  • Ray tracing support is available on both cards.
  • 3D support is available on both cards.
  • DLSS support is available on both cards.
  • XeSS (XMX) support is not available on either card.
  • Both cards include one HDMI 2.1b output.
  • Both cards feature three DisplayPort outputs.
  • Neither card includes USB-C, DVI, or mini DisplayPort outputs.
  • Both cards are built on the Blackwell GPU architecture.
  • Both cards use PCIe version 5.
  • Both cards are manufactured on a 5 nm semiconductor process.
  • Both cards feature 45600 million transistors.
  • Neither card supports air-water cooling.

Main Differences

  • GPU turbo clock speed is 2655 MHz on the Colorful iGame GeForce RTX 5080 Ultra W OC and 2640 MHz on the Inno3D GeForce RTX 5080 X3 OC.
  • Pixel rate is 297.4 GPixel/s on the Colorful iGame GeForce RTX 5080 Ultra W OC and 295.7 GPixel/s on the Inno3D GeForce RTX 5080 X3 OC.
  • Floating-point performance is 57.09 TFLOPS on the Colorful iGame GeForce RTX 5080 Ultra W OC and 56.77 TFLOPS on the Inno3D GeForce RTX 5080 X3 OC.
  • Texture rate is 892.1 GTexels/s on the Colorful iGame GeForce RTX 5080 Ultra W OC and 887 GTexels/s on the Inno3D GeForce RTX 5080 X3 OC.
  • Thermal Design Power (TDP) is 380W on the Colorful iGame GeForce RTX 5080 Ultra W OC and 360W on the Inno3D GeForce RTX 5080 X3 OC.
  • Card width is 331 mm on the Colorful iGame GeForce RTX 5080 Ultra W OC and 300 mm on the Inno3D GeForce RTX 5080 X3 OC.
  • Card height is 139.3 mm on the Colorful iGame GeForce RTX 5080 Ultra W OC and 120 mm on the Inno3D GeForce RTX 5080 X3 OC.
Specs Comparison
Colorful iGame GeForce RTX 5080 Ultra W OC

Colorful iGame GeForce RTX 5080 Ultra W OC

Inno3D GeForce RTX 5080 X3 OC

Inno3D GeForce RTX 5080 X3 OC

Performance:
GPU clock speed 2295 MHz 2295 MHz
GPU turbo 2655 MHz 2640 MHz
pixel rate 297.4 GPixel/s 295.7 GPixel/s
floating-point performance 57.09 TFLOPS 56.77 TFLOPS
texture rate 892.1 GTexels/s 887 GTexels/s
GPU memory speed 1875 MHz 1875 MHz
shading units 10752 10752
texture mapping units (TMUs) 336 336
render output units (ROPs) 112 112
Has Double Precision Floating Point (DPFP)

Both cards are built on an identical hardware foundation: the same 10,752 shading units, 336 TMUs, 112 ROPs, and a base clock of 2295 MHz. Memory bandwidth potential is also equal, with both running at 1875 MHz GPU memory speed. This means the two cards are essentially the same silicon configured at the same starting point, and any performance gap will come entirely from how aggressively each manufacturer's factory overclock pushes the boost behavior.

That is where a small but consistent separation emerges. The Colorful iGame GeForce RTX 5080 Ultra W OC reaches a GPU turbo of 2655 MHz, compared to 2640 MHz on the Inno3D GeForce RTX 5080 X3 OC — a 15 MHz advantage. Modest as that gap sounds, it compounds across every derived metric: the iGame edges ahead with 57.09 TFLOPS of floating-point throughput versus 56.77 TFLOPS, a texture rate of 892.1 GTexels/s versus 887 GTexels/s, and a pixel fill rate of 297.4 GPixel/s versus 295.7 GPixel/s. In practice, these differences — roughly 0.5% across the board — will not be perceptible in any real-world workload or benchmark result.

In summary, the iGame Ultra W OC holds a technical edge on paper thanks to its slightly higher turbo clock, but the margin is so slim that these two cards are effectively performance-identical for any practical purpose. The decision between them should rest on cooling design, acoustics, price, and build quality rather than the negligible compute gap shown here.

Memory:
effective memory speed 30000 MHz 30000 MHz
maximum memory bandwidth 960 GB/s 960 GB/s
VRAM 16GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 256-bit 256-bit
Supports ECC memory

Memory is one area where there is absolutely nothing to separate these two cards. Every single spec is identical: 16GB of GDDR7 across a 256-bit bus, running at an effective speed of 30,000 MHz and delivering 960 GB/s of bandwidth. That bandwidth figure is particularly significant — GDDR7 at this scale represents a substantial leap over previous-generation GDDR6X implementations, enabling the GPU to feed its thousands of shading units without the memory bottlenecks that could throttle high-resolution or data-heavy workloads.

The 256-bit bus width paired with GDDR7 hits a sweet spot for a card at this tier: wide enough to sustain the 960 GB/s ceiling, yet efficient enough to avoid the power and die-area costs of a wider bus. For users working at 4K or pushing into AI inference and content creation tasks, the 16GB frame buffer provides comfortable headroom, while ECC memory support on both cards adds a layer of data integrity that professional and compute-oriented users will appreciate.

This group is an unambiguous tie. Since every memory specification — capacity, type, speed, bandwidth, bus width, and ECC support — is shared between the iGame Ultra W OC and the X3 OC, memory performance will play no role in differentiating the two cards. Buyers can focus their decision entirely on other factors such as cooling, acoustics, and price.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Feature parity is total here. Both cards support DirectX 12 Ultimate — the current ceiling for gaming API compatibility, enabling hardware-accelerated ray tracing, mesh shaders, and variable-rate shading across all titles that leverage it. Alongside ray tracing and DLSS support, these capabilities position both cards identically for the modern and near-future game library, with no advantage on either side.

A few other shared traits are worth contextualizing. Intel Resizable BAR support on both cards allows the CPU to access the full VRAM pool simultaneously rather than in small chunks, which can yield measurable frame-time improvements in CPU-bound scenarios. The ability to drive up to 4 displays simultaneously covers virtually every multi-monitor use case, from productivity arrays to immersive gaming setups. Neither card carries an LHR limiter, though this is largely a non-issue in the current market context.

As with the memory group, this comparison yields a clear tie. Every feature — from API support and AI upscaling to display output count and RGB lighting — is shared identically between the iGame Ultra W OC and the X3 OC. No feature-based argument can be made for choosing one over the other; the decision remains anchored in physical design, thermal performance, and pricing.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

The port configuration on both cards is identical and follows the current standard layout for high-end NVIDIA cards: three DisplayPort outputs and one HDMI 2.1b port, totaling four simultaneous display connections — consistent with what was established in the Features group. The absence of USB-C, DVI, and mini DisplayPort outputs is entirely expected at this tier and reflects where the market has moved.

The inclusion of HDMI 2.1b is the most noteworthy shared specification here. This version supports the bandwidth needed for 4K at 144Hz or even 8K output over a single cable, making it future-proof for high-refresh-rate displays and next-generation TVs without requiring an adapter. The three DisplayPort outputs similarly handle high-bandwidth multi-monitor scenarios with ease, giving users flexible options for configuring single or multi-display setups across both gaming and professional use cases.

There is nothing to differentiate the two cards in this category — every port type, count, and version is a perfect match. This group is a tie, and connectivity should not factor into any purchasing decision between the iGame Ultra W OC and the X3 OC.

General info:
GPU architecture Blackwell Blackwell
release date February 2025 January 2025
Thermal Design Power (TDP) 380W 360W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 45600 million 45600 million
Has air-water cooling
width 331 mm 300 mm
height 139.3 mm 120 mm

Sharing the same Blackwell architecture, 5nm process node, and an identical transistor count of 45.6 billion, both cards are built from the same silicon DNA. PCIe 5.0 support on both is standard for this generation, ensuring neither card will face any interface bottleneck on a modern platform. The meaningful differences in this group, however, come down to two practical concerns: power draw and physical size.

On TDP, the iGame Ultra W OC is rated at 380W versus 360W for the X3 OC — a 20W gap that directly ties back to the slightly higher boost clock seen in the Performance group. That extra power headroom is what enables Colorful's factory overclock, but it comes at a cost: users will need a power supply with sufficient overhead, and the card will generate marginally more heat under sustained load. The X3 OC's lower TDP makes it a more efficient choice relative to its output, and potentially friendlier to tighter PSU configurations.

The size difference is equally tangible. The iGame measures 331 × 139.3 mm while the Inno3D comes in at a noticeably more compact 300 × 120 mm — over 30mm shorter and nearly 20mm slimmer. In practical terms, the X3 OC will fit more comfortably in mid-tower cases where clearance is tight, whereas the iGame's larger footprint may present installation challenges in smaller builds. For users prioritizing case compatibility and power efficiency, the X3 OC holds a clear advantage in this group; the iGame's size and power premium only make sense if its marginally higher boost clock is a priority.

Comparison Summary & Verdict

Both the Colorful iGame GeForce RTX 5080 Ultra W OC and the Inno3D GeForce RTX 5080 X3 OC share the same Blackwell foundation, 16GB GDDR7 memory, and a 960 GB/s bandwidth, making them near-identical in most workloads. However, the Colorful card pulls slightly ahead with a higher GPU turbo clock of 2655 MHz and marginally better pixel and texture rates, at the cost of a higher 380W TDP and a noticeably larger physical footprint of 331 x 139.3 mm. The Inno3D, with its 360W TDP and more compact 300 x 120 mm dimensions, is the better fit for builds with tighter power budgets or smaller chassis. If you want the absolute highest performance ceiling and have the space and power headroom, the Colorful is the pick; if efficiency and compact size matter, the Inno3D delivers nearly identical results in a smaller, cooler package.

Colorful iGame GeForce RTX 5080 Ultra W OC
Buy Colorful iGame GeForce RTX 5080 Ultra W OC if...

Buy the Colorful iGame GeForce RTX 5080 Ultra W OC if you want the highest possible GPU turbo clock speed and peak compute performance, and your system can accommodate its larger size and 380W power draw.

Inno3D GeForce RTX 5080 X3 OC
Buy Inno3D GeForce RTX 5080 X3 OC if...

Buy the Inno3D GeForce RTX 5080 X3 OC if you need a more compact card with a lower 360W TDP that fits smaller cases or more power-constrained builds without sacrificing much performance.