Galax GeForce RTX 5070 Fire
Inno3D GeForce RTX 5080 X3

Galax GeForce RTX 5070 Fire Inno3D GeForce RTX 5080 X3

Overview

Welcome to our in-depth spec comparison between the Galax GeForce RTX 5070 Fire and the Inno3D GeForce RTX 5080 X3, two Blackwell-architecture GPUs that share a surprising amount of common ground while diverging sharply in raw horsepower. Both cards bring GDDR7 memory, ray tracing, and DLSS to the table, but their differences in shading units, memory bandwidth, and thermal design tell a very different story about who each card is built for. Read on to discover how these two cards stack up across performance, memory, and physical design.

Common Features

  • Both products support Double Precision Floating Point (DPFP).
  • Both products use GDDR7 memory.
  • Both products support ECC memory.
  • Both products are based on the Blackwell GPU architecture.
  • Both products are manufactured with a 5 nm semiconductor process.
  • Both products use PCIe version 5.
  • Both products support DirectX 12 Ultimate.
  • Both products support OpenGL version 4.6.
  • Both products support OpenCL version 3.
  • Both products support multi-display technology.
  • Both products support ray tracing.
  • Both products support 3D.
  • Both products support DLSS.
  • XeSS (XMX) support is not available on either product.
  • Both products have an HDMI output with 1 HDMI port running version HDMI 2.1b.
  • Both products have 3 DisplayPort outputs.
  • Neither product has USB-C ports, DVI outputs, or mini DisplayPort outputs.
  • Air-water cooling is not available on either product.

Main Differences

  • GPU base clock speed is 2325 MHz on Galax GeForce RTX 5070 Fire and 2295 MHz on Inno3D GeForce RTX 5080 X3.
  • GPU turbo clock speed is 2512 MHz on Galax GeForce RTX 5070 Fire and 2617 MHz on Inno3D GeForce RTX 5080 X3.
  • Pixel rate is 201 GPixel/s on Galax GeForce RTX 5070 Fire and 293.1 GPixel/s on Inno3D GeForce RTX 5080 X3.
  • Floating-point performance is 30.87 TFLOPS on Galax GeForce RTX 5070 Fire and 56.28 TFLOPS on Inno3D GeForce RTX 5080 X3.
  • Texture rate is 482.3 GTexels/s on Galax GeForce RTX 5070 Fire and 879.3 GTexels/s on Inno3D GeForce RTX 5080 X3.
  • GPU memory speed is 1750 MHz on Galax GeForce RTX 5070 Fire and 1875 MHz on Inno3D GeForce RTX 5080 X3.
  • Shading units number 6144 on Galax GeForce RTX 5070 Fire and 10752 on Inno3D GeForce RTX 5080 X3.
  • Texture mapping units (TMUs) total 192 on Galax GeForce RTX 5070 Fire and 336 on Inno3D GeForce RTX 5080 X3.
  • Render output units (ROPs) total 80 on Galax GeForce RTX 5070 Fire and 112 on Inno3D GeForce RTX 5080 X3.
  • Effective memory speed is 28000 MHz on Galax GeForce RTX 5070 Fire and 30000 MHz on Inno3D GeForce RTX 5080 X3.
  • Maximum memory bandwidth is 672 GB/s on Galax GeForce RTX 5070 Fire and 960 GB/s on Inno3D GeForce RTX 5080 X3.
  • VRAM is 12GB on Galax GeForce RTX 5070 Fire and 16GB on Inno3D GeForce RTX 5080 X3.
  • Memory bus width is 192-bit on Galax GeForce RTX 5070 Fire and 256-bit on Inno3D GeForce RTX 5080 X3.
  • Thermal Design Power (TDP) is 250W on Galax GeForce RTX 5070 Fire and 360W on Inno3D GeForce RTX 5080 X3.
  • Number of transistors is 31100 million on Galax GeForce RTX 5070 Fire and 45600 million on Inno3D GeForce RTX 5080 X3.
  • Card width is 314 mm on Galax GeForce RTX 5070 Fire and 300 mm on Inno3D GeForce RTX 5080 X3.
  • Card height is 133 mm on Galax GeForce RTX 5070 Fire and 116 mm on Inno3D GeForce RTX 5080 X3.
Specs Comparison
Galax GeForce RTX 5070 Fire

Galax GeForce RTX 5070 Fire

Inno3D GeForce RTX 5080 X3

Inno3D GeForce RTX 5080 X3

Performance:
GPU clock speed 2325 MHz 2295 MHz
GPU turbo 2512 MHz 2617 MHz
pixel rate 201 GPixel/s 293.1 GPixel/s
floating-point performance 30.87 TFLOPS 56.28 TFLOPS
texture rate 482.3 GTexels/s 879.3 GTexels/s
GPU memory speed 1750 MHz 1875 MHz
shading units 6144 10752
texture mapping units (TMUs) 192 336
render output units (ROPs) 80 112
Has Double Precision Floating Point (DPFP)

At the heart of the performance gap between these two cards lies the sheer difference in shader hardware. The Inno3D RTX 5080 X3 fields 10,752 shading units, 336 TMUs, and 112 ROPs against the Galax RTX 5070 Fire's 6,144 shaders, 192 TMUs, and 80 ROPs — roughly a 75% advantage across the board. This isn't a marginal uplift; it reflects a fundamentally larger GPU die with far more parallel compute resources, meaning the 5080 X3 can process significantly more geometry, textures, and pixels in every rendered frame.

That hardware advantage translates directly into the throughput numbers. The 5080 X3 delivers 56.28 TFLOPS of floating-point performance versus 30.87 TFLOPS on the 5070 Fire — an 82% lead — while its texture rate of 879.3 GTexels/s nearly doubles the 5070 Fire's 482.3 GTexels/s. In practice, this means the 5080 X3 handles high-resolution rendering, compute-heavy workloads, and texture-intensive scenes with considerably more headroom. The 5080 X3 also has a higher turbo clock (2617 MHz vs 2512 MHz) and faster memory speed (1875 MHz vs 1750 MHz), compounding the advantage. Interestingly, the 5070 Fire has a marginally higher base clock (2325 MHz vs 2295 MHz), but this is inconsequential given the 5080 X3's dominance in every throughput metric.

Both cards support Double Precision Floating Point (DPFP), making them viable for certain professional or scientific compute tasks. Overall, the Inno3D RTX 5080 X3 holds a decisive and unambiguous performance edge in every meaningful metric — from raw compute to texturing to pixel output. The 5070 Fire is not a slow card, but the 5080 X3 is in a clearly higher performance tier, and users prioritizing maximum rendering throughput will find the gap hard to ignore.

Memory:
effective memory speed 28000 MHz 30000 MHz
maximum memory bandwidth 672 GB/s 960 GB/s
VRAM 12GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 192-bit 256-bit
Supports ECC memory

Memory configuration is where the gap between these two cards becomes equally pronounced. The Inno3D RTX 5080 X3 comes equipped with 16GB of GDDR7 across a 256-bit bus, while the Galax RTX 5070 Fire offers 12GB of GDDR7 on a narrower 192-bit bus. Both use the same GDDR7 generation, but the wider bus on the 5080 X3 is a structural advantage — it allows more data to flow between the GPU and memory in parallel, which is the primary reason for the substantial bandwidth difference.

That bandwidth gap is significant in practice: the 5080 X3 delivers 960 GB/s of maximum memory bandwidth compared to 672 GB/s on the 5070 Fire — a 43% lead. Bandwidth is the lifeblood of a GPU under load; when rendering at high resolutions, running large AI models, or working with complex scene geometry, a starved memory bus becomes the bottleneck regardless of how capable the shader hardware is. The 5080 X3's additional 4GB of VRAM also matters for future-proofing: as games and professional applications push assets and textures to ever-larger sizes, 16GB provides meaningfully more runway before running out of on-card memory forces costly slowdowns.

Both cards support ECC memory, which is a useful feature for users doing professional compute or AI inference work where data integrity is critical. On balance, however, the 5080 X3 holds a clear memory advantage — more capacity, more bandwidth, and a wider bus — making it the stronger choice for anyone working at 4K and beyond, or running memory-intensive workloads.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Across every feature listed in this group, the Galax RTX 5070 Fire and the Inno3D RTX 5080 X3 are an exact match. Both support DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3 — the full modern API stack that ensures compatibility with current and near-future games and compute applications. Neither card imposes any mining-related hash rate limitations, and both support up to 4 simultaneous displays, making them equally capable for multi-monitor setups.

On the gaming technology front, both cards offer ray tracing and DLSS support, which are the two most impactful features for modern gaming — ray tracing for realistic lighting and reflections, and DLSS for AI-driven upscaling that recovers frame rates lost to those demanding visual effects. Both also support Intel Resizable BAR, which allows the CPU to access the full GPU frame buffer at once, offering potential performance improvements in supported titles. RGB lighting is present on both as well, for those who factor aesthetics into their build.

This is a straightforward dead heat: there is not a single feature differentiator between these two cards based on the provided data. A buyer's decision in this category comes down entirely to the performance and memory specs analyzed in other groups, since neither card offers a feature the other lacks.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port selection is identical on both cards. Each offers 1 HDMI 2.1b output and 3 DisplayPort outputs, totaling four display connections — consistent with what was noted in the Features group regarding 4-display support. Neither card includes USB-C, DVI, or mini DisplayPort outputs.

HDMI 2.1b is the latest HDMI revision, supporting high refresh rates at 4K and beyond, along with features relevant to modern display connectivity. The three DisplayPort outputs complement this well for users running multi-monitor workstation setups or high-refresh gaming displays. The absence of USB-C may matter to users who rely on that connector for direct display output to certain monitors or VR headsets, but since neither card provides it, it is not a differentiator.

This is another complete tie — every port, version, and count is identical across both products. Connectivity plays no role in choosing between the RTX 5070 Fire and the RTX 5080 X3; the decision rests entirely on the performance and memory differences covered in the other groups.

General info:
GPU architecture Blackwell Blackwell
release date March 2025 January 2025
Thermal Design Power (TDP) 250W 360W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 31100 million 45600 million
Has air-water cooling
width 314 mm 300 mm
height 133 mm 116 mm

Both cards are built on the same foundational platform — the Blackwell architecture on a 5nm process node with PCIe 5.0 connectivity — so the generational parity is real. The meaningful divergence lies under the hood: the Inno3D RTX 5080 X3 packs 45,600 million transistors against the Galax RTX 5070 Fire's 31,100 million, a 47% increase that directly explains the performance gap seen in shader counts and compute throughput. More transistors mean a physically larger die with greater processing capability — this is the silicon-level reason the 5080 X3 commands a higher tier.

That larger die comes with a proportionally higher power demand. The 5080 X3 carries a 360W TDP versus the 5070 Fire's considerably more modest 250W. The 110W difference is not trivial — it requires a beefier PSU, produces more heat, and will draw meaningfully more from your electricity bill over time. Users in thermally constrained cases or on tighter power budgets will find the 5070 Fire a more manageable fit. Neither card uses air-water hybrid cooling, so both rely entirely on their air cooler solutions to handle their respective loads.

On physical dimensions, the 5070 Fire is actually the longer card at 314mm versus the 5080 X3's 300mm, and taller at 133mm versus 116mm — an unusual reversal given the 5080 X3's higher-tier status, and worth checking against case clearance specs before purchasing either. Overall, the 5070 Fire holds a practical advantage in this group for power efficiency and physical fit, while the 5080 X3's vastly higher transistor count justifies its existence as the more capable but more demanding card.

Comparison Summary & Verdict

After examining every available specification, a clear picture emerges for each card. The Galax GeForce RTX 5070 Fire is the more accessible option, offering a 250W TDP and a 12GB GDDR7 frame buffer that will suit mainstream and mid-to-high-end gaming builds where power efficiency and a slightly larger physical footprint are acceptable trade-offs. In contrast, the Inno3D GeForce RTX 5080 X3 is a no-compromise powerhouse, delivering 56.28 TFLOPS of floating-point performance, 16GB of GDDR7 memory across a 256-bit bus, and a peak texture rate of 879.3 GTexels/s — numbers that make it the clear choice for demanding workloads, high-resolution gaming, and content creation. If your priority is a capable card with lower power draw, the RTX 5070 Fire fits the bill; if you need top-tier memory bandwidth and raw compute, the RTX 5080 X3 justifies its higher thermal envelope.

Galax GeForce RTX 5070 Fire
Buy Galax GeForce RTX 5070 Fire if...

Buy the Galax GeForce RTX 5070 Fire if you want a capable Blackwell GPU with a lower 250W power draw and a 12GB GDDR7 frame buffer that keeps your build energy-efficient without sacrificing modern feature support.

Inno3D GeForce RTX 5080 X3
Buy Inno3D GeForce RTX 5080 X3 if...

Buy the Inno3D GeForce RTX 5080 X3 if you demand maximum performance, with 56.28 TFLOPS, 16GB of GDDR7 memory, 960 GB/s bandwidth, and a higher 2617 MHz turbo clock for uncompromising high-resolution gaming or content creation workloads.