At the architectural level, the two cards are virtually identical siblings: both share the same 2280 MHz base clock, 3840 shading units, 120 TMUs, 48 ROPs, and 1750 MHz memory speed. This means their theoretical performance ceiling is determined almost entirely by one variable — the boost clock — making this a straightforward comparison of factory overclocking ambition rather than any fundamental hardware difference.
That single variable does produce measurable, if modest, divergence. The Gaming OC boosts to 2595 MHz versus the Eagle OC's 2550 MHz — a 45 MHz (roughly 1.8%) advantage that flows directly into every derived metric. The Gaming OC's 19.93 TFLOPS of floating-point throughput edges out the Eagle OC's 19.58 TFLOPS, and its texture rate of 311.4 GTexels/s versus 306 GTexels/s gives it a fractionally faster geometry pipeline. In practice, these margins are unlikely to produce a perceptible frame-rate difference in typical gaming workloads — we are talking about sub-2% deltas that will fall well within benchmark run-to-run variance.
The Gaming OC holds a technical edge in this group, strictly by virtue of its higher turbo clock and the downstream gains in pixel and texture throughput. However, the advantage is negligible for real-world gaming. If performance in this class is the sole criterion, the Gaming OC is the marginally faster card on paper, but buyers should weigh this against price, cooling solution, and acoustics — factors not captured here — before treating the gap as a meaningful differentiator.