Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB
Zotac Gaming GeForce RTX 5060 Ti AMP 16GB

Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB Zotac Gaming GeForce RTX 5060 Ti AMP 16GB

Overview

When two GPUs share the same silicon and memory configuration, the real competition moves to the details. This head-to-head puts the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB against the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB, both built on the Blackwell architecture. We examine how each manufacturer differentiates through boost clock tuning, physical dimensions, and design choices like RGB lighting to help you decide which card suits your build best.

Common Features

  • Both cards share the same base GPU clock speed of 2407 MHz.
  • Both cards have a GPU memory speed of 1750 MHz.
  • Both cards feature 4608 shading units.
  • Both cards include 144 texture mapping units (TMUs).
  • Both cards have 48 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both cards.
  • Both cards have an effective memory speed of 28000 MHz.
  • Both cards offer a maximum memory bandwidth of 448 GB/s.
  • Both cards come with 16GB of VRAM.
  • Both cards use GDDR7 memory.
  • Both cards feature a 128-bit memory bus width.
  • ECC memory is supported on both cards.
  • Both cards support DirectX 12 Ultimate.
  • Both cards support OpenGL version 4.6.
  • Both cards support OpenCL version 3.
  • Multi-display technology is supported on both cards.
  • Ray tracing is supported on both cards.
  • 3D output is supported on both cards.
  • DLSS is supported on both cards.
  • XeSS (XMX) is not available on either card.
  • Both cards include one HDMI 2.1b output.
  • Both cards feature three DisplayPort outputs.
  • Neither card has USB-C, DVI, or mini DisplayPort outputs.
  • Both cards are based on the Blackwell GPU architecture.
  • Both cards have a Thermal Design Power (TDP) of 180W.
  • Both cards use PCIe version 5.
  • Both cards are manufactured on a 5 nm semiconductor process.
  • Both cards contain 21900 million transistors.
  • Air-water cooling is not available on either card.

Main Differences

  • GPU turbo clock speed is 2647 MHz on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 2632 MHz on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • Pixel rate is 127.1 GPixel/s on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 126.3 GPixel/s on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • Floating-point performance is 24.39 TFLOPS on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 24.26 TFLOPS on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • Texture rate is 381.2 GTexels/s on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 379 GTexels/s on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • RGB lighting is present on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB but not available on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • Card width is 281 mm on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 220.5 mm on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
  • Card height is 119 mm on the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB and 120.3 mm on the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB.
Specs Comparison
Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB

Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB

Zotac Gaming GeForce RTX 5060 Ti AMP 16GB

Zotac Gaming GeForce RTX 5060 Ti AMP 16GB

Performance:
GPU clock speed 2407 MHz 2407 MHz
GPU turbo 2647 MHz 2632 MHz
pixel rate 127.1 GPixel/s 126.3 GPixel/s
floating-point performance 24.39 TFLOPS 24.26 TFLOPS
texture rate 381.2 GTexels/s 379 GTexels/s
GPU memory speed 1750 MHz 1750 MHz
shading units 4608 4608
texture mapping units (TMUs) 144 144
render output units (ROPs) 48 48
Has Double Precision Floating Point (DPFP)

At their core, both the Gigabyte RTX 5060 Ti Gaming OC and the Zotac RTX 5060 Ti AMP share an identical hardware foundation: the same 2407 MHz base clock, 4608 shading units, 144 TMUs, 48 ROPs, and 1750 MHz memory speed. This means any performance difference between them is not architectural — it comes down purely to how aggressively each card's factory overclock pushes the GPU boost frequency.

The single differentiator in this group is the boost clock: the Gigabyte Gaming OC reaches 2647 MHz versus the Zotac AMP's 2632 MHz — a gap of just 15 MHz, or roughly 0.6%. This translates directly into the slightly higher computed throughput figures: the Gigabyte edges ahead with 24.39 TFLOPS of floating-point performance and a texture rate of 381.2 GTexels/s, compared to 24.26 TFLOPS and 379 GTexels/s for the Zotac. In practice, a sub-1% clock advantage is well within real-world measurement noise — no benchmark would reliably distinguish these two cards on raw GPU throughput alone.

The Gigabyte Gaming OC holds a technical edge in this group, but it is marginal to the point of being inconsequential for real-world gaming or compute workloads. Both cards support double-precision floating point, and their shader and raster pipelines are functionally identical. Buyers should not choose between these two based on performance specs alone — the decision is better informed by cooling design, power delivery, acoustics, or price.

Memory:
effective memory speed 28000 MHz 28000 MHz
maximum memory bandwidth 448 GB/s 448 GB/s
VRAM 16GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 128-bit 128-bit
Supports ECC memory

Memory is where these two cards are truly inseparable. Both the Gigabyte Gaming OC and the Zotac AMP carry 16GB of GDDR7 running at an effective 28000 MHz across a 128-bit bus, delivering identical peak bandwidth of 448 GB/s. There is not a single figure in this group that sets one card apart from the other.

That said, the specs themselves tell an important story about where this GPU sits in the market. GDDR7 is a meaningful generational step — its higher data rates allow a relatively narrow 128-bit bus to punch above its weight, achieving bandwidth figures that previous-generation cards needed a 192-bit or wider interface to match. For a card in this segment, 448 GB/s is a strong result, and the 16GB frame buffer is generous enough to handle high-resolution textures and VRAM-hungry workloads at 1440p and even 4K without hitting the memory ceiling that plagued narrower configurations. ECC memory support is a bonus for users doing mixed gaming and light compute or content creation workloads.

This group is a complete tie. Neither card holds any memory advantage whatsoever — every spec is identical down to the last detail. Memory performance will be indistinguishable in any real-world scenario, so this category offers no basis for choosing one card over the other.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Functionally, these two cards are virtually identical in terms of feature support. Both carry DirectX 12 Ultimate, ray tracing, DLSS, and OpenCL 3 — the full suite of capabilities that define a modern NVIDIA GPU. Support for up to 4 simultaneous displays and Intel Resizable BAR is shared as well, meaning neither card has an edge in compatibility or multi-monitor flexibility.

The one concrete differentiator in this group is RGB lighting: the Gigabyte Gaming OC has it, the Zotac AMP does not. This is purely an aesthetic consideration — it has no bearing on gaming performance, compute capability, or system compatibility. For builders who invest in a themed or illuminated setup, the Gigabyte's lighting integration is a genuine, if cosmetic, advantage. For those indifferent to aesthetics, it is a non-factor.

On software and API features, this is effectively a tie. The Gigabyte Gaming OC claims the only functional distinction with its RGB lighting support, making it the marginal winner for aesthetics-focused buyers — but anyone prioritizing technical capability alone will find both cards completely equivalent in this category.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port configuration is identical across both cards. Each offers 3 DisplayPort outputs and 1 HDMI 2.1b port, totaling four display connections — which aligns precisely with the four-display limit noted in their feature specs. Neither card includes USB-C or legacy DVI outputs.

The practical value of this layout is solid for most users. HDMI 2.1b supports high refresh rates at 4K and even 8K resolutions, while three full-size DisplayPorts give multi-monitor users plenty of flexibility without needing adapters. The absence of USB-C is worth noting for anyone considering a VR headset or display that relies on that connector, but it is a common omission at this tier.

This group is a complete tie — the port layout is spec-for-spec identical. Connectivity plays no role in differentiating these two cards.

General info:
GPU architecture Blackwell Blackwell
release date April 2025 April 2025
Thermal Design Power (TDP) 180W 180W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 21900 million 21900 million
Has air-water cooling
width 281 mm 220.5 mm
height 119 mm 120.3 mm

Under the hood, these two cards are built from the same blueprint: identical Blackwell architecture, a 5nm process node, 21.9 billion transistors, a 180W TDP, and PCIe 5.0. Shared TDP is particularly relevant here — both cards draw the same power budget, so thermal and efficiency performance will be driven by cooler design rather than any difference in the silicon itself.

Where they diverge is physical footprint. The Gigabyte Gaming OC measures 281mm in length, while the Zotac AMP comes in notably more compact at 220.5mm — a difference of over 60mm. That is a meaningful gap in the real world. Smaller cases, Mini-ITX builds, or chassis with limited GPU clearance are far more likely to accommodate the Zotac, whereas the Gigabyte's longer PCB typically signals a larger, potentially more capable cooling solution but demands adequate case clearance. Height is essentially the same at roughly 119–120mm, so that dimension is a non-issue for either card.

The Zotac AMP holds a clear advantage for small form factor builders or anyone with case clearance constraints, thanks to its significantly shorter length. For users in full-size towers where space is not a concern, this distinction matters less — but it remains the most practically impactful differentiator in this group.

Comparison Summary & Verdict

Both cards deliver the same core experience: identical 16GB GDDR7 memory at 448 GB/s bandwidth, the same port selection, ray tracing, DLSS support, and a 180W TDP. The differences lie in the details. The Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB holds a slight performance edge with a higher GPU turbo of 2647 MHz and 24.39 TFLOPS of floating-point performance, and it adds RGB lighting for builders who care about aesthetics. On the other side, the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB is considerably more compact at just 220.5 mm in length versus 281 mm, making it the smarter pick for small form factor or space-constrained cases. Neither card is a clear overall winner; your choice should come down to whether you prioritize a modest performance boost and visual flair, or a much smaller physical footprint.

Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB
Buy Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB if...

Buy the Gigabyte GeForce RTX 5060 Ti Gaming OC 16GB if you want the highest boost clock speed and floating-point performance, or if RGB lighting is an important part of your build.

Zotac Gaming GeForce RTX 5060 Ti AMP 16GB
Buy Zotac Gaming GeForce RTX 5060 Ti AMP 16GB if...

Buy the Zotac Gaming GeForce RTX 5060 Ti AMP 16GB if you need a significantly more compact card at just 220.5 mm wide, ideal for smaller cases where physical space is at a premium.