Gigabyte GeForce RTX 5060 Ti WindForce 16GB
Nvidia GeForce RTX 5060 Ti 8GB

Gigabyte GeForce RTX 5060 Ti WindForce 16GB Nvidia GeForce RTX 5060 Ti 8GB

Overview

Welcome to our in-depth specification comparison between the Gigabyte GeForce RTX 5060 Ti WindForce 16GB and the Nvidia GeForce RTX 5060 Ti 8GB. Both cards are built on the same Blackwell architecture and share nearly identical core hardware, yet they differ in ways that could meaningfully impact your experience. In this comparison, we examine their memory configurations, clock speeds, and overall feature sets to help you decide which GPU best fits your needs.

Common Features

  • Both products have a GPU memory speed of 1750 MHz.
  • Both products feature 4608 shading units.
  • Both products have 144 texture mapping units (TMUs).
  • Both products have 48 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both products.
  • Both products have an effective memory speed of 28000 MHz.
  • Both products offer a maximum memory bandwidth of 448 GB/s.
  • Both products use GDDR7 memory.
  • Both products have a 128-bit memory bus width.
  • ECC memory is supported on both products.
  • Both products support DirectX 12 Ultimate.
  • Both products support OpenGL version 4.6.
  • Both products support OpenCL version 3.
  • Multi-display technology is supported on both products.
  • Ray tracing is supported on both products.
  • 3D support is available on both products.
  • DLSS is supported on both products.
  • XeSS (XMX) support is not available on either product.
  • Both products have 1 HDMI 2.1b output and 3 DisplayPort outputs, with no USB-C, DVI, or mini DisplayPort outputs.
  • Both products are built on the Blackwell GPU architecture with a 180W TDP, PCIe 5, 5 nm semiconductor size, and 21900 million transistors.
  • Air-water cooling is not available on either product.

Main Differences

  • VRAM is 16GB on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 8GB on Nvidia GeForce RTX 5060 Ti 8GB.
  • GPU clock speed is 2407 MHz on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 2410 MHz on Nvidia GeForce RTX 5060 Ti 8GB.
  • GPU turbo speed is 2572 MHz on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 2570 MHz on Nvidia GeForce RTX 5060 Ti 8GB.
  • Pixel rate is 123.5 GPixel/s on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 123.4 GPixel/s on Nvidia GeForce RTX 5060 Ti 8GB.
  • Floating-point performance is 23.7 TFLOPS on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 23.69 TFLOPS on Nvidia GeForce RTX 5060 Ti 8GB.
  • Texture rate is 370.4 GTexels/s on Gigabyte GeForce RTX 5060 Ti WindForce 16GB and 370.1 GTexels/s on Nvidia GeForce RTX 5060 Ti 8GB.
Specs Comparison
Gigabyte GeForce RTX 5060 Ti WindForce 16GB

Gigabyte GeForce RTX 5060 Ti WindForce 16GB

Nvidia GeForce RTX 5060 Ti 8GB

Nvidia GeForce RTX 5060 Ti 8GB

Performance:
GPU clock speed 2407 MHz 2410 MHz
GPU turbo 2572 MHz 2570 MHz
pixel rate 123.5 GPixel/s 123.4 GPixel/s
floating-point performance 23.7 TFLOPS 23.69 TFLOPS
texture rate 370.4 GTexels/s 370.1 GTexels/s
GPU memory speed 1750 MHz 1750 MHz
shading units 4608 4608
texture mapping units (TMUs) 144 144
render output units (ROPs) 48 48
Has Double Precision Floating Point (DPFP)

Looking at the raw compute figures, the Gigabyte GeForce RTX 5060 Ti WindForce 16GB and the Nvidia GeForce RTX 5060 Ti 8GB are, for all practical purposes, performance clones of each other. Their clock speeds sit within 3 MHz of one another (2407 vs. 2410 MHz base, 2572 vs. 2570 MHz boost), their floating-point throughput is separated by a rounding error (23.7 vs. 23.69 TFLOPS), and every architectural building block — 4608 shading units, 144 TMUs, 48 ROPs, and 1750 MHz memory speed — is identical. This tells us both cards are built on the exact same GPU die running at functionally the same frequencies; the Gigabyte variant carries no silicon-level tuning advantage out of the box.

The shared compute profile means real-world rasterization throughput, shader-heavy workloads, and texture-fill performance will be indistinguishable between the two in any benchmark. The matching 48 ROPs and near-identical pixel rates (~123.5 vs. ~123.4 GPixel/s) confirm that frame output pipelines are equally wide, so neither card will pull ahead in resolution-scaling or anti-aliasing-heavy scenarios based on GPU execution alone. Both cards also support Double Precision Floating Point, relevant for light compute or scientific workloads alongside graphics.

On pure GPU performance, this group is effectively a dead heat. Any real-world difference between these two cards will come from factors outside this spec group — cooling solution, power limits, memory capacity, or driver-level behaviour — not from the compute hardware itself. Buyers choosing between them on performance grounds alone have no reason to favour one over the other.

Memory:
effective memory speed 28000 MHz 28000 MHz
maximum memory bandwidth 448 GB/s 448 GB/s
VRAM 16GB 8GB
GDDR version GDDR7 GDDR7
memory bus width 128-bit 128-bit
Supports ECC memory

The memory subsystem is where these two cards finally diverge in a meaningful way. Both share an identical foundation — GDDR7 running at an effective 28000 MHz across a 128-bit bus, delivering 448 GB/s of bandwidth — but the Gigabyte WindForce ships with 16GB of VRAM versus the Nvidia reference card's 8GB. Every other memory spec being equal, capacity is the sole differentiator here.

That doubling of VRAM is more consequential than it might first appear. At 1440p and especially 4K, modern games, AI-assisted rendering features, and texture-heavy workloads are increasingly brushing against the 8GB ceiling — a buffer that was considered generous just two generations ago. The 16GB variant provides meaningful headroom for high-resolution texture packs, running multiple applications alongside a game, or creative workloads like video editing and 3D rendering where VRAM exhaustion causes dramatic performance drops rather than graceful slowdowns. The shared 448 GB/s bandwidth means neither card is starved for throughput; the question is purely how long before one runs out of space to work in.

This group has a clear winner: the Gigabyte GeForce RTX 5060 Ti WindForce 16GB holds a significant and practical advantage. For users targeting only 1080p with modest settings the 8GB card may suffice today, but the 16GB variant is considerably more future-proof and better suited to any workload — gaming or otherwise — that is memory-capacity sensitive.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Across every feature listed in this group, the two cards are in complete lockstep. Both carry DirectX 12 Ultimate support — the current gold standard for gaming APIs, enabling hardware-accelerated ray tracing, mesh shaders, and variable-rate shading in supported titles. Alongside that, shared support for DLSS means both cards can leverage Nvidia's AI-driven upscaling to recover performance at higher resolutions, which is especially relevant given the 128-bit bus width these GPUs share.

Ray tracing support, OpenCL 3, and Intel Resizable BAR are present on both — the latter allowing the CPU to access the full GPU framebuffer at once, which can yield modest but real frame rate improvements in compatible systems. The ability to drive 4 displays simultaneously is equally matched, making both suitable for multi-monitor setups without distinction. Neither card carries LHR restrictions or RGB lighting, and neither supports AMD SAM or XeSS.

This group is an unambiguous tie. There is not a single feature present on one card that is absent from the other. A buyer's decision here cannot and should not be influenced by software capabilities or API support — those factors are completely neutral between the two.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port selection is identical on both cards: one HDMI 2.1b output and three DisplayPort outputs, totalling four connectors — matching the four-display limit established in the Features group. The absence of USB-C, DVI, and mini DisplayPort on either card reflects the modern standard for discrete GPUs at this tier, where legacy connectors have been phased out entirely in favour of bandwidth-rich alternatives.

HDMI 2.1b is the most capable HDMI revision available, supporting high refresh rates at 4K and beyond, which matters for users connecting to televisions or monitors that lack DisplayPort. The three DisplayPort outputs provide flexibility for multi-monitor workstation setups or daisy-chaining compatible displays. Neither card offers USB-C, so users needing to connect to USB-C or Thunderbolt displays will require an active adapter regardless of which card they choose.

There is no differentiator here — this group is a complete tie. Connectivity decisions will play no role in choosing between these two cards.

General info:
GPU architecture Blackwell Blackwell
release date April 2025 April 2025
Thermal Design Power (TDP) 180W 180W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 21900 million 21900 million
Has air-water cooling

At the silicon level, these two cards are cut from precisely the same cloth. Both are built on Nvidia's Blackwell architecture, manufactured on a 5 nm process node with an identical 21,900 million transistors — confirming they use the exact same die. The PCIe 5.0 interface is shared as well, ensuring neither card is bottlenecked by the host bus on any modern platform, while also maintaining backward compatibility with PCIe 4.0 and 3.0 systems.

A 180W TDP on both cards means system builders face the same power delivery and cooling requirements regardless of which they choose. Neither card supports air-water hybrid cooling, so thermal performance will depend entirely on the cooler design each manufacturer has fitted — a factor that falls outside this spec group. What this TDP figure does confirm is that both cards draw the same power envelope, making them interchangeable from a PSU-sizing and case-airflow planning perspective.

This group is another complete tie. The shared architecture, transistor count, process node, PCIe version, and TDP leave no room for differentiation — these are fundamentally the same chip with the same platform requirements, and no general hardware characteristic here favours one card over the other.

Comparison Summary & Verdict

After examining all available specifications, the Gigabyte GeForce RTX 5060 Ti WindForce 16GB and the Nvidia GeForce RTX 5060 Ti 8GB are remarkably close in raw performance, with virtually identical clock speeds, pixel rates, texture rates, and floating-point throughput. The defining difference comes down to VRAM capacity: the Gigabyte card offers 16GB of GDDR7 memory, making it the stronger choice for workloads that demand large frame buffers, such as high-resolution gaming, content creation, or AI-assisted tasks. The Nvidia 8GB model, while capable and equally feature-rich — with full support for ray tracing, DLSS, and DirectX 12 Ultimate — is better suited for users whose workloads stay comfortably within an 8GB memory envelope and who prioritize a potentially lower price point.

Gigabyte GeForce RTX 5060 Ti WindForce 16GB
Buy Gigabyte GeForce RTX 5060 Ti WindForce 16GB if...

Buy the Gigabyte GeForce RTX 5060 Ti WindForce 16GB if you need a larger VRAM buffer for high-resolution gaming, content creation, or memory-intensive workloads.

Nvidia GeForce RTX 5060 Ti 8GB
Buy Nvidia GeForce RTX 5060 Ti 8GB if...

Buy the Nvidia GeForce RTX 5060 Ti 8GB if your workloads comfortably fit within 8GB of VRAM and you want the same core Blackwell performance at a likely lower cost.