At their core, both GPUs share identical foundational hardware: the same 8960 shading units, 280 TMUs, 96 ROPs, base clock of 2295 MHz, and memory speed of 1750 MHz. This means they are built on the same silicon configuration and, under light or thermally constrained workloads, will perform identically. The real divergence emerges at boost — the Gigabyte Eagle OC SFF reaches a turbo of 2542 MHz versus 2452 MHz on the Palit GamingPro-S, a difference of 90 MHz or roughly 3.7%.
That clock speed gap compounds directly into every throughput metric. The Gigabyte card delivers 45.55 TFLOPS of floating-point performance against 43.94 TFLOPS for the Palit, and leads in texture throughput (711.8 GTexels/s vs 686.6 GTexels/s) and pixel fill rate (244 GPixel/s vs 235.4 GPixel/s). In practice, a ~4% compute advantage rarely produces proportional frame rate gains in GPU-bound scenarios, but it can meaningfully close the gap in heavily compute-bound workloads like ray tracing, AI-accelerated rendering, or high-resolution texture streaming where the GPU is consistently pushed to its boost ceiling.
Both cards support Double Precision Floating Point, relevant for compute and professional tasks rather than gaming. Overall, the Gigabyte Eagle OC SFF holds a clear, if modest, performance edge in this group, driven entirely by its higher factory overclock. Users prioritizing peak throughput will favor it; those who expect both cards to operate below boost under real-world thermal or power limits will find the gap largely academic.