Looking at raw compute muscle, the Palit RTX 4070 Ti Super holds a commanding lead over the Gigabyte RTX 5070 WindForce OC SFF. Its 44.61 TFLOPS of floating-point performance dwarfs the 5070's 31.24 TFLOPS — a gap of over 40% — which translates directly into more compute headroom for demanding rasterization workloads, shader-heavy scenes, and GPU compute tasks. This advantage is structural: the 4070 Ti Super fields 8,448 shading units against the 5070's 6,144, meaning it can process substantially more parallel workloads per clock cycle.
The texture and pixel throughput numbers reinforce the same story. With 697 GTexels/s versus 488.1 GTexels/s, the 4070 Ti Super handles texture-heavy environments noticeably faster, while its higher ROP count (96 vs. 80) gives it an edge in pixel fill rate — relevant for high-resolution rendering and anti-aliasing. The 5070 does recoup some ground in memory speed, running its GDDR7 at 1,750 MHz versus the 4070 Ti Super's 1,313 MHz GDDR6X, which can benefit bandwidth-sensitive workloads, though this alone does not offset the shader deficit. Clock speeds are close enough (2,542 MHz vs. 2,640 MHz boost) to be a non-factor in the broader picture.
On pure Performance group metrics, the Palit RTX 4070 Ti Super Infinity 3 OC has a clear advantage. Its larger shader array and superior throughput figures outclass the 5070 SFF across nearly every compute dimension. The 5070's higher memory clock is a genuine plus for bandwidth-constrained scenarios, but it does not change the overall balance: buyers prioritizing raw GPU horsepower, as measured by these specs, will find more of it in the 4070 Ti Super.