The most telling performance gap between these two cards lies in their raw compute and rasterization muscle. The MSI RTX 5070 Gaming Duke 3X OC delivers 31.42 TFLOPS of floating-point performance against the Maxsun RTX 5060 Ti iCraft OC's 24.53 TFLOPS — roughly a 28% advantage. This directly translates to faster shader workloads, better performance in compute-heavy titles, and more headroom for ray tracing and AI-accelerated features. The 5070 also pulls ahead in pixel throughput (204.6 GPixel/s vs 127.8 GPixel/s) and texture fillrate (490.9 GTexels/s vs 383.3 GTexels/s), meaning it can push more pixels and apply more texture detail per second — advantages that become visible at higher resolutions and with dense scene geometry.
These differences are rooted in the underlying silicon: the 5070 has 6144 shading units, 192 TMUs, and 80 ROPs, compared to the 5060 Ti's 4608 shading units, 144 TMUs, and 48 ROPs. The ROPs figure is particularly significant — with 80 vs 48, the 5070 has a 67% higher render output capacity, which directly benefits anti-aliasing quality and high-resolution rendering. Base and boost clocks on the 5060 Ti are marginally higher (2407/2662 MHz vs 2325/2557 MHz), but this modest clock advantage does not compensate for the 5070's substantially wider execution architecture. Both cards share identical 1750 MHz memory speed and both support Double Precision Floating Point, so those specs are a wash.
The MSI RTX 5070 Gaming Duke 3X OC holds a clear and meaningful performance advantage in every major compute and rasterization metric. The 5060 Ti's slightly higher clock speeds are a minor footnote against a chip that is architecturally broader in every dimension. Users prioritizing performance — particularly at 1440p or 4K — will find the 5070 the stronger choice based strictly on these figures.