Nvidia GeForce RTX 5060 Ti 8GB
Palit GeForce RTX 5060 Ti Infinity 3 16GB

Nvidia GeForce RTX 5060 Ti 8GB Palit GeForce RTX 5060 Ti Infinity 3 16GB

Overview

Welcome to this in-depth specification comparison between the Nvidia GeForce RTX 5060 Ti 8GB and the Palit GeForce RTX 5060 Ti Infinity 3 16GB. Both cards are built on the same Blackwell architecture and share a remarkably similar feature set, making the choice between them a nuanced one. In this comparison, we examine the key areas where these two GPUs diverge, with a particular focus on VRAM capacity and real-world clock speed behavior, to help you determine which card best suits your needs.

Common Features

  • GPU memory speed is 1750 MHz on both products.
  • Both products have 4608 shading units.
  • Both products have 144 texture mapping units (TMUs).
  • Both products have 48 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both products.
  • Effective memory speed is 28000 MHz on both products.
  • Maximum memory bandwidth is 448 GB/s on both products.
  • Both products use GDDR7 memory.
  • Memory bus width is 128-bit on both products.
  • ECC memory is supported on both products.
  • Both products support DirectX 12 Ultimate.
  • OpenGL version is 4.6 on both products.
  • OpenCL version is 3 on both products.
  • Multi-display technology is supported on both products.
  • Ray tracing is supported on both products.
  • 3D is supported on both products.
  • DLSS is supported on both products.
  • XeSS (XMX) is not available on either product.
  • Both products have one HDMI 2.1b output and three DisplayPort outputs, with no USB-C or DVI outputs.
  • Both products are based on the Blackwell GPU architecture with a 180W TDP, PCIe 5, 5 nm process, and 21900 million transistors.
  • Air-water cooling is not available on either product.

Main Differences

  • GPU clock speed is 2410 MHz on Nvidia GeForce RTX 5060 Ti 8GB and 2407 MHz on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • GPU turbo speed is 2570 MHz on Nvidia GeForce RTX 5060 Ti 8GB and 2572 MHz on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Pixel rate is 123.4 GPixel/s on Nvidia GeForce RTX 5060 Ti 8GB and 123.5 GPixel/s on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Floating-point performance is 23.69 TFLOPS on Nvidia GeForce RTX 5060 Ti 8GB and 23.7 TFLOPS on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Texture rate is 370.1 GTexels/s on Nvidia GeForce RTX 5060 Ti 8GB and 370.4 GTexels/s on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • VRAM is 8GB on Nvidia GeForce RTX 5060 Ti 8GB and 16GB on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
Specs Comparison
Nvidia GeForce RTX 5060 Ti 8GB

Nvidia GeForce RTX 5060 Ti 8GB

Palit GeForce RTX 5060 Ti Infinity 3 16GB

Palit GeForce RTX 5060 Ti Infinity 3 16GB

Performance:
GPU clock speed 2410 MHz 2407 MHz
GPU turbo 2570 MHz 2572 MHz
pixel rate 123.4 GPixel/s 123.5 GPixel/s
floating-point performance 23.69 TFLOPS 23.7 TFLOPS
texture rate 370.1 GTexels/s 370.4 GTexels/s
GPU memory speed 1750 MHz 1750 MHz
shading units 4608 4608
texture mapping units (TMUs) 144 144
render output units (ROPs) 48 48
Has Double Precision Floating Point (DPFP)

Looking at the core GPU engine, the Nvidia GeForce RTX 5060 Ti 8GB and the Palit GeForce RTX 5060 Ti Infinity 3 16GB are built on an identical silicon foundation. Both cards share the same 4608 shading units, 144 TMUs, and 48 ROPs, confirming they use the exact same GPU die with no functional units disabled on either variant. Memory runs at the same 1750 MHz on both boards as well.

The clock speed delta is negligible to the point of being statistically irrelevant: the Nvidia reference card runs a base of 2410 MHz versus the Palit's 2407 MHz, while their boost clocks sit at 2570 MHz and 2572 MHz respectively — a difference of just 2 MHz either way. This translates into virtually identical throughput across every computed metric: floating-point performance of 23.69 vs. 23.7 TFLOPS, texture fill rates of 370.1 vs. 370.4 GTexels/s, and pixel rates of 123.4 vs. 123.5 GPixel/s. In real-world rendering, these margins are far below the noise floor of any benchmark.

For this performance group, the two cards are effectively tied. No advantage can be assigned to either product based solely on these specs — the GPU compute throughput, memory bandwidth clock, and rendering pipeline are functionally indistinguishable. The meaningful differentiator between these two SKUs lies outside raw performance, most notably in their differing VRAM capacity (8GB vs. 16GB), which belongs to a separate specification group.

Memory:
effective memory speed 28000 MHz 28000 MHz
maximum memory bandwidth 448 GB/s 448 GB/s
VRAM 8GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 128-bit 128-bit
Supports ECC memory

The memory subsystem of these two cards shares the same architecture in every respect except one: capacity. Both run GDDR7 across a 128-bit bus at an effective speed of 28000 MHz, yielding identical peak bandwidth of 448 GB/s. This means neither card has a pipeline throughput advantage — data delivery to the GPU cores is equivalent on both.

The sole but consequential differentiator is that the Palit Infinity 3 comes equipped with 16GB of VRAM, double the 8GB found on the Nvidia reference model. VRAM capacity does not affect raw frame throughput in bandwidth-saturated scenarios, but it directly determines how large a scene, texture set, or model can reside on-card without triggering slower system memory spillover. At higher resolutions and with modern titles shipping increasingly large texture packs, 8GB can become a hard ceiling — causing stutters or forced quality reductions — while 16GB provides meaningful headroom. This gap is also relevant for AI workloads, video editing, and any task involving large assets that must fit entirely in GPU memory.

The Palit Infinity 3 16GB holds a clear and practical advantage in this group. The memory architecture is identical, so there is no bandwidth penalty for the larger buffer — the extra capacity comes at no performance cost to the shared specs, making it the stronger option for users who anticipate pushing high-resolution textures, multi-display setups, or memory-intensive creative workflows.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Feature parity here is absolute. Both cards support DirectX 12 Ultimate, ray tracing, and DLSS — the three pillars of modern Nvidia gaming capability. DirectX 12 Ultimate ensures compatibility with the full suite of current-gen rendering features including mesh shaders and variable-rate shading, while DLSS provides AI-driven upscaling that can meaningfully recover frame rates lost to ray tracing overhead.

Beyond gaming, both cards are equally equipped for multi-display and productivity use cases: each supports up to 4 simultaneous displays, OpenCL 3 for compute workloads, and Intel Resizable BAR, which allows the CPU to access the full GPU framebuffer at once — a feature that can yield modest but real performance gains in supported titles. Neither card carries LHR restrictions, so there are no artificial compute limitations on either model.

This group is an unambiguous tie. Every feature flag, API version, and capability listed is identical across both products. A buyer's decision cannot be influenced by software features or display support — the differentiators for these two cards lie entirely in other specification groups.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Both cards offer an identical output configuration: 3 DisplayPort and 1 HDMI 2.1b port, totaling four outputs — which aligns with the four-display limit noted in the Features group. The absence of USB-C, DVI, and mini DisplayPort on both models reflects the modern standard for this GPU tier, where legacy connectors have been phased out in favor of high-bandwidth digital interfaces.

HDMI 2.1b is the headline here, supporting high refresh rates at 4K and beyond, along with features like Variable Refresh Rate (VRR) — relevant for users connecting to modern TVs or high-end monitors that rely on HDMI rather than DisplayPort. The three DisplayPort outputs cover the majority of gaming monitor and multi-display productivity scenarios simultaneously.

This is another complete tie. Port selection is a mirror image across both cards, so connectivity requirements will not distinguish one from the other. Users with specific cabling or display ecosystem needs will find both options equally accommodating — or equally limited.

General info:
GPU architecture Blackwell Blackwell
release date April 2025 April 2025
Thermal Design Power (TDP) 180W 180W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 21900 million 21900 million
Has air-water cooling

At the foundational level, these two cards are cut from precisely the same cloth. Both are built on Nvidia's Blackwell architecture using a 5nm process node and pack 21.9 billion transistors — confirming they are the same physical die, not a trimmed or binned variant of one another. The PCIe 5.0 interface ensures neither card will face any bandwidth bottleneck on current-generation motherboards, while also maintaining backward compatibility with PCIe 4.0 and 3.0 slots.

A 180W TDP is the shared power envelope, which means system builders can plan identically for both: same PSU headroom requirements, same case airflow considerations, and comparable thermal output under sustained load. Neither card incorporates an air-water hybrid cooling solution, so both rely entirely on their respective air cooler designs — a factor that could influence temperatures and acoustics in practice, but falls outside what these specs define.

As with several other groups in this comparison, the verdict here is a tie. Every general specification — architecture, process node, transistor count, TDP, and interface generation — is identical. The underlying silicon and platform requirements are indistinguishable, reinforcing that the choice between these two cards hinges on the differences surfaced in other groups, most notably memory capacity.

Comparison Summary & Verdict

After a thorough comparison, it is clear that the Nvidia GeForce RTX 5060 Ti 8GB and the Palit GeForce RTX 5060 Ti Infinity 3 16GB are near-identical in raw compute performance, sharing the same 180W TDP, Blackwell architecture, GDDR7 memory, and a full suite of features including ray tracing and DLSS. The decisive factor between these two cards is VRAM capacity: the Nvidia model offers 8GB, while the Palit variant doubles that to 16GB. For gamers running titles at 1080p or 1440p with modest texture demands, the 8GB card delivers excellent value. However, users engaged in 4K gaming, content creation, or AI workloads where large VRAM pools are essential will find the Palit 16GB variant a significantly more future-proof investment.

Nvidia GeForce RTX 5060 Ti 8GB
Buy Nvidia GeForce RTX 5060 Ti 8GB if...

Buy the Nvidia GeForce RTX 5060 Ti 8GB if you primarily game at 1080p or 1440p and 8GB of VRAM comfortably covers your workload needs.

Palit GeForce RTX 5060 Ti Infinity 3 16GB
Buy Palit GeForce RTX 5060 Ti Infinity 3 16GB if...

Buy the Palit GeForce RTX 5060 Ti Infinity 3 16GB if you need the headroom of 16GB VRAM for 4K gaming, content creation, or memory-intensive applications.