Nvidia GeForce RTX 5080
Sapphire Radeon AI Pro R9700

Nvidia GeForce RTX 5080 Sapphire Radeon AI Pro R9700

Overview

Welcome to our in-depth specification comparison between the Nvidia GeForce RTX 5080 and the Sapphire Radeon AI Pro R9700 — two powerful GPUs built on competing next-generation architectures. In this head-to-head, we examine key battlegrounds including raw compute performance, memory capacity and bandwidth, port configurations, and power efficiency to help you determine which card best suits your needs.

Common Features

  • Both products support Double Precision Floating Point (DPFP).
  • Both products share a 256-bit memory bus width.
  • Both products support ECC memory.
  • Both products support DirectX 12 Ultimate.
  • Both products support OpenGL version 4.6.
  • Multi-display technology is supported on both products.
  • Ray tracing is supported on both products.
  • 3D support is available on both products.
  • XeSS (XMX) support is not available on either product.
  • LHR is not present on either product.
  • RGB lighting is not available on either product.
  • Neither product has any USB-C ports.
  • Neither product has any DVI outputs.
  • Neither product has any mini DisplayPort outputs.
  • Both products use PCI Express (PCIe) version 5.
  • Neither product features air-water cooling.

Main Differences

  • GPU clock speed is 2300 MHz on Nvidia GeForce RTX 5080 and 1660 MHz on Sapphire Radeon AI Pro R9700.
  • GPU turbo speed is 2620 MHz on Nvidia GeForce RTX 5080 and 2920 MHz on Sapphire Radeon AI Pro R9700.
  • Pixel rate is 293.4 GPixel/s on Nvidia GeForce RTX 5080 and 373.8 GPixel/s on Sapphire Radeon AI Pro R9700.
  • Floating-point performance is 56.34 TFLOPS on Nvidia GeForce RTX 5080 and 47.8 TFLOPS on Sapphire Radeon AI Pro R9700.
  • Texture rate is 880 GTexels/s on Nvidia GeForce RTX 5080 and 747.5 GTexels/s on Sapphire Radeon AI Pro R9700.
  • GPU memory speed is 1875 MHz on Nvidia GeForce RTX 5080 and 2518 MHz on Sapphire Radeon AI Pro R9700.
  • Shading units number 10752 on Nvidia GeForce RTX 5080 and 4096 on Sapphire Radeon AI Pro R9700.
  • Texture mapping units (TMUs) total 336 on Nvidia GeForce RTX 5080 and 256 on Sapphire Radeon AI Pro R9700.
  • Render output units (ROPs) total 112 on Nvidia GeForce RTX 5080 and 128 on Sapphire Radeon AI Pro R9700.
  • Effective memory speed is 30000 MHz on Nvidia GeForce RTX 5080 and 20100 MHz on Sapphire Radeon AI Pro R9700.
  • Maximum memory bandwidth is 960 GB/s on Nvidia GeForce RTX 5080 and 644.6 GB/s on Sapphire Radeon AI Pro R9700.
  • VRAM is 16GB on Nvidia GeForce RTX 5080 and 32GB on Sapphire Radeon AI Pro R9700.
  • GDDR version is GDDR7 on Nvidia GeForce RTX 5080 and GDDR6 on Sapphire Radeon AI Pro R9700.
  • OpenCL version is 3 on Nvidia GeForce RTX 5080 and 2.2 on Sapphire Radeon AI Pro R9700.
  • Nvidia GeForce RTX 5080 uses Intel Resizable BAR while Sapphire Radeon AI Pro R9700 uses AMD SAM.
  • An HDMI output is present on Nvidia GeForce RTX 5080 but not available on Sapphire Radeon AI Pro R9700.
  • DisplayPort outputs number 3 on Nvidia GeForce RTX 5080 and 4 on Sapphire Radeon AI Pro R9700.
  • GPU architecture is Blackwell on Nvidia GeForce RTX 5080 and RDNA 4.0 on Sapphire Radeon AI Pro R9700.
  • Thermal Design Power (TDP) is 360W on Nvidia GeForce RTX 5080 and 300W on Sapphire Radeon AI Pro R9700.
  • Semiconductor size is 5 nm on Nvidia GeForce RTX 5080 and 4 nm on Sapphire Radeon AI Pro R9700.
  • Number of transistors is 45600 million on Nvidia GeForce RTX 5080 and 53900 million on Sapphire Radeon AI Pro R9700.
  • Card width is 304 mm on Nvidia GeForce RTX 5080 and 266.7 mm on Sapphire Radeon AI Pro R9700.
  • Card height is 137 mm on Nvidia GeForce RTX 5080 and 111 mm on Sapphire Radeon AI Pro R9700.
Specs Comparison
Nvidia GeForce RTX 5080

Nvidia GeForce RTX 5080

Sapphire Radeon AI Pro R9700

Sapphire Radeon AI Pro R9700

Performance:
GPU clock speed 2300 MHz 1660 MHz
GPU turbo 2620 MHz 2920 MHz
pixel rate 293.4 GPixel/s 373.8 GPixel/s
floating-point performance 56.34 TFLOPS 47.8 TFLOPS
texture rate 880 GTexels/s 747.5 GTexels/s
GPU memory speed 1875 MHz 2518 MHz
shading units 10752 4096
texture mapping units (TMUs) 336 256
render output units (ROPs) 112 128
Has Double Precision Floating Point (DPFP)

The clock speed story here is more nuanced than a simple comparison. The RTX 5080 starts from a significantly higher base of 2300 MHz versus the R9700's 1660 MHz, meaning sustained, non-peak workloads favor Nvidia's card. However, the Sapphire R9700 flips the script at its turbo ceiling, reaching 2920 MHz against the RTX 5080's 2620 MHz — a meaningful gap that benefits short, burst-heavy compute tasks. The practical takeaway is that the RTX 5080 is the more consistent performer, while the R9700 can spike higher when thermal and power headroom allow.

On raw compute throughput, the RTX 5080 holds a decisive lead. Its 56.34 TFLOPS of floating-point performance and 880 GTexels/s texture rate — backed by a massive 10,752 shading units — translate directly to faster shader-heavy workloads, AI inference pipelines, and geometry-dense rendering. The R9700's 47.8 TFLOPS and 747.5 GTexels/s are competitive but trail meaningfully. Where the R9700 punches back is pixel output: its 128 ROPs versus the RTX 5080's 112, combined with a higher turbo clock, give it a superior 373.8 GPixel/s pixel fill rate against 293.4 GPixel/s — an advantage relevant to high-resolution framebuffer operations and anti-aliasing passes. The R9700 also pairs those ROPs with notably faster memory at 2518 MHz versus 1875 MHz, which helps feed that pixel pipeline efficiently.

Overall, the RTX 5080 holds the broader performance edge for general GPU compute, texturing, and shader-intensive workloads where shading unit count and TFLOPS dominate. The R9700 carves out a real but narrower advantage in pixel throughput and memory bandwidth efficiency, making it relatively stronger in scenarios bottlenecked by ROP output or memory latency. Both support Double Precision Floating Point, so neither has an exclusive edge for DPFP-dependent professional workloads.

Memory:
effective memory speed 30000 MHz 20100 MHz
maximum memory bandwidth 960 GB/s 644.6 GB/s
VRAM 16GB 32GB
GDDR version GDDR7 GDDR6
memory bus width 256-bit 256-bit
Supports ECC memory

Memory bandwidth is where these two cards diverge most sharply. The RTX 5080 pairs its GDDR7 modules with an effective speed of 30,000 MHz, delivering a substantial 960 GB/s of peak bandwidth — roughly 49% more than the R9700's 644.6 GB/s. Both cards use an identical 256-bit bus, so the RTX 5080's bandwidth advantage comes entirely from the generational leap to GDDR7 over the R9700's GDDR6. In practice, higher bandwidth means the GPU spends less time waiting on data from its frame buffer, which pays dividends in high-resolution rendering, large texture streaming, and bandwidth-hungry AI workloads.

Flip to capacity, though, and the advantage reverses decisively. The R9700 ships with 32GB of VRAM — double the RTX 5080's 16GB. For workloads that are capacity-constrained rather than bandwidth-constrained — think large language model inference, multi-camera video editing timelines, or training runs with oversized batch sizes — having 32GB on-die avoids costly spills to system RAM entirely. This makes the R9700 a more natural fit for professional and AI-adjacent tasks where dataset size is the primary bottleneck rather than raw throughput speed.

Both cards support ECC memory, putting them on equal footing for error-correction requirements typical in professional compute environments. Ultimately, the memory group produces a split verdict: the RTX 5080 has a clear edge in bandwidth and memory technology generation, while the R9700 holds an equally clear and significant advantage in raw capacity. Which matters more depends entirely on the target workload — bandwidth-sensitive tasks favor the RTX 5080, while capacity-heavy applications tilt toward the R9700.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 2.2
Supports multi-display technology
supports ray tracing
Supports 3D
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR AMD SAM
has LHR
has RGB lighting
supported displays 4 4

At the feature level, these two cards are remarkably aligned. Both support DirectX 12 Ultimate, OpenGL 4.6, ray tracing, 3D output, and up to 4 simultaneous displays — meaning neither holds an advantage in display flexibility or core API compatibility for gaming and professional visualization workloads. The shared DirectX 12 Ultimate support is particularly significant, as it guarantees access to the full modern feature set including mesh shaders, variable-rate shading, and hardware-accelerated ray tracing on both cards.

The most tangible differentiator in this group is OpenCL version support. The RTX 5080 supports OpenCL 3 versus the R9700's OpenCL 2.2, which matters for developers and applications that explicitly target newer OpenCL features for GPU-accelerated compute tasks such as image processing, simulation, or scientific workloads. It is a niche but real advantage for compute-oriented use cases that have adopted the OpenCL 3 specification. The other notable split is the memory resizability technology: the RTX 5080 uses Intel Resizable BAR while the R9700 uses AMD SAM. These are functionally equivalent technologies that allow the CPU to access the full GPU VRAM simultaneously, but each is optimized for its respective platform ecosystem — meaning the practical benefit is tied to the motherboard and CPU pairing rather than being an intrinsic card-level advantage.

Overall, the features group is largely a tie. The shared foundation of DirectX 12 Ultimate, ray tracing, and identical display output count means neither card is feature-limited relative to the other for the vast majority of users. The RTX 5080's OpenCL 3 support is the only spec here that gives it a genuine, if narrow, edge — and only for workloads that specifically leverage it.

Ports:
has an HDMI output
DisplayPort outputs 3 4
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

The port configuration here reflects two different philosophies about connectivity. The RTX 5080 offers 3 DisplayPort outputs plus HDMI, while the R9700 drops HDMI entirely in favor of 4 DisplayPort outputs. Both cards support up to 4 simultaneous displays, so the total display count is identical — the difference lies entirely in which connector types fill those slots.

The absence of HDMI on the R9700 is the most consequential distinction for a broad audience. HDMI remains the dominant standard for consumer televisions, projectors, and many monitors, meaning R9700 users who want to connect a TV or HDMI-only display will need an active adapter. For a professional workstation card driving multiple DisplayPort monitors, this is unlikely to matter — but for anyone in a mixed home-office or gaming-adjacent setup, it introduces friction that the RTX 5080 avoids entirely. The RTX 5080's HDMI port effectively makes it the more plug-and-play option across a wider range of display hardware.

Conversely, the R9700's all-DisplayPort layout gives it a marginal edge in pure multi-monitor professional deployments where every display is already DisplayPort-native, as it avoids any need for daisy-chaining or hubs. On balance, however, the RTX 5080 holds the connectivity edge for most users — its combination of HDMI and three DisplayPort outputs is simply more versatile across real-world display ecosystems.

General info:
GPU architecture Blackwell RDNA 4.0
release date January 2025 July 2025
Thermal Design Power (TDP) 360W 300W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 4 nm
number of transistors 45600 million 53900 million
Has air-water cooling
width 304 mm 266.7 mm
height 137 mm 111 mm

Beneath their different architectures lies an interesting silicon story. The R9700 is built on a 4 nm process with 53,900 million transistors, versus the RTX 5080's 5 nm node and 45,600 million transistors. The R9700 packs more transistors at a finer process node — a combination that typically enables better power efficiency per unit of compute. This directly shows up in the TDP figures: the R9700 draws 300W against the RTX 5080's 360W, a 60W gap that is meaningful for system builders managing PSU headroom, case thermals, and long-term electricity costs in sustained workloads.

Physical footprint is another area where the two cards diverge noticeably. The RTX 5080 measures 304 mm × 137 mm, while the R9700 is considerably more compact at 266.7 mm × 111 mm. That difference of roughly 37 mm in length and 26 mm in height is significant enough to affect case compatibility — the R9700 will fit comfortably in mid-tower builds where the RTX 5080 might be constrained, and it leaves more room for airflow and cable management around the card. For small form factor or space-conscious workstation builds, this is a practical advantage worth weighing.

Both cards share PCIe 5.0 interface support and neither includes hybrid air-water cooling, so those variables are neutral. On balance, the R9700 holds a clear edge in general design efficiency — it achieves its performance envelope with a denser, more advanced die, lower power draw, and a smaller physical profile. The RTX 5080's higher TDP and larger dimensions are the trade-off for its architectural choices, placing greater demands on the host system's power delivery and physical space.

Comparison Summary & Verdict

After examining the full specification set, both GPUs offer compelling but distinct profiles. The Nvidia GeForce RTX 5080 holds the edge in raw floating-point throughput at 56.34 TFLOPS, a higher texture rate, significantly more shading units, and superior memory bandwidth of 960 GB/s with GDDR7 — making it the stronger choice for compute-heavy workloads and gaming at peak frame rates. On the other hand, the Sapphire Radeon AI Pro R9700 counters with a higher pixel rate, a faster GPU turbo clock of 2920 MHz, a more efficient 4 nm process node, double the VRAM at 32GB, and a lower 300W TDP — advantages that make it particularly appealing for memory-intensive professional workloads and users mindful of power consumption.

Nvidia GeForce RTX 5080
Buy Nvidia GeForce RTX 5080 if...

Buy the Nvidia GeForce RTX 5080 if you prioritize higher floating-point performance, greater texture throughput, faster memory bandwidth, and want HDMI output alongside OpenCL 3 support.

Sapphire Radeon AI Pro R9700
Buy Sapphire Radeon AI Pro R9700 if...

Buy the Sapphire Radeon AI Pro R9700 if you need a larger 32GB VRAM pool, a more power-efficient 300W TDP, a higher GPU turbo clock, and a more compact card design for memory-intensive or professional workloads.