Palit GeForce RTX 5060 Infinity 3 OC
Palit GeForce RTX 5060 Ti Infinity 3 16GB

Palit GeForce RTX 5060 Infinity 3 OC Palit GeForce RTX 5060 Ti Infinity 3 16GB

Overview

Welcome to this in-depth specification showdown between the Palit GeForce RTX 5060 Infinity 3 OC and the Palit GeForce RTX 5060 Ti Infinity 3 16GB. Both cards are built on the same Blackwell architecture and share a surprisingly large common feature set, yet they diverge in critical areas such as VRAM capacity, raw compute performance, and power consumption. Read on as we break down every key specification to help you determine which of these two cards is the right match for your build.

Common Features

  • GPU memory speed is 1750 MHz on both products.
  • Both products have 48 render output units (ROPs).
  • Double Precision Floating Point (DPFP) is supported on both products.
  • Effective memory speed is 28000 MHz on both products.
  • Maximum memory bandwidth is 448 GB/s on both products.
  • Both products use GDDR7 memory.
  • Memory bus width is 128-bit on both products.
  • ECC memory is supported on both products.
  • Both products support DirectX 12 Ultimate.
  • OpenGL version 4.6 is supported on both products.
  • OpenCL version 3 is supported on both products.
  • Multi-display technology is supported on both products.
  • Ray tracing is supported on both products.
  • 3D is supported on both products.
  • DLSS is supported on both products.
  • XeSS (XMX) is not available on either product.
  • Both products have one HDMI output running HDMI version 2.1b.
  • Both products have 3 DisplayPort outputs and no USB-C, DVI, or mini DisplayPort outputs.
  • Both products are built on the Blackwell GPU architecture using a 5 nm semiconductor process.
  • Both products use PCIe version 5, feature 21900 million transistors, and share identical dimensions of 291.9 mm width and 116.6 mm height.
  • Air-water cooling is not available on either product.

Main Differences

  • GPU base clock speed is 2280 MHz on Palit GeForce RTX 5060 Infinity 3 OC and 2407 MHz on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • GPU turbo clock speed is 2580 MHz on Palit GeForce RTX 5060 Infinity 3 OC and 2572 MHz on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Pixel rate is 123.8 GPixel/s on Palit GeForce RTX 5060 Infinity 3 OC and 123.5 GPixel/s on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Floating-point performance is 19.81 TFLOPS on Palit GeForce RTX 5060 Infinity 3 OC and 23.7 TFLOPS on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Texture rate is 309.6 GTexels/s on Palit GeForce RTX 5060 Infinity 3 OC and 370.4 GTexels/s on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Shading units total 3840 on Palit GeForce RTX 5060 Infinity 3 OC and 4608 on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Texture mapping units (TMUs) number 120 on Palit GeForce RTX 5060 Infinity 3 OC and 144 on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • VRAM is 8GB on Palit GeForce RTX 5060 Infinity 3 OC and 16GB on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
  • Thermal Design Power (TDP) is 155W on Palit GeForce RTX 5060 Infinity 3 OC and 180W on Palit GeForce RTX 5060 Ti Infinity 3 16GB.
Specs Comparison
Palit GeForce RTX 5060 Infinity 3 OC

Palit GeForce RTX 5060 Infinity 3 OC

Palit GeForce RTX 5060 Ti Infinity 3 16GB

Palit GeForce RTX 5060 Ti Infinity 3 16GB

Performance:
GPU clock speed 2280 MHz 2407 MHz
GPU turbo 2580 MHz 2572 MHz
pixel rate 123.8 GPixel/s 123.5 GPixel/s
floating-point performance 19.81 TFLOPS 23.7 TFLOPS
texture rate 309.6 GTexels/s 370.4 GTexels/s
GPU memory speed 1750 MHz 1750 MHz
shading units 3840 4608
texture mapping units (TMUs) 120 144
render output units (ROPs) 48 48
Has Double Precision Floating Point (DPFP)

At the heart of this comparison lies a clear compute gap. The RTX 5060 Ti 16GB carries 4608 shading units and 144 TMUs versus 3840 shading units and 120 TMUs on the standard RTX 5060 — roughly a 20% wider execution engine. This directly translates to the floating-point performance figures: 23.7 TFLOPS on the Ti against 19.81 TFLOPS on the 5060, and a texture throughput of 370.4 GTexels/s versus 309.6 GTexels/s. In practice, this means the Ti can push more geometry, shading work, and compute tasks per frame — advantages that become most visible at higher resolutions or with demanding ray-traced and AI-heavy workloads.

The clock speed picture is more nuanced. The 5060 actually edges out a slightly higher peak turbo at 2580 MHz compared to the Ti's 2572 MHz, though the Ti compensates with a meaningfully higher base clock of 2407 MHz versus 2280 MHz. A higher base clock is often the more reliable real-world metric, as it indicates the minimum sustained frequency under sustained load — the Ti is less likely to dip as aggressively under prolonged gaming sessions. Memory speed is identical at 1750 MHz on both cards, so no advantage there. The ROP count is also equal at 48, which explains why pixel fill rates land nearly identically at roughly 123.5–123.8 GPixel/s — rasterization throughput is a wash.

Overall, the RTX 5060 Ti 16GB holds a clear performance edge in this group. Its broader shader array and higher compute throughput outweigh the 5060's marginally higher turbo clock. Both cards support Double Precision Floating Point, so neither differentiates there. The 5060 is not a slow card, but users prioritizing raw rendering horsepower will find the Ti's roughly 20% compute advantage meaningful — particularly in GPU-limited scenarios.

Memory:
effective memory speed 28000 MHz 28000 MHz
maximum memory bandwidth 448 GB/s 448 GB/s
VRAM 8GB 16GB
GDDR version GDDR7 GDDR7
memory bus width 128-bit 128-bit
Supports ECC memory

The memory subsystem of these two cards shares a remarkably similar foundation. Both run GDDR7 across a 128-bit bus at an effective speed of 28000 MHz, yielding identical peak bandwidth of 448 GB/s. GDDR7 is a meaningful generational step in memory technology, and the bandwidth figure is competitive for this tier — so neither card is bottlenecked by memory throughput relative to the other.

Where the cards diverge sharply is capacity. The RTX 5060 Ti 16GB doubles the frame buffer of the standard RTX 5060, offering 16GB of VRAM against 8GB. VRAM capacity does not affect raw throughput speeds, but it defines how large a scene, texture set, or dataset the GPU can hold without spilling to slower system memory. At 1440p and 4K, modern titles with high-resolution texture packs, heavy modding, or complex ray-traced environments can exhaust 8GB relatively quickly — at which point performance can degrade noticeably. The 16GB buffer on the Ti provides considerably more headroom for current demanding games and, crucially, future titles that will likely push VRAM requirements higher.

Both cards support ECC memory, which is a minor but notable feature for users running compute or professional workloads alongside gaming. Overall though, the memory group verdict is unambiguous: the RTX 5060 Ti 16GB holds a decisive advantage purely on capacity. For users who game at higher resolutions or run memory-intensive applications, the 16GB versus 8GB difference is one of the most practically significant distinctions between these two cards.

Features:
DirectX version DirectX 12 Ultimate DirectX 12 Ultimate
OpenGL version 4.6 4.6
OpenCL version 3 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4 4

Across every feature listed in this group, the RTX 5060 and the RTX 5060 Ti 16GB are in complete lockstep. Both support DirectX 12 Ultimate — the current ceiling for gaming API compatibility, enabling features like hardware-accelerated ray tracing, variable rate shading, and mesh shaders. Both also carry ray tracing support and DLSS, NVIDIA's AI-driven upscaling technology that allows the GPU to render at a lower internal resolution and reconstruct a higher-quality image — a significant practical tool for recovering performance in demanding titles.

Neither card supports XeSS, which is Intel's competing upscaling solution, but this is expected for NVIDIA hardware and not a meaningful omission. Both support up to 4 simultaneous displays and Intel Resizable BAR, the latter allowing the CPU to access the full GPU frame buffer at once rather than in smaller chunks — a feature that can modestly improve performance in CPU-bound scenarios when paired with a compatible platform. Neither card has LHR (Lite Hash Rate) restrictions, though this is a legacy consideration with little practical relevance for most users today.

This group produces a straightforward verdict: it is a complete tie. Every feature, API version, and capability listed is identical between the two cards. A buyer's decision here will not be swayed by software features or supported technologies — both cards offer the same functional toolkit. The differentiation between these two products lies entirely in the hardware groups covered elsewhere.

Ports:
has an HDMI output
HDMI ports 1 1
HDMI version HDMI 2.1b HDMI 2.1b
DisplayPort outputs 3 3
USB-C ports 0 0
DVI outputs 0 0
mini DisplayPort outputs 0 0

Port selection is identical across both cards. Each offers 3 DisplayPort outputs and 1 HDMI 2.1b port, totaling four display connections — which aligns with the four supported displays noted in the Features group. HDMI 2.1b is the current high-end HDMI standard, capable of handling 4K at high refresh rates and 8K output, making it well-suited for modern TVs and monitors alike. The three DisplayPort outputs give flexibility for multi-monitor desktop setups without needing an adapter.

Neither card includes a USB-C output, which rules out direct connection to USB-C or Thunderbolt monitors without an adapter. There are also no DVI or mini DisplayPort outputs, but this is entirely expected at this product tier — both legacy DVI and mini DisplayPort have largely disappeared from modern discrete GPUs, and their absence is not a practical drawback for the vast majority of users.

With every port count and version being a mirror image between the two, this group is an unambiguous tie. Connectivity will play no role in differentiating these two cards for any buyer.

General info:
GPU architecture Blackwell Blackwell
release date May 2025 April 2025
Thermal Design Power (TDP) 155W 180W
PCI Express (PCIe) version 5 5
semiconductor size 5 nm 5 nm
number of transistors 21900 million 21900 million
Has air-water cooling
width 291.9 mm 291.9 mm
height 116.6 mm 116.6 mm

Both cards are built on the same Blackwell architecture using a 5nm process node and carry an identical transistor count of 21,900 million. This means the silicon die is fundamentally the same between the two — the RTX 5060 Ti is not a different chip, but rather a fuller implementation of it, with more execution units enabled. PCIe 5.0 support is shared as well, ensuring neither card is constrained by interface bandwidth on a modern platform, and both are physically identical in dimensions at 291.9 mm × 116.6 mm, so slot compatibility and case fitment are a non-issue when choosing between them.

The one meaningful divergence in this group is power consumption. The RTX 5060 Ti carries a 180W TDP compared to 155W for the standard RTX 5060 — a 25W gap, or roughly a 16% increase. In practical terms, this means the Ti will demand slightly more from a power supply, generate more heat under load, and may run marginally louder as its cooling system works harder. For users with compact cases or modest PSUs, the 5060's lower thermal envelope is a genuine advantage. Neither card uses an air-water hybrid cooling solution, so both rely entirely on air cooling.

On balance, this group mildly favors the RTX 5060 for users where power efficiency or thermal headroom is a priority. The Ti's higher TDP is the expected trade-off for its broader compute capabilities seen in the Performance group, but buyers with constrained system power budgets or tight thermal environments should factor the 25W difference into their decision.

Comparison Summary & Verdict

Both the Palit GeForce RTX 5060 Infinity 3 OC and the Palit GeForce RTX 5060 Ti Infinity 3 16GB are built on the Blackwell architecture, use GDDR7 memory with 448 GB/s of bandwidth, and offer identical feature support including ray tracing, DLSS, and DirectX 12 Ultimate. However, the differences are meaningful. The Palit GeForce RTX 5060 Infinity 3 OC is the leaner option, drawing only 155W and offering an 8GB VRAM buffer, making it a solid choice for mainstream gamers who prioritize efficiency. The Palit GeForce RTX 5060 Ti Infinity 3 16GB counters with 16GB of VRAM, 23.7 TFLOPS of floating-point performance, and 4608 shading units, catering to users who demand more headroom for higher-resolution gaming or memory-intensive workloads, at the expense of a higher 180W power draw.

Palit GeForce RTX 5060 Infinity 3 OC
Buy Palit GeForce RTX 5060 Infinity 3 OC if...

Buy the Palit GeForce RTX 5060 Infinity 3 OC if you want a power-efficient Blackwell card with a 155W TDP and your workload comfortably fits within 8GB of VRAM.

Palit GeForce RTX 5060 Ti Infinity 3 16GB
Buy Palit GeForce RTX 5060 Ti Infinity 3 16GB if...

Buy the Palit GeForce RTX 5060 Ti Infinity 3 16GB if you need 16GB of VRAM and greater compute performance for demanding or memory-intensive tasks, and can accommodate its 180W power draw.