At their core, both the GamingPro-S and the Infinity 3 OC share the same fundamental GPU architecture: identical base clocks of 2325 MHz, the same 6144 shading units, 192 TMUs, 80 ROPs, and a memory bus running at 1750 MHz. This means both cards are built on the exact same silicon and will behave identically under sustained, thermally-constrained workloads where boost clocks cannot be maintained.
The only meaningful performance distinction lies in the factory-tuned boost clock. The Infinity 3 OC reaches a turbo of 2542 MHz versus 2512 MHz on the GamingPro-S — a gap of 30 MHz, or roughly 1.2%. This modest overclock flows through to every derived throughput metric: the Infinity 3 OC edges ahead with 31.24 TFLOPS of floating-point compute versus 30.87 TFLOPS, and a texture rate of 488.1 GTexels/s against 482.3 GTexels/s. In practice, a sub-2% clock advantage of this kind is unlikely to translate into a perceptible frame-rate difference in real gaming scenarios — benchmarks would show the gap well within run-to-run variance.
In summary, the Infinity 3 OC holds a narrow but measurable performance edge on paper, purely due to its higher boost clock. However, the advantage is marginal enough that thermal headroom, power delivery quality, and cooler efficiency — rather than the rated boost frequency alone — will largely determine which card sustains higher real-world clocks over extended gaming sessions. Neither card has a structural architectural advantage over the other in this group.