Both the Solid Core and the Solid SFF OC are built on the same fundamental GPU silicon — identical 8960 shading units, 280 TMUs, 96 ROPs, and a base clock of 2295 MHz — so their theoretical compute ceiling starts from the exact same foundation. Memory bandwidth is also a non-factor here, with both running at 1750 MHz GPU memory speed. The real divergence emerges exclusively at boost frequencies.
The Solid SFF OC edges ahead with a higher GPU turbo of 2482 MHz versus 2452 MHz on the Solid Core — a 30 MHz advantage that cascades into measurable, if modest, leads across every derived throughput metric. Its floating-point throughput of 44.48 TFLOPS beats the Solid Core's 43.94 TFLOPS, and its texture rate of 695 GTexels/s versus 686.6 GTexels/s translates to slightly sharper performance in texture-heavy workloads. In practice, these differences represent roughly a 1.2–1.3% performance gap — real, but unlikely to be perceptible in most gaming or creative scenarios without benchmarking.
What makes the Solid SFF OC's numbers genuinely noteworthy is the context: achieving a higher boost clock in a small form factor design typically requires more aggressive thermal engineering to compensate for constrained airflow. On raw performance figures alone, the Solid SFF OC holds a slight but clear edge in this group. For users prioritizing peak throughput and the margin matters, the SFF OC wins — though the Solid Core is essentially its equal in any real-world, non-synthetic workload.