Asus ProArt GeForce RTX 4070 Ti Super OC Edition specifications and in-depth review

Asus ProArt GeForce RTX 4070 Ti Super OC Edition

Manufacturer: Asus

The Asus ProArt GeForce RTX 4070 Ti Super OC Edition is a desktop graphics card built on NVIDIA's Ada Lovelace architecture, fabricated on a 5 nm process and integrating 45,900 million transistors. Designed with a broader range of use cases in mind, it features 16GB of GDDR6X VRAM across a 256-bit memory bus, delivering up to 672.3 GB/s of memory bandwidth at an effective speed of 21,000 MHz. The card supports ray tracing, DLSS, DirectX 12 Ultimate, Intel Resizable BAR, ECC memory, and multi-display output for up to four screens, with RGB lighting also included.

On the performance side, the card operates at a base GPU clock of 2,340 MHz with a boost clock of 2,640 MHz, producing 44.61 TFLOPS of floating-point throughput. Its 8,448 shading units work alongside 264 texture mapping units and 96 render output units, translating into a texture rate of 697 GTexels/s and a pixel rate of 253.4 GPixel/s. The card carries a TDP of 285W, connects via PCIe 4.0, measures 300 mm in length and 120 mm in height, and uses air cooling exclusively. Output connectivity consists of one HDMI 2.1a port and three DisplayPort outputs, with no USB-C, DVI, or mini DisplayPort connections present.

Pros
  • 16GB of GDDR6X VRAM across a 256-bit bus provides substantial memory capacity and 672.3 GB/s of bandwidth, supporting texture-heavy and memory-intensive workloads
  • The 2,640 MHz boost clock and 44.61 TFLOPS of floating-point throughput reflect a high compute ceiling for this card class
  • 8,448 shading units paired with 264 TMUs and 96 ROPs give the card a dense execution configuration suited to demanding rendering workloads
  • ECC memory support and Double Precision Floating Point (DPFP) capability make the card a viable option for users who run compute or precision-sensitive tasks alongside graphics workloads
  • At 120 mm in height, the card has a relatively slim profile that may ease installation in builds with limited vertical clearance
  • Ray tracing, DLSS, DirectX 12 Ultimate, and Intel Resizable BAR are all supported, covering the main feature requirements for modern gaming and compute environments
Cons
  • A TDP of 285W places meaningful demands on both the power supply and case airflow, requiring careful system planning
  • Water cooling is not supported, so the card relies entirely on its air cooler to manage heat output at 285W
  • At 300 mm in length, the card may present fitment challenges in smaller mid-tower cases with limited depth
  • No USB-C output is available, which limits direct connectivity to displays or devices that use that interface
  • XeSS (XMX) is not supported, restricting upscaling options to DLSS only
Who is this for?

This card is well suited to users who need both strong graphics rendering and reliable compute capability in a single card, thanks to its 16GB of GDDR6X VRAM with 672.3 GB/s of bandwidth and support for ECC memory and Double Precision Floating Point. Creative professionals and technically demanding users who work with large textures, 3D scene data, or precision-sensitive compute tasks will find the memory configuration genuinely practical rather than marginal. The 120 mm height and 300 mm length also make it a reasonable fit for standard full-tower and mid-tower builds where vertical clearance is tight but depth is available, and the four-display output with ray tracing and DLSS support covers the needs of users who game or render across multiple screens.

Who is this NOT for?

Users building into compact or small form factor cases will likely face fitment difficulties given the card's 300 mm length, and the 285W TDP demands a well-ventilated enclosure and a capable power supply, making it a poor match for builds where power or airflow headroom is limited. Those who rely on liquid cooling solutions will need to look elsewhere, as water cooling is not supported and all thermal dissipation depends on the air cooler alone. Additionally, users whose workflows or display setups require USB-C output will find no native support here, and anyone who prefers XeSS as an upscaling option will be limited to DLSS only.

Performance:

GPU clock speed 2340 MHz
GPU turbo 2640 MHz
pixel rate 253.4 GPixel/s
floating-point performance 44.61 TFLOPS
texture rate 697 GTexels/s
GPU memory speed 1313 MHz
shading units 8448
texture mapping units (TMUs) 264
render output units (ROPs) 96
Has Double Precision Floating Point (DPFP)

This card runs at a base GPU clock of 2,340 MHz and scales up to a boost clock of 2,640 MHz, with overall floating-point throughput reaching 44.61 TFLOPS. The 8,448 shading units are complemented by 264 texture mapping units and 96 render output units, yielding a texture rate of 697 GTexels/s and a pixel rate of 253.4 GPixel/s. GPU memory operates at 1,313 MHz, and Double Precision Floating Point (DPFP) is supported, broadening the card's suitability for compute workloads that demand higher numerical accuracy alongside standard graphics tasks.

Memory:

effective memory speed 21000 MHz
maximum memory bandwidth 672.3 GB/s
VRAM 16GB
GDDR version GDDR6X
memory bus width 256-bit
Supports ECC memory

The card is equipped with 16GB of GDDR6X VRAM running at an effective speed of 21,000 MHz across a 256-bit memory bus, producing a maximum memory bandwidth of 672.3 GB/s. This wider bus width contributes to the card's ability to sustain high data throughput across memory-intensive workloads. ECC memory is also supported, providing error detection and correction functionality that adds reliability for users running compute or precision-sensitive tasks.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering the primary graphics and compute APIs in active use today. Ray tracing and DLSS are both enabled, while XeSS (XMX) is not supported. Multi-display technology allows up to four screens to be connected simultaneously, and stereoscopic 3D is also available. Intel Resizable BAR is included to give the CPU broader access to GPU memory, and Lite Hash Rate (LHR) limiting is absent. RGB lighting is built into the card, completing a feature set that addresses both graphics rendering and general compute compatibility.

Ports:

has an HDMI output
HDMI ports 1
HDMI version HDMI 2.1a
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

Display output is handled through three DisplayPort connections and a single HDMI 2.1a port, providing four outputs in total. No USB-C, DVI, or mini DisplayPort connectors are present, so the card's connectivity is confined to these two contemporary interface standards without any legacy or alternative output options.

General info:

GPU architecture Ada Lovelace
Thermal Design Power (TDP) 285W
PCI Express (PCIe) version 4
semiconductor size 5 nm
number of transistors 45900 million
Has air-water cooling
width 300 mm
height 120 mm

The card is based on the Ada Lovelace architecture, produced on a 5 nm process with 45,900 million transistors, and connects to the motherboard via PCIe 4.0. It carries a TDP of 285W and measures 300 mm in length and 120 mm in height, making it a full-length card with a relatively slim profile. Cooling is handled entirely by air, as water cooling is not supported.

Final Verdict

The Asus ProArt GeForce RTX 4070 Ti Super OC Edition positions itself as a card built for users who need more than a straightforward gaming GPU, with its 16GB GDDR6X memory across a 256-bit bus delivering 672.3 GB/s of bandwidth serving as the clearest indicator of its broader ambitions. The combination of 44.61 TFLOPS of compute throughput, ECC memory support, and DPFP capability gives it genuine utility across both rendering and compute workloads, while ray tracing, DLSS, and four-display output keep it well equipped for modern graphics demands. System requirements around power delivery, airflow, and case depth deserve careful consideration, but for users who can accommodate them, this card offers a technically comprehensive package that serves creative and compute-oriented workflows alongside gaming with equal confidence.