Asus ROG Astral GeForce RTX 5080 OC Doom Edition specifications and in-depth review

Asus ROG Astral GeForce RTX 5080 OC Doom Edition

Manufacturer: Asus

The Asus ROG Astral GeForce RTX 5080 OC Doom Edition is a high-specification graphics card designed around Nvidia's Blackwell architecture, fabricated on a 5 nm process with 45,600 million transistors. It ships with 16GB of GDDR7 memory across a 256-bit bus, delivering a maximum memory bandwidth of 960 GB/s at an effective memory speed of 30,000 MHz. The card supports up to four simultaneous displays and includes RGB lighting as part of its feature set.

On the compute side, the RTX 5080 OC Doom Edition operates at a base GPU clock of 2,295 MHz with a turbo frequency reaching 2,760 MHz, translating to 59.35 TFLOPS of floating-point performance and a texture rate of 927.4 GTexels/s. Its 10,752 shading units are accompanied by 336 texture mapping units and 112 render output units. The card has a TDP of 360W, connects via PCIe 5.0, and offers a display output configuration of two HDMI 2.1b ports alongside three DisplayPort outputs. Feature support includes DirectX 12 Ultimate, OpenGL 4.6, ray tracing, DLSS, and Intel Resizable BAR.

Pros
  • Supports up to four simultaneous displays with five physical output ports, including two HDMI 2.1b and three DisplayPort connections
  • 59.35 TFLOPS of floating-point performance combined with 10,752 shading units makes this card suitable for demanding rendering workloads
  • 16GB of GDDR7 memory running at an effective 30,000 MHz delivers 960 GB/s of bandwidth, supporting high-resolution and data-intensive tasks
  • ECC memory support adds reliability for compute workloads where data integrity matters
  • DLSS and ray tracing support are both present, enabling advanced rendering techniques in compatible applications
  • Intel Resizable BAR is supported, allowing the CPU broader access to GPU memory for optimized data throughput
Cons
  • A 360W TDP places significant demand on system power delivery and requires adequate cooling infrastructure
  • The card measures 357.6 mm in length, which may not fit in smaller or mid-tower chassis without careful clearance checks
  • Air-water cooling is not included, so thermal management relies entirely on the installed air cooling solution
  • No USB-C output is available, limiting direct connectivity options for displays or devices that rely on that interface
Who is this for?

This card is well-suited for users running high-resolution, graphics-intensive workloads such as 4K or multi-monitor gaming and content creation, where the 16GB of GDDR7 memory and 960 GB/s of bandwidth provide headroom for demanding scene complexity and texture loads. The presence of DLSS, ray tracing, and DirectX 12 Ultimate support makes it a practical fit for those working with or playing titles that leverage modern rendering pipelines. Additionally, the ECC memory support and 59.35 TFLOPS of floating-point throughput make it relevant for users engaged in GPU-accelerated compute tasks where both speed and data integrity are priorities. The five-port display output, supporting up to four simultaneous screens, also suits professionals who rely on multi-display setups for productivity or monitoring workflows.

Who is this NOT for?

Users working within compact or small-form-factor builds will likely find this card impractical, as its 357.6 mm length demands a full-size or large mid-tower chassis with sufficient internal clearance. The 360W TDP also makes it a poor match for systems with modest power supplies or limited airflow, as the thermal and electrical demands require a well-provisioned setup to operate stably. Those seeking USB-C display connectivity will need to look elsewhere, since no such output is available on this card. It is equally unsuitable for users who need an energy-efficient card for light desktop or office tasks, where its power draw would be disproportionate to the workload.

Performance:

GPU clock speed 2295 MHz
GPU turbo 2760 MHz
pixel rate 309.1 GPixel/s
floating-point performance 59.35 TFLOPS
texture rate 927.4 GTexels/s
GPU memory speed 1875 MHz
shading units 10752
texture mapping units (TMUs) 336
render output units (ROPs) 112
Has Double Precision Floating Point (DPFP)

The Performance section of this card centers on a GPU base clock of 2,295 MHz that boosts up to 2,760 MHz, supported by 10,752 shading units, 336 texture mapping units, and 112 render output units. These figures translate into a texture rate of 927.4 GTexels/s, a pixel rate of 309.1 GPixel/s, and 59.35 TFLOPS of floating-point performance. Memory operates at 1,875 MHz on the GPU side, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented workloads alongside standard graphics rendering.

Memory:

effective memory speed 30000 MHz
maximum memory bandwidth 960 GB/s
VRAM 16GB
GDDR version GDDR7
memory bus width 256-bit
Supports ECC memory

This card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, with an effective memory speed of 30,000 MHz that yields a maximum memory bandwidth of 960 GB/s. ECC memory support is also present, adding a layer of data integrity for workloads where memory error correction is relevant.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, alongside stereoscopic 3D and multi-display technology spanning up to four simultaneous outputs. Intel Resizable BAR is present for optimized CPU-to-GPU data access, while RGB lighting is included as part of the physical design. XeSS (XMX) and LHR are not featured on this card.

Ports:

has an HDMI output
HDMI ports 2
HDMI version HDMI 2.1b
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

The card's output configuration consists of two HDMI 2.1b ports and three DisplayPort outputs, providing a total of five display connections. There are no USB-C, DVI, or mini DisplayPort outputs included on this model.

General info:

GPU architecture Blackwell
Thermal Design Power (TDP) 360W
PCI Express (PCIe) version 5
semiconductor size 5 nm
number of transistors 45600 million
Has air-water cooling
width 357.6 mm
height 149.3 mm

Built on the Blackwell architecture and manufactured using a 5 nm process, this card integrates 45,600 million transistors and connects via PCIe 5.0. It carries a Thermal Design Power of 360W and does not include air-water cooling. Physically, the card measures 357.6 mm in width and 149.3 mm in height.

Final Verdict

The Asus ROG Astral GeForce RTX 5080 OC Doom Edition is a well-specified graphics card built around Nvidia's Blackwell architecture, bringing together a strong compute throughput, 960 GB/s of memory bandwidth via 16GB of GDDR7, and a comprehensive feature set that includes ray tracing, DLSS, DirectX 12 Ultimate, and ECC memory support. Its five display outputs and multi-display capability further broaden its appeal for both rendering professionals and multi-screen setups. That said, its 360W TDP and 357.6 mm length mean it demands a capable, spacious system to operate as intended — making it a card best reserved for users with the infrastructure to match its specifications. For those who can accommodate it, this card represents a thoroughly equipped option within its product category.