Asus ROG Strix GeForce RTX 4080 Super specifications and in-depth review

Asus ROG Strix GeForce RTX 4080 Super

Manufacturer: Asus

The Asus ROG Strix GeForce RTX 4080 Super is a full-sized graphics card built on NVIDIA's Ada Lovelace architecture, produced on a 5 nm process with 45,900 million transistors. Asus fits this card with 16GB of GDDR6X memory on a 256-bit bus, delivering a maximum bandwidth of 736.3 GB/s and an effective memory speed of 23,000 MHz. RGB lighting is included, and the card can drive up to four displays simultaneously through its five output ports.

The GPU runs at a base clock of 2,295 MHz, boosting up to 2,550 MHz, with 10,240 shading units, 320 texture mapping units, and 112 render output units contributing to a texture rate of 816 GTexels/s and a pixel rate of 285.6 GPixels/s. Floating-point throughput reaches 52.22 TFLOPS, and Double Precision Floating Point support is present alongside ECC memory compatibility. The card supports DirectX 12 Ultimate, OpenGL 4.6, OpenCL 3, ray tracing, DLSS, stereoscopic 3D, and Intel Resizable BAR. Its port layout includes two HDMI 2.1a outputs and three DisplayPort connections, with no USB-C, DVI, or mini DisplayPort options. The card connects via PCIe 4.0, carries a 320W TDP, and measures 357.6 mm in width and 149.3 mm in height, with air-water cooling not supported.

Pros
  • 16GB of GDDR6X VRAM on a 256-bit bus with 736.3 GB/s of bandwidth handles memory-intensive rendering and high-resolution texture workloads without running short on capacity
  • A turbo clock of 2,550 MHz across 10,240 shading units delivers 52.22 TFLOPS of floating-point throughput, making it capable for sustained compute-heavy tasks
  • Ray tracing and DLSS support are both present, enabling hardware-accelerated lighting effects and AI-based upscaling in compatible applications
  • Five display outputs — two HDMI 2.1a and three DisplayPort — offer flexible connectivity for multi-monitor configurations supporting up to four displays
  • ECC memory and Double Precision Floating Point support broaden the card's utility for users with compute or numerical precision requirements
  • RGB lighting is integrated into the card for users who want visual customization within their build
Cons
  • At 357.6 mm in length, the card requires careful fitment planning and may not seat properly in compact or mid-tower cases with limited clearance
  • The 320W TDP places substantial demands on the power supply and case ventilation, requiring a well-specified system to operate stably
  • Air-water cooling is not supported, so users seeking liquid cooling integration for thermal management will need to look elsewhere
  • No USB-C, DVI, or mini DisplayPort outputs are included, which limits compatibility with certain monitors or display adapters
Who is this for?

The Asus ROG Strix GeForce RTX 4080 Super is well-matched to users engaged in demanding rendering, ray-traced workloads, or GPU compute tasks, where the combination of 52.22 TFLOPS, 16GB of GDDR6X VRAM, and 736.3 GB/s of memory bandwidth provides the capacity to handle complex scenes and large data sets without hitting memory or throughput limits. The inclusion of DLSS and ray tracing support makes it a practical fit for users working in compatible real-time environments who want access to AI-based upscaling and hardware-accelerated lighting. It is equally suited to those running multi-monitor setups, given its five display outputs and support for up to four simultaneous displays, as well as users who benefit from ECC memory and Double Precision Floating Point support in compute-oriented applications.

Who is this NOT for?

Users building into compact or space-constrained cases will likely encounter fitment issues given the card's 357.6 mm length, and the 320W TDP demands a robust power supply and well-ventilated enclosure, making it a poor choice for thermally limited system configurations. Since air-water cooling is not supported, those who prefer or require liquid cooling integration for tighter thermal control will find no native provision for it here. The card is also not a practical fit for users relying on USB-C display outputs or legacy DVI connections, as neither interface is available in this port configuration.

Performance:

GPU clock speed 2295 MHz
GPU turbo 2550 MHz
pixel rate 285.6 GPixel/s
floating-point performance 52.22 TFLOPS
texture rate 816 GTexels/s
GPU memory speed 1438 MHz
shading units 10240
texture mapping units (TMUs) 320
render output units (ROPs) 112
Has Double Precision Floating Point (DPFP)

The GPU operates at a base clock of 2,295 MHz, climbing to a turbo frequency of 2,550 MHz, with 10,240 shading units backed by 320 texture mapping units and 112 render output units. These figures translate into a texture rate of 816 GTexels/s, a pixel rate of 285.6 GPixels/s, and 52.22 TFLOPS of floating-point performance. Memory runs at 1,438 MHz on the GPU side, and Double Precision Floating Point (DPFP) is supported, extending the card's utility to workloads that require higher numerical precision beyond standard rendering.

Memory:

effective memory speed 23000 MHz
maximum memory bandwidth 736.3 GB/s
VRAM 16GB
GDDR version GDDR6X
memory bus width 256-bit
Supports ECC memory

The card carries 16GB of GDDR6X VRAM operating across a 256-bit memory bus, with an effective memory speed of 23,000 MHz and a maximum bandwidth of 736.3 GB/s. ECC memory support is also present, which provides an added layer of data integrity for users running compute or precision-sensitive workloads.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

On the software and feature side, the card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, alongside hardware-accelerated ray tracing and DLSS. Stereoscopic 3D and multi-display technology are both supported, with the card capable of running up to four displays simultaneously. Intel Resizable BAR is included, while XeSS (XMX) and LHR are not present. RGB lighting is built into the card's design, and LHR is absent, meaning no hash-rate limiting is applied.

Ports:

has an HDMI output
HDMI ports 2
HDMI version HDMI 2.1a
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

Display connectivity is handled through two HDMI 2.1a ports and three DisplayPort outputs, giving a total of five physical connections. USB-C, DVI, and mini DisplayPort outputs are all absent from this card's port configuration.

General info:

GPU architecture Ada Lovelace
Thermal Design Power (TDP) 320W
PCI Express (PCIe) version 4
semiconductor size 5 nm
number of transistors 45900 million
Has air-water cooling
width 357.6 mm
height 149.3 mm

The card is built on the Ada Lovelace architecture, fabricated at 5 nm with 45,900 million transistors, and interfaces with the system over PCIe 4.0. It has a Thermal Design Power of 320W and relies solely on air cooling, as air-water cooling is not supported. The card measures 357.6 mm in width and 149.3 mm in height.

Final Verdict

The Asus ROG Strix GeForce RTX 4080 Super is a thoroughly specified graphics card that pairs substantial compute throughput with 16GB of GDDR6X memory running at 736.3 GB/s of bandwidth, making it a capable choice for users whose workloads regularly push against VRAM and processing limits. Its support for ray tracing, DLSS, ECC memory, and Double Precision Floating Point rounds out a feature set that extends its relevance beyond pure rendering into compute-adjacent use cases. System requirements around power draw and physical dimensions do call for careful planning, and the absence of liquid cooling support and USB-C outputs will matter to some users. For those with compatible, well-specced builds, however, the ROG Strix GeForce RTX 4080 Super delivers a coherent and well-rounded package that holds up across a broad range of demanding workloads.

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