Asus TUF Gaming GeForce RTX 5080 OC Edition specifications and in-depth review

Asus TUF Gaming GeForce RTX 5080 OC Edition

Manufacturer: Asus

The Asus TUF Gaming GeForce RTX 5080 OC Edition is a high-end graphics card from Asus that sits within the current Blackwell generation of NVIDIA hardware. Designed with enthusiast-level workloads in mind, it carries a 2700 MHz GPU turbo clock and a base clock of 2295 MHz, reflecting the OC Edition tuning applied at the factory. The card measures 348 mm in length and 146 mm in height, and it includes RGB lighting alongside a traditional air-cooling solution.

On the memory side, the card is equipped with 16GB of GDDR7 VRAM running across a 256-bit bus at an effective speed of 30000 MHz, delivering up to 960 GB/s of memory bandwidth. It carries 10752 shading units, 336 texture mapping units, and 112 render output units, contributing to a texture rate of 907.2 GTexels/s and a floating-point throughput of 58.06 TFLOPS. The card supports ray tracing, DLSS, DirectX 12 Ultimate, OpenGL 4.6, and Intel Resizable BAR, while connectivity is handled through two HDMI 2.1b ports and three DisplayPort outputs, supporting up to four displays simultaneously. Its rated TDP stands at 360W over a PCIe 5 interface, and the GPU is built on a 5 nm process containing approximately 45.6 billion transistors.

Pros
  • Supports up to four simultaneous displays, making it well-suited for multi-monitor setups
  • Five video outputs in total, combining two HDMI 2.1b ports and three DisplayPort connections, offers flexible display configuration
  • ECC memory support adds a layer of data reliability for compute-intensive tasks
  • DLSS and ray tracing support are both present, covering two of the more demanding modern rendering features
  • Double Precision Floating Point (DPFP) support extends the card's usability beyond gaming into compute workloads
  • Intel Resizable BAR support allows the CPU to access the full VRAM pool, which can improve frame delivery in supported scenarios
Cons
  • A 360W TDP places significant demand on the power supply and system cooling infrastructure
  • The card measures 348 mm in length, which may not fit in smaller or mid-tower cases without careful planning
  • No USB-C output is available, limiting direct connectivity to USB-C monitors or displays without an adapter
  • Air-water hybrid cooling is not included, so users seeking liquid cooling would need to source a third-party solution
  • The 256-bit memory bus width is narrower than what some other high-end cards in this tier offer, though this is partially offset by GDDR7 speeds
Who is this for?

This card is a strong fit for users running demanding rendering and compute workloads, given its 58.06 TFLOPS of floating-point throughput, DPFP support, and ECC memory capability. Those working with ray-traced visuals or relying on DLSS for real-time rendering acceleration will find the feature set directly relevant to their needs. The five-output configuration and support for up to four simultaneous displays also make it well-suited for multi-monitor productivity or simulation environments where screen real estate is a priority.

Who is this NOT for?

Users working within tight spatial constraints will find the 348 mm card length a genuine obstacle, as it rules out many compact and standard mid-tower enclosures without careful case selection. The 360W TDP also makes this card a poor fit for anyone operating a system with a modest power supply or limited chassis airflow, since the thermal and electrical demands are considerable. Additionally, those needing USB-C display output will be unable to connect compatible monitors directly, as no such port is present on this card.

Performance:

GPU clock speed 2295 MHz
GPU turbo 2700 MHz
pixel rate 302.4 GPixel/s
floating-point performance 58.06 TFLOPS
texture rate 907.2 GTexels/s
GPU memory speed 1875 MHz
shading units 10752
texture mapping units (TMUs) 336
render output units (ROPs) 112
Has Double Precision Floating Point (DPFP)

The Performance section of this card revolves around a base GPU clock of 2295 MHz that boosts up to 2700 MHz under load, backed by a floating-point throughput of 58.06 TFLOPS. It houses 10752 shading units alongside 336 texture mapping units and 112 render output units, translating into a texture rate of 907.2 GTexels/s and a pixel rate of 302.4 GPixel/s. The GPU memory operates at 1875 MHz, and the card also supports Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented tasks beyond standard rendering workloads.

Memory:

effective memory speed 30000 MHz
maximum memory bandwidth 960 GB/s
VRAM 16GB
GDDR version GDDR7
memory bus width 256-bit
Supports ECC memory

This card carries 16GB of GDDR7 VRAM running across a 256-bit memory bus, with an effective memory speed of 30000 MHz that delivers a maximum bandwidth of 960 GB/s. ECC memory support is also present, which helps maintain data integrity during compute-intensive or error-sensitive workloads.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) is not present. Multi-display technology is included with support for up to four simultaneous displays, and stereoscopic 3D is also available. On the compatibility side, Intel Resizable BAR is supported, though LHR is not in effect. RGB lighting is built into the card's design.

Ports:

has an HDMI output
HDMI ports 2
HDMI version HDMI 2.1b
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

The card's output configuration consists of two HDMI 2.1b ports and three DisplayPort outputs, providing a total of five video outputs. There are no USB-C, DVI, or mini DisplayPort connections available on this model.

General info:

GPU architecture Blackwell
Thermal Design Power (TDP) 360W
PCI Express (PCIe) version 5
semiconductor size 5 nm
number of transistors 45600 million
Has air-water cooling
width 348 mm
height 146 mm

Built on the Blackwell architecture and fabricated using a 5 nm process, this GPU integrates 45,600 million transistors and connects to the system via a PCIe 5 interface. It carries a rated TDP of 360W and relies on air cooling, with no air-water hybrid cooling solution included. The card measures 348 mm in width and 146 mm in height, giving a clear picture of the physical space it requires.

Final Verdict

The Asus TUF Gaming GeForce RTX 5080 OC Edition is a specification-dense card built around the Blackwell architecture, and its technical profile leaves little doubt about the tier of workloads it is designed to handle. With 58.06 TFLOPS of floating-point performance, 960 GB/s of memory bandwidth, ray tracing, DLSS, and DPFP support all present, it addresses a wide range of both graphics-intensive and compute-oriented tasks from a single slot. The physical footprint and 360W power draw mean it demands a well-configured system to operate as intended, but for users who can accommodate those requirements, the Asus TUF Gaming RTX 5080 OC Edition represents a thorough and feature-complete solution within its category.

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