The Gainward GeForce RTX 5050 Pegasus runs at a base GPU clock of 2317 MHz, boosting up to 2572 MHz under load, while GPU memory operates at 2500 MHz. Its 2560 shading units work alongside 80 texture mapping units and 32 render output units, producing a texture rate of 205.8 GTexels/s and a pixel rate of 82.3 GPixel/s. Overall floating-point throughput reaches 13.17 TFLOPS, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented tasks alongside standard graphics workloads.
The card is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus at an effective speed of 20,000 MHz, which translates to a maximum memory bandwidth of 320 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads where memory accuracy is a priority.
The Gainward GeForce RTX 5050 Pegasus supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while stereoscopic 3D and multi-display technology are also on board, with the card capable of driving up to four displays simultaneously. Intel Resizable BAR is included to help the CPU access GPU memory more efficiently. XeSS (XMX) is not supported, the card does not implement LHR, and there is no RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, giving a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs on this model.
The Gainward GeForce RTX 5050 Pegasus is built on the Blackwell architecture, fabbed at 5nm and integrating 16,900 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power of 130W. The card measures 169.9mm wide and 118mm tall, and relies solely on air cooling without any water-cooling support.