The Performance section of this card centers on a base GPU clock of 2,295 MHz that boosts up to 2,617 MHz, driving a floating-point throughput of 56.28 TFLOPS alongside a texture rate of 879.3 GTexels/s and a pixel rate of 293.1 GPixel/s. Underpinning these figures are 10,752 shading units, 336 texture mapping units, and 112 render output units, while the GPU memory itself runs at 1,875 MHz. The card also supports Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented workloads beyond standard rendering tasks.
This card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, reaching an effective memory speed of 30,000 MHz and a peak bandwidth of 960 GB/s. ECC memory support is also present, which helps detect and correct memory errors during operation — a useful trait for workloads where data integrity is a priority.
The Gainward GeForce RTX 5080 Phoenix supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while stereoscopic 3D and multi-display technology round out the rendering feature set — with up to four displays supported simultaneously. Intel Resizable BAR is present to help the CPU access GPU memory more efficiently, and RGB lighting is included on the card itself. XeSS (XMX) and LHR are not part of this card's feature set.
The card's output configuration consists of three DisplayPort outputs and one HDMI 2.1b port, totaling four available display connections. DVI, mini DisplayPort, and USB-C outputs are not included on this model.
Built on the Blackwell architecture and fabricated at 5 nm, this card integrates 45,600 million transistors and connects to the system via PCIe 5.0. It carries a TDP of 360W and relies solely on air cooling, as water cooling is not supported. The card measures 331.9 mm in width and 133.1 mm in height, which is worth accounting for when considering case compatibility.