The Performance section of the Galax GeForce RTX 5060 Fire Lite reveals a GPU base clock of 2,280 MHz that boosts up to 2,497 MHz under load, supported by 3,840 shading units, 120 texture mapping units, and 48 render output units. Floating-point performance reaches 19.18 TFLOPS, complemented by a texture rate of 299.6 GTexels/s and a pixel rate of 119.9 GPixel/s. The GPU memory runs at 1,750 MHz, and the card includes support for Double Precision Floating Point (DPFP), rounding out a performance profile suited to demanding rendering and compute workloads.
The Galax GeForce RTX 5060 Fire Lite is equipped with 8GB of GDDR7 VRAM running at an effective speed of 28,000 MHz across a 128-bit memory bus, yielding a maximum memory bandwidth of 448 GB/s. ECC memory support is included, which helps maintain data integrity during intensive compute operations.
The Galax GeForce RTX 5060 Fire Lite supports ray tracing and DLSS, alongside DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of modern graphics and compute APIs. It supports multi-display configurations of up to four screens, stereoscopic 3D, and comes with RGB lighting. Intel Resizable BAR is supported to help improve data transfer between the CPU and GPU, while LHR and XeSS (XMX) are not present on this card.
The Galax GeForce RTX 5060 Fire Lite offers a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections on this card.
The Galax GeForce RTX 5060 Fire Lite is built on the Blackwell architecture, fabricated using a 5 nm process with 21,900 million transistors, and connects via a PCIe 5.0 interface. It carries a Thermal Design Power of 145W and does not include air-water cooling. The card measures 235.5 mm in width and 129 mm in height.