The Galax GeForce RTX 5060 Ti Classic General operates at a base GPU clock of 2,407 MHz, boosting up to 2,572 MHz under load, and delivers 23.7 TFLOPS of floating-point performance alongside a texture rate of 370.4 GTexels/s and a pixel rate of 123.5 GPixels/s. Underpinning these figures are 4,608 shading units, 144 texture mapping units, and 48 render output units, with a GPU memory speed of 1,750 MHz. The card also supports Double Precision Floating Point (DPFP), broadening its suitability for compute workloads beyond standard graphics rendering.
The card is equipped with 8GB of GDDR7 VRAM running at an effective memory speed of 28,000 MHz across a 128-bit bus, yielding a maximum memory bandwidth of 448 GB/s. ECC memory support is also included, which helps maintain data integrity by detecting and correcting memory errors during operation.
The Galax GeForce RTX 5060 Ti Classic General supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) is not available on this card. It supports stereoscopic 3D, multi-display technology with up to four displays simultaneously, and includes Intel Resizable BAR for improved CPU-to-GPU data throughput. RGB lighting is present, and the card does not feature LHR (Lite Hash Rate) restrictions.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs on this model.
Built on the Blackwell architecture and fabricated using a 5nm process, this card integrates 21,900 million transistors and connects via a PCIe 5.0 interface. It carries a rated TDP of 180W and relies on air cooling, with no water cooling option included. The card measures 282mm in width and 127mm in height.