The Performance section of the Galax GeForce RTX 5060 Ti Magic Blade Max OC shows a GPU base clock of 2407 MHz climbing to a boost frequency of 2602 MHz, while floating-point performance reaches 23.98 TFLOPS. The card's 4608 shading units work alongside 144 texture mapping units and 48 render output units to achieve a texture rate of 374.7 GTexels/s and a pixel rate of 124.9 GPixel/s. GPU memory speed is rated at 1750 MHz, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability beyond standard rasterization workloads.
The Galax GeForce RTX 5060 Ti Magic Blade Max OC is equipped with 16GB of GDDR7 VRAM running across a 128-bit memory bus, with an effective memory speed of 28000 MHz that translates to a maximum memory bandwidth of 448 GB/s. The card also supports ECC memory, which helps detect and correct data errors during operation, making it relevant for workloads where memory integrity is a consideration.
The Galax GeForce RTX 5060 Ti Magic Blade Max OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes hardware-accelerated ray tracing, DLSS, and stereoscopic 3D support, while XeSS (XMX) and LHR are not present on this card. Multi-display technology is supported with a maximum of four simultaneous outputs, and Intel Resizable BAR compatibility is included to allow the CPU broader access to GPU memory. RGB lighting is built in, rounding out the feature set on the physical side.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, offering a total of four display connections. There are no DVI, mini DisplayPort, or USB-C outputs present on this model.
The Galax GeForce RTX 5060 Ti Magic Blade Max OC is built on the Blackwell architecture, using a 5 nm manufacturing process that integrates 21,900 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power rating of 180W. The card measures 316.5 mm in width and 140 mm in height, and relies solely on air cooling — liquid cooling is not supported.