The Galax GeForce RTX 5060 Ti Magic Blade Max runs at a base clock of 2,407 MHz with a boost frequency reaching 2,572 MHz, supported by 4,608 shading units, 144 texture mapping units, and 48 render output units. Texture throughput is rated at 370.4 GTexels/s alongside a pixel rate of 123.5 GPixel/s, while floating-point performance stands at 23.7 TFLOPS. The GPU memory operates at 1,750 MHz, and the card includes support for Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented tasks alongside graphics workloads.
The card is equipped with 16GB of GDDR7 VRAM running at an effective speed of 28,000 MHz across a 128-bit memory bus, yielding a maximum memory bandwidth of 448 GB/s. ECC memory support is also included, which helps maintain data integrity during compute-intensive workloads by detecting and correcting memory errors.
The Galax GeForce RTX 5060 Ti Magic Blade Max supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) is not available on this card. It also features multi-display technology with support for up to four simultaneous displays, along with stereoscopic 3D and Intel Resizable BAR for improved CPU-to-GPU data throughput. LHR (Lite Hash Rate) is not present, and RGB lighting is integrated into the card's design.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, totaling four display connectors. There are no USB-C, DVI, or mini DisplayPort outputs available on this model.
Built on the Blackwell architecture using a 5 nm manufacturing process, the card integrates 21,900 million transistors and connects to the system via a PCIe 5.0 interface. It carries a Thermal Design Power rating of 180W and does not include air-water cooling. Physically, the card measures 316.5 mm in width and 140 mm in height.