The Galax GeForce RTX 5070 Saber runs at a base clock of 2,325 MHz with a turbo frequency of 2,512 MHz, supported by 6,144 shading units and 192 texture mapping units (TMUs) that together produce a texture rate of 482.3 GTexels/s and a pixel rate of 201 GPixel/s. Floating-point performance sits at 30.87 TFLOPS, while GPU memory operates at 1,750 MHz. The card includes 80 render output units (ROPs) and supports Double Precision Floating Point (DPFP), rounding out a well-specified performance profile.
The card is equipped with 12GB of GDDR7 VRAM running across a 192-bit memory bus at an effective speed of 28,000 MHz, which translates to a maximum memory bandwidth of 672 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads that require it.
The Galax GeForce RTX 5070 Saber supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) and LHR are not present on this card. Multi-display technology is enabled with support for up to four simultaneous displays, and stereoscopic 3D is also included. Intel Resizable BAR is supported for improved CPU-to-GPU data throughput, and the card features RGB lighting. It does not include AMD SAM beyond the Intel Resizable BAR implementation noted.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four video connections. There are no USB-C, DVI, or mini DisplayPort outputs present on this model.
The Galax GeForce RTX 5070 Saber is built on the Blackwell architecture, fabricated using a 5 nm process and integrating 31,100 million transistors. It connects via a PCIe 5.0 interface and carries a rated TDP of 250W. The card does not include air-water cooling. Physically, it measures 316.5 mm in width and 140.1 mm in height.