The Performance section of the Galax GeForce RTX 5070 Star Nox OC reflects a GPU running at a base clock of 2,325 MHz, boosting up to 2,587 MHz under load. The card delivers a floating-point throughput of 31.79 TFLOPS, paired with a texture fill rate of 496.7 GTexels/s and a pixel rate of 207 GPixel/s. Underpinning these figures are 6,144 shading units, 192 texture mapping units, and 80 render output units, while the GPU memory operates at 1,750 MHz. The card also supports Double Precision Floating Point (DPFP), broadening its suitability for compute-oriented workloads alongside standard rendering tasks.
The Galax GeForce RTX 5070 Star Nox OC is equipped with 12GB of GDDR7 VRAM running across a 192-bit memory bus, reaching an effective memory speed of 28,000 MHz and a peak bandwidth of 672 GB/s. The card also supports ECC memory, which helps detect and correct memory errors, adding a degree of reliability for workloads where data integrity is a concern.
The Galax GeForce RTX 5070 Star Nox OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes hardware-accelerated ray tracing and DLSS, alongside stereoscopic 3D and multi-display support for up to four screens simultaneously. Intel Resizable BAR is supported, while XeSS (XMX) and LHR are not present on this card. The card also features RGB lighting, adding a visual element to its physical design.
The Galax GeForce RTX 5070 Star Nox OC provides a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no DVI, mini DisplayPort, or USB-C ports on this card.
The Galax GeForce RTX 5070 Star Nox OC is built on the Blackwell architecture, fabricated using a 5 nm process and integrating 31,100 million transistors. It connects via a PCIe 5.0 interface and carries a TDP of 250W, relying solely on air cooling without a water-cooling option. The card measures 345 mm in width and 155 mm in height, giving a clear indication of the physical space it requires inside a system.