The Galax GeForce RTX 5070 Stellar Luna OC runs at a base GPU clock of 2325 MHz, boosting up to a turbo frequency of 2587 MHz, and delivers 31.79 TFLOPS of floating-point performance alongside support for Double Precision Floating Point. Its 6,144 shading units work in tandem with 192 texture mapping units and 80 render output units, producing a texture rate of 496.7 GTexels/s and a pixel rate of 207 GPixel/s. GPU memory operates at 1750 MHz, contributing to the card's overall throughput across rendering workloads.
The card is equipped with 12GB of GDDR7 VRAM running across a 192-bit memory bus, achieving an effective memory speed of 28,000 MHz and a maximum memory bandwidth of 672 GB/s. ECC memory support is included, adding a layer of data integrity for workloads that benefit from error correction.
The Galax GeForce RTX 5070 Stellar Luna OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Ray tracing and DLSS are both supported, while XeSS (XMX) is not present. The card handles up to four simultaneous displays through its multi-display technology and includes stereoscopic 3D support. Intel Resizable BAR is available, LHR is not implemented, and RGB lighting is built into the card's design.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs present on this model.
The Galax GeForce RTX 5070 Stellar Luna OC is built on the Blackwell architecture, fabricated using a 5nm process and integrating 31,100 million transistors. It connects via PCIe 5.0 and carries a TDP of 250W, with cooling handled exclusively by air — water cooling is not supported. The card measures 345mm in width and 155mm in height.