The Performance section of the Galax GeForce RTX 5080 Star Nox OC reveals a GPU running at a base clock of 2295 MHz with a turbo frequency of 2685 MHz, backed by 10,752 shading units, 336 texture mapping units, and 112 render output units. These figures translate into a texture rate of 902.2 GTexels/s, a pixel rate of 300.7 GPixel/s, and 57.74 TFLOPS of floating-point performance. The GPU memory operates at 1875 MHz, and the card includes support for Double Precision Floating Point (DPFP), making it capable of handling compute workloads alongside traditional rendering tasks.
The Galax GeForce RTX 5080 Star Nox OC is equipped with 16GB of GDDR7 VRAM running at an effective speed of 30,000 MHz across a 256-bit memory bus, yielding a maximum memory bandwidth of 960 GB/s. The card also supports ECC memory, which helps detect and correct memory errors in compute-oriented workloads.
The Galax GeForce RTX 5080 Star Nox OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes hardware-accelerated ray tracing and DLSS, along with stereoscopic 3D and multi-display technology for up to four simultaneous outputs. Intel Resizable BAR is supported to allow the CPU broader access to GPU memory, while XeSS (XMX) and LHR are not present on this card. RGB lighting is built in, rounding out the feature set on the visual side.
The card's output configuration consists of three DisplayPort outputs and one HDMI 2.1b port, totaling four available display connections. There are no USB-C, DVI, or mini DisplayPort outputs present on this model.
The Galax GeForce RTX 5080 Star Nox OC is built on the Blackwell architecture, manufactured using a 5 nm process and integrating 45,600 million transistors. It connects via a PCIe 5.0 interface and carries a Thermal Design Power of 360W. The card does not feature air-water cooling, relying instead on its own cooling solution, and measures 348 mm in width and 155 mm in height.