The GeForce RTX 5050 WindForce OC runs at a base GPU clock of 2317 MHz, rising to 2587 MHz in turbo mode, while delivering 13.25 TFLOPS of floating-point performance alongside a texture rate of 206.9 GTexels/s and a pixel rate of 82.78 GPixel/s. It is built with 2560 shading units, 80 texture mapping units, and 32 render output units, with a GPU memory speed of 1750 MHz. The card also supports Double Precision Floating Point (DPFP), rounding out a solid set of compute-oriented specifications.
The RTX 5050 WindForce OC is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus, with an effective memory speed of 20,000 MHz and a maximum memory bandwidth of 320 GB/s. ECC memory support is also included, which helps with error correction during memory-intensive workloads.
The RTX 5050 WindForce OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes ray tracing and DLSS support, along with stereoscopic 3D and multi-display technology for up to four simultaneous outputs. Intel Resizable BAR is also supported, while XeSS (XMX) and LHR are not present on this card. RGB lighting is built in, rounding out the feature set on the hardware side.
The RTX 5050 WindForce OC offers a total of four display outputs, consisting of two HDMI 2.1b ports and two DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections present on this card.
The RTX 5050 WindForce OC is built on the Blackwell architecture, fabricated using a 5nm process with 16,900 million transistors, and connects via a PCIe 5.0 interface. It carries a Thermal Design Power of 130W and does not feature air-water cooling. The card measures 199 mm in width and 116 mm in height, making it a relatively compact design within its category.