The Inno3D GeForce RTX 5050 Twin X2 runs at a base GPU clock of 2317 MHz, boosting up to 2572 MHz under load, while the GPU memory operates at 2500 MHz. With 2560 shading units, 80 texture mapping units, and 32 ROPs, it achieves a texture rate of 205.8 GTexels/s and a pixel rate of 82.3 GPixel/s. Floating-point performance is rated at 13.17 TFLOPS, and the card also supports Double Precision Floating Point (DPFP), adding flexibility for compute-oriented workloads.
The card is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus, with an effective memory speed of 20000 MHz delivering a maximum bandwidth of 320 GB/s. ECC memory support is also included, which helps maintain data integrity in error-sensitive workloads.
The RTX 5050 Twin X2 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes ray tracing and DLSS support, along with stereoscopic 3D and multi-display technology for up to four simultaneous outputs. Intel Resizable BAR is supported, while XeSS (XMX) and LHR are not present. The card does not feature RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs on this model.
Built on the Blackwell architecture and fabricated using a 5 nm process, the card integrates 16,900 million transistors and connects via PCIe 5. It carries a TDP of 130W and relies solely on air cooling, with no water-cooling support. The card measures 225 mm in width and 116 mm in height, and interfaces with the system through a PCIe 5 slot.