The Performance section of the Maxsun GeForce RTX 5070 Ti iCraft OC reveals a GPU running at a base clock of 2295 MHz with a boost frequency of 2482 MHz, while memory operates at 1750 MHz. Floating-point throughput reaches 44.48 TFLOPS, complemented by a texture rate of 695 GTexels/s and a pixel rate of 238.3 GPixels/s. These figures are supported by 8,960 shading units, 280 texture mapping units, and 96 render output units, with Double Precision Floating Point (DPFP) also included.
The card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus at an effective speed of 28,000 MHz, which translates to a maximum memory bandwidth of 896 GB/s. ECC memory support is also present, adding a layer of reliability for workloads where data integrity is a consideration.
On the software and feature side, the card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, alongside stereoscopic 3D and multi-display technology for up to four simultaneous displays. Intel Resizable BAR is included, while XeSS (XMX) and LHR are not present on this card. RGB lighting is built in, rounding out the feature set.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, with no USB-C, DVI, or mini DisplayPort connections present. This layout provides a straightforward set of display options suited for multi-monitor setups within those interface types.
The card is built on the Blackwell architecture, fabricated using a 5 nm process and integrating 45,600 million transistors. It carries a Thermal Design Power of 300W and connects to the motherboard via a PCIe 5.0 interface. Physically, it measures 320 mm in width and 132 mm in height, and relies on air cooling without any water-cooling option included.