The MSI GeForce RTX 5080 Ventus 3X OC White operates at a base GPU clock of 2295 MHz, climbing to a boost clock of 2640 MHz under load. Its 10,752 shading units and 336 texture mapping units contribute to a texture rate of 887 GTexels/s and a pixel rate of 295.7 GPixel/s, while overall floating-point throughput reaches 56.77 TFLOPS. The 112 render output units handle final image output, and GPU memory runs at 1875 MHz. The card also supports Double Precision Floating Point (DPFP), extending its usefulness to workloads that require higher numerical accuracy.
This card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, reaching an effective memory speed of 30,000 MHz and delivering a maximum memory bandwidth of 960 GB/s. ECC memory support is also included, which helps detect and correct data errors — a useful capability for workloads where memory integrity matters.
The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, alongside stereoscopic 3D and multi-display technology for up to four simultaneous outputs. Intel Resizable BAR is included to allow the CPU broader access to GPU memory, while XeSS (XMX), LHR, and RGB lighting are not features of this card.
The card's output configuration consists of three DisplayPort connections and one HDMI 2.1b port, providing a total of four display outputs. There are no DVI, mini DisplayPort, or USB-C ports present on this model.
Built on the Blackwell architecture and fabricated using a 5 nm process, the GPU integrates 45,600 million transistors and connects to the system via a PCIe 5 interface. It carries a 360W TDP and relies on air cooling, with no liquid cooling support. The card measures 303 mm in width and 121 mm in height.