The MSI GeForce RTX 5080 Ventus 3X OC runs at a base GPU clock of 2,295 MHz, boosting up to 2,640 MHz under load, while its 10,752 shading units work alongside 336 texture mapping units and 112 render output units to handle rendering workloads. The card delivers a texture fill rate of 887 GTexels/s and a pixel rate of 295.7 GPixel/s, with overall floating-point performance rated at 56.77 TFLOPS. GPU memory operates at 1,875 MHz, and the card supports Double Precision Floating Point (DPFP), making it capable of handling workloads that require full 64-bit precision arithmetic.
The card is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, reaching an effective memory speed of 30,000 MHz and a maximum memory bandwidth of 960 GB/s. ECC memory support is also included, which allows the card to detect and correct certain types of memory errors during operation.
The MSI GeForce RTX 5080 Ventus 3X OC supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. Hardware-level ray tracing and DLSS are both supported, and the card can drive up to four displays simultaneously using its multi-display technology. Stereoscopic 3D output is also available, and Intel Resizable BAR is included for improved CPU-to-GPU data access. The card does not feature XeSS (XMX), LHR, or RGB lighting.
The card's output configuration consists of three DisplayPort outputs and a single HDMI 2.1b port, providing four physical display connections in total. There are no DVI, mini DisplayPort, or USB-C outputs present on this model.
The MSI GeForce RTX 5080 Ventus 3X OC is built on the Blackwell GPU architecture, fabricated using a 5 nm semiconductor process and integrating 45,600 million transistors. It connects to the host system via PCIe 5.0 and carries a Thermal Design Power (TDP) of 360W. Cooling is handled exclusively through air, as the card does not support a water-cooling configuration. The card measures 303 mm in width and 121 mm in height.