The RTX 5080 runs at a base GPU clock of 2300 MHz, boosting up to 2620 MHz in turbo mode, while the GPU memory operates at 1875 MHz. On the compute side, it delivers 56.34 TFLOPS of floating-point performance, a pixel rate of 293.4 GPixel/s, and a texture rate of 880 GTexels/s. These figures are backed by 10,752 shading units, 336 texture mapping units, and 112 render output units. The card also supports Double Precision Floating Point (DPFP), extending its utility to workloads that require higher numerical precision.
The RTX 5080 is equipped with 16GB of GDDR7 VRAM running across a 256-bit memory bus, with an effective memory speed of 30,000 MHz. This configuration yields a maximum memory bandwidth of 960 GB/s, enabling substantial data throughput for demanding workloads. The card also supports ECC memory, which provides error detection and correction capabilities for tasks that require greater data integrity.
The RTX 5080 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes hardware-level ray tracing, DLSS, and stereoscopic 3D support, and can drive up to four displays simultaneously through its multi-display technology. The card supports Intel Resizable BAR for improved CPU-to-GPU data transfers, but does not include XeSS (XMX), LHR, or RGB lighting. DLSS is present while XeSS is not supported on this card.
The RTX 5080 offers a total of four video outputs: one HDMI 2.1b port and three full-size DisplayPort outputs. There are no DVI, mini DisplayPort, or USB-C video outputs on this card.
The RTX 5080 is built on the Blackwell architecture, manufactured using a 5nm process and integrating 45,600 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power of 360W. The card measures 304mm in width and 137mm in height, and does not include an integrated air-water cooling solution. These figures round out the core hardware profile of the card at the platform level.