Palit GeForce RTX 4070 Ti Super GameRock OmniBlack specifications and in-depth review

Palit GeForce RTX 4070 Ti Super GameRock OmniBlack

Manufacturer: Palit

The Palit GeForce RTX 4070 Ti Super GameRock OmniBlack is a graphics card based on NVIDIA's Ada Lovelace architecture, manufactured on a 5 nm process with 76,300 million transistors. It operates at a base clock of 2340 MHz and reaches a boost of 2610 MHz, delivering 44.1 TFLOPS of floating-point performance alongside a texture rate of 689 GTexels/s. The card carries a TDP of 295W and measures 329.4 mm in length and 137.5 mm in height.

On the memory side, the card is equipped with 16GB of GDDR6X across a 256-bit bus, achieving an effective speed of 21,000 MHz and a maximum bandwidth of 672 GB/s, with ECC support included. Its 8,448 shading units are complemented by 264 TMUs and 96 ROPs. Feature support covers DirectX 12 Ultimate, OpenGL 4.6, OpenCL 3, ray tracing, and DLSS, while connectivity is handled through one HDMI 2.1a port and three DisplayPort outputs, supporting up to four displays simultaneously via Intel Resizable BAR.

Pros
  • Floating-point performance of 44.1 TFLOPS backed by 8,448 shading units provides substantial compute throughput for demanding rendering workloads
  • 16GB of GDDR6X memory on a 256-bit bus with 672 GB/s bandwidth accommodates memory-intensive tasks such as high-resolution textures and complex scenes
  • Supports up to four simultaneous displays, with three DisplayPort outputs and one HDMI 2.1a port covering a wide range of monitor configurations
  • Ray tracing and DLSS are both supported natively, enabling access to advanced rendering techniques without additional hardware
  • ECC memory support adds a degree of data integrity useful for workloads sensitive to memory errors
  • Intel Resizable BAR support allows the CPU broader access to GPU memory, which can improve frame delivery in compatible systems
Cons
  • A TDP of 295W places notable demands on system power delivery and case airflow, requiring a well-specced power supply and adequate ventilation
  • At 329.4 mm in length, the card may not fit in smaller or mid-tower cases without careful clearance checks
  • No USB-C, DVI, or mini DisplayPort outputs limits compatibility with certain legacy or specialist display setups
  • Water-cooling support is absent, so users seeking lower operating temperatures under sustained load must rely entirely on the air-cooling solution
  • No RGB lighting for users who factor visual customisation into their build aesthetic
Who is this for?

This card is well-suited to users running high-resolution 3D rendering and gaming workloads, where the combination of 44.1 TFLOPS, 8,448 shading units, and 16GB of GDDR6X memory with 672 GB/s bandwidth can handle large texture sets and complex scenes without memory pressure. The native support for ray tracing and DLSS makes it a strong fit for workflows and titles that rely on these technologies. Users who need to drive multi-monitor setups of up to four displays will also find the port layout practical, and those requiring data integrity in compute-adjacent tasks benefit from the included ECC memory support.

Who is this NOT for?

Users working in space-constrained builds should approach this card with caution, as its 329.4 mm length may not clear the interior of smaller or compact mid-tower cases. The 295W TDP makes it a poor match for systems with modest power supplies or limited case airflow, since sustained workloads will demand robust thermal headroom. Anyone relying on legacy display interfaces such as DVI, or those requiring USB-C video output, will find no compatibility here, and users who depend on water-cooling integration for silent or thermally aggressive setups will need to look elsewhere given the absence of that option.

Performance:

GPU clock speed 2340 MHz
GPU turbo 2610 MHz
pixel rate 250.6 GPixel/s
floating-point performance 44.1 TFLOPS
texture rate 689 GTexels/s
GPU memory speed 1313 MHz
shading units 8448
texture mapping units (TMUs) 264
render output units (ROPs) 96
Has Double Precision Floating Point (DPFP)

The GPU runs at a base clock of 2340 MHz, rising to a boost of 2610 MHz, and delivers 44.1 TFLOPS of floating-point performance alongside a pixel rate of 250.6 GPixel/s and a texture rate of 689 GTexels/s. Underpinning these figures are 8,448 shading units, 264 texture mapping units, and 96 render output units, with a GPU memory speed of 1313 MHz rounding out the core configuration. The card also supports Double Precision Floating Point (DPFP), extending its suitability beyond standard rendering workloads.

Memory:

effective memory speed 21000 MHz
maximum memory bandwidth 672 GB/s
VRAM 16GB
GDDR version GDDR6X
memory bus width 256-bit
Supports ECC memory

The card is equipped with 16GB of GDDR6X memory running at an effective speed of 21,000 MHz across a 256-bit bus, yielding a maximum memory bandwidth of 672 GB/s. ECC memory support is included, adding a layer of data integrity for workloads where memory accuracy is a consideration.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of rendering and compute workloads. Ray tracing and DLSS are both supported, as are stereoscopic 3D and multi-display technology, with up to four displays connectable simultaneously. Intel Resizable BAR is available for memory access optimisation, while XeSS (XMX) and LHR are not present on this model. The card does not feature RGB lighting.

Ports:

has an HDMI output
HDMI ports 1
HDMI version HDMI 2.1a
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

The card's output configuration consists of one HDMI 2.1a port and three DisplayPort outputs, providing a total of four video connections. DVI, mini DisplayPort, and USB-C outputs are absent from this model.

General info:

GPU architecture Ada Lovelace
Thermal Design Power (TDP) 295W
PCI Express (PCIe) version 4
semiconductor size 5 nm
number of transistors 76300 million
Has air-water cooling
width 329.4 mm
height 137.5 mm

Built on the Ada Lovelace architecture and fabricated using a 5 nm process, the GPU integrates 76,300 million transistors and connects via PCIe 4. It carries a TDP of 295W and relies solely on air cooling, with no water-cooling support. The card measures 329.4 mm in width and 137.5 mm in height.

Final Verdict

The Palit GeForce RTX 4070 Ti Super GameRock OmniBlack is a well-specified graphics card that brings together the Ada Lovelace architecture, ray tracing, DLSS, and 16GB of GDDR6X memory with 672 GB/s bandwidth into a package clearly aimed at users running demanding rendering tasks or high-resolution workloads across multiple displays. Its 295W TDP and 329.4 mm footprint mean it asks something of the systems it inhabits, and prospective users should ensure their build can accommodate both the thermal and physical requirements before committing. For those with a compatible setup, however, this card delivers a comprehensive feature set and solid compute headroom that makes it a credible choice for sustained, memory-intensive workloads.