The Palit GeForce RTX 5050 StormX runs at a base GPU clock of 2,317 MHz, climbing to 2,572 MHz in turbo mode, while its 2,560 shading units are complemented by 80 texture mapping units and 32 render output units. These combine to deliver a texture rate of 205.8 GTexels/s and a pixel rate of 82.3 GPixel/s, with overall floating-point performance reaching 13.17 TFLOPS. GPU memory operates at 2,500 MHz, and the card includes support for Double Precision Floating Point (DPFP).
The card is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus, reaching an effective memory speed of 20,000 MHz and a maximum memory bandwidth of 320 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads that benefit from error correction.
The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, alongside stereoscopic 3D and multi-display technology spanning up to four screens. Intel Resizable BAR is included, while XeSS (XMX) and LHR are not present. The card does not feature RGB lighting.
The card's display outputs consist of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four connection options. There are no USB-C, DVI, or mini DisplayPort outputs present on this card.
Built on the Blackwell architecture and fabricated using a 5nm process, the card integrates 16,900 million transistors and connects via PCIe 5. It carries a Thermal Design Power of 130W and relies solely on air cooling, with no liquid cooling option. The card measures 169.9mm in width and 118mm in height, and does not include air-water cooling.