Yeston Game Ace GeForce RTX 5060 Ti 16GB specifications and in-depth review

Yeston Game Ace GeForce RTX 5060 Ti 16GB

Manufacturer: Yeston

The Yeston Game Ace GeForce RTX 5060 Ti is a desktop graphics card based on NVIDIA's Blackwell architecture, manufactured on a 5nm process and featuring 16GB of GDDR7 video memory across a 128-bit bus. It ships with RGB lighting and supports up to four simultaneous displays, making it a versatile option for multi-monitor setups. The card measures 318mm in length and 141mm in height, and relies entirely on air cooling without a hybrid water-cooling option.

On the technical side, the GPU runs at a base clock of 2407 MHz with a boost of 2662 MHz, delivering 24.53 TFLOPS of single-precision floating-point performance alongside a texture rate of 383.3 GTexels/s and a pixel rate of 127.8 GPixel/s. Its 4608 shading units are complemented by 144 TMUs and 48 ROPs, while the GDDR7 memory operates at an effective speed of 28000 MHz for a maximum bandwidth of 448 GB/s. The card carries a 180W TDP, connects via PCIe 5.0, and supports DirectX 12 Ultimate, OpenGL 4.6, ray tracing, DLSS, and Intel Resizable BAR. Display output is handled through one HDMI 2.1b port and three DisplayPort connectors.

Pros
  • Equipped with 16GB of GDDR7 VRAM, providing substantial memory capacity for memory-intensive workloads and high-resolution textures
  • Supports ray tracing and DLSS, enabling more advanced rendering capabilities without relying solely on raw rasterization
  • Four display outputs — one HDMI 2.1b and three DisplayPort — allow flexible multi-monitor configurations of up to four screens simultaneously
  • ECC memory support adds a layer of data integrity useful for compute-adjacent tasks alongside graphics workloads
  • Built on a 5nm process with 21,900 million transistors, reflecting a dense and modern silicon design
  • Intel Resizable BAR support allows the CPU to access the full GPU frame buffer, which can improve data transfer efficiency
Cons
  • The 128-bit memory bus width is relatively narrow for a card with 16GB of VRAM, which limits raw memory bandwidth headroom
  • No USB-C display output is available, which may be a limitation for users with USB-C or Thunderbolt-based monitors
  • Hybrid air-water cooling is not supported, meaning thermal management relies entirely on the air cooling solution
  • At 318mm in length, the card has a sizeable footprint that may not fit comfortably in smaller or compact form factor cases
  • XeSS (XMX) is not supported, reducing compatibility with Intel-specific upscaling workflows
Who is this for?

This card is well-suited for users running high-resolution gaming or rendering workloads that benefit from a large VRAM pool, as the 16GB of GDDR7 memory provides ample headroom for texture-heavy scenes and complex assets. The inclusion of ray tracing, DLSS, and DirectX 12 Ultimate makes it a solid fit for those working with modern titles or real-time rendering pipelines that leverage these technologies. Users who need multi-monitor setups of up to four displays will also find the output configuration practical, and the ECC memory support adds relevance for those blending graphics tasks with compute workloads requiring data reliability.

Who is this NOT for?

Users who require maximum memory bandwidth for extremely data-intensive tasks may find the 128-bit bus width limiting, as it constrains throughput relative to what wider bus configurations can offer at the same VRAM capacity. Those working in compact or small form factor builds should be cautious given the card's 318mm length, which may not accommodate well in tighter chassis. Additionally, users who depend on USB-C display connectivity or Intel XeSS-based upscaling workflows will find neither supported here, making this card a less natural fit for those specific setups.

Performance:

GPU clock speed 2407 MHz
GPU turbo 2662 MHz
pixel rate 127.8 GPixel/s
floating-point performance 24.53 TFLOPS
texture rate 383.3 GTexels/s
GPU memory speed 1750 MHz
shading units 4608
texture mapping units (TMUs) 144
render output units (ROPs) 48
Has Double Precision Floating Point (DPFP)

The Performance section of the Yeston Game Ace GeForce RTX 5060 Ti reflects a GPU that operates at a base clock of 2407 MHz, boosting up to 2662 MHz under load. It delivers 24.53 TFLOPS of floating-point performance, supported by a texture rate of 383.3 GTexels/s and a pixel rate of 127.8 GPixel/s. The card includes 4608 shading units, 144 texture mapping units, and 48 render output units, with a GPU memory speed of 1750 MHz rounding out its throughput characteristics. Double Precision Floating Point (DPFP) is also supported, adding utility for workloads that benefit from higher-precision computation.

Memory:

effective memory speed 28000 MHz
maximum memory bandwidth 448 GB/s
VRAM 16GB
GDDR version GDDR7
memory bus width 128-bit
Supports ECC memory

The Yeston Game Ace GeForce RTX 5060 Ti is equipped with 16GB of GDDR7 VRAM running at an effective memory speed of 28000 MHz across a 128-bit bus, yielding a maximum memory bandwidth of 448 GB/s. ECC memory support is included, which helps detect and correct memory errors — a feature relevant for applications requiring data integrity alongside graphics workloads.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The Yeston Game Ace GeForce RTX 5060 Ti supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute API requirements. Ray tracing and DLSS are both supported, while XeSS (XMX) is not present on this card. It supports stereoscopic 3D, multi-display technology with up to four displays simultaneously, and includes Intel Resizable BAR for improved CPU-to-GPU data transfer. LHR is not implemented, and the card features RGB lighting. It does not include AMD SAM beyond the Intel Resizable BAR implementation listed.

Ports:

has an HDMI output
HDMI ports 1
HDMI version HDMI 2.1b
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

The Yeston Game Ace GeForce RTX 5060 Ti offers a total of four display outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connectors on this card, keeping the output configuration straightforward and focused on the two most widely used modern display interfaces.

General info:

GPU architecture Blackwell
Thermal Design Power (TDP) 180W
PCI Express (PCIe) version 5
semiconductor size 5 nm
number of transistors 21900 million
Has air-water cooling
width 318 mm
height 141 mm

The Yeston Game Ace GeForce RTX 5060 Ti is built on the Blackwell architecture, fabricated using a 5nm process and housing 21,900 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power of 180W, relying solely on air cooling without a hybrid water-cooling option. The card measures 318mm in width and 141mm in height, giving a sense of its physical footprint within a system.

Final Verdict

The Yeston Game Ace GeForce RTX 5060 Ti brings together a modern Blackwell architecture, ray tracing, DLSS support, and a generous 16GB of GDDR7 VRAM into a card that is well-positioned for users tackling demanding rendering workloads and multi-display setups. Its 5nm fabrication, ECC memory support, and PCIe 5.0 interface reflect a technically current design, though the 128-bit bus width and lack of USB-C output are constraints worth factoring in depending on the intended use. For users whose priorities align with its strengths — large VRAM capacity, modern API support, and flexible display output — this card represents a coherent and capable option within its category.