The Performance section of the Yeston Game Ace GeForce RTX 5060 is anchored by a base GPU clock of 2,280 MHz that boosts up to 2,580 MHz, supported by 3,840 shading units, 120 texture mapping units, and 48 render output units. These combine to deliver a texture rate of 309.6 GTexels/s, a pixel rate of 123.8 GPixel/s, and 19.81 TFLOPS of floating-point performance. GPU memory operates at 1,750 MHz, and the card includes Double Precision Floating Point (DPFP) support, rounding out a well-defined computational profile across both graphics and general-purpose workloads.
The Yeston Game Ace GeForce RTX 5060 is equipped with 8GB of GDDR7 VRAM running across a 128-bit memory bus at an effective speed of 28,000 MHz, delivering a maximum memory bandwidth of 448 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads that benefit from error correction.
The Yeston Game Ace GeForce RTX 5060 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes ray tracing, DLSS, and stereoscopic 3D support, while XeSS (XMX) and LHR are not present. Multi-display technology is supported with a maximum of four simultaneous outputs, and Intel Resizable BAR is enabled to help improve data transfer between the CPU and GPU. The card also features RGB lighting for visual customization.
The Yeston Game Ace GeForce RTX 5060 offers a total of four video outputs: one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections on this card.
The Yeston Game Ace GeForce RTX 5060 is built on the Blackwell architecture, manufactured using a 5 nm process with 21,900 million transistors, and connects via a PCIe 5.0 interface. It carries a Thermal Design Power of 145W and does not include air-water cooling. The card measures 311 mm in width and 147 mm in height.