Zotac Gaming GeForce RTX 4080 Super Trinity OC White Edition specifications and in-depth review

Zotac Gaming GeForce RTX 4080 Super Trinity OC White Edition

Manufacturer: Zotac

The Zotac Gaming GeForce RTX 4080 Super Trinity OC White Edition is a graphics card built on NVIDIA's Ada Lovelace architecture, fabricated at 5 nm with 45,900 million transistors. It features RGB lighting and a triple-fan air-cooling configuration, with a physical footprint of 306.8 mm in width and 119.4 mm in height, and a Thermal Design Power of 320W.

The card is driven by 10,240 shading units and 320 texture mapping units, producing 52.53 TFLOPS of floating-point throughput, a texture rate of 820.8 GTexels/s, and a pixel rate of 287.3 GPixel/s, with the GPU boosting up to 2,565 MHz. Its 16GB of GDDR6X memory runs at an effective 23,000 MHz over a 256-bit bus, yielding up to 736.3 GB/s of bandwidth, with ECC support included. The card supports ray tracing, DLSS, DirectX 12 Ultimate, Intel Resizable BAR, and connects up to four displays through one HDMI 2.1a port and three DisplayPort outputs.

Pros
  • 52.53 TFLOPS of floating-point throughput backed by 10,240 shading units gives the card substantial capacity for demanding graphics and compute tasks
  • 16GB of GDDR6X memory across a 256-bit bus delivers 736.3 GB/s of bandwidth, supporting data-heavy workloads with sustained throughput
  • RGB lighting is included, giving users the option to integrate the card into visually themed builds
  • Ray tracing and DLSS are both supported, enabling hardware-accelerated rendering and AI-based upscaling in compatible applications
  • ECC memory support adds a layer of reliability for compute tasks where data integrity is a concern
  • Intel Resizable BAR support enables the CPU to access the full GPU memory pool, which can benefit frame delivery in supported scenarios
Cons
  • A 320W TDP places significant demands on system power delivery and case airflow, requiring a well-ventilated and adequately powered build
  • Water cooling is not supported, limiting thermal management to air cooling only regardless of the system configuration
  • USB-C, DVI, and mini DisplayPort outputs are absent, which restricts connectivity for users relying on those interfaces
  • XeSS (XMX) upscaling is not available, which limits compatibility with that particular upscaling technology
Who is this for?

The Zotac Gaming GeForce RTX 4080 Super Trinity OC White Edition is well-suited to users who regularly engage in ray tracing and DLSS-enabled workloads, where its 52.53 TFLOPS of throughput and Ada Lovelace architecture provide sustained rendering capacity. Its 16GB of GDDR6X memory with 736.3 GB/s of bandwidth makes it a practical choice for GPU-accelerated compute tasks that benefit from both high memory capacity and ECC support. Users building visually themed systems with multi-monitor setups will also find the RGB lighting and four-display output configuration a useful combination for both aesthetics and productivity.

Who is this NOT for?

The card's 320W TDP and air-only cooling make it a poor fit for systems with restricted airflow or users planning custom water-cooling loops, as no water-cooling support is available. Those working within space-constrained enclosures may also encounter clearance challenges given the card's 306.8 mm length and 119.4 mm height. Additionally, users who depend on USB-C display outputs or XeSS upscaling will find neither supported, which may limit compatibility with certain display configurations or AI-upscaling workflows.

Performance:

GPU clock speed 2295 MHz
GPU turbo 2565 MHz
pixel rate 287.3 GPixel/s
floating-point performance 52.53 TFLOPS
texture rate 820.8 GTexels/s
GPU memory speed 1438 MHz
shading units 10240
texture mapping units (TMUs) 320
render output units (ROPs) 112
Has Double Precision Floating Point (DPFP)

The GPU runs at a base clock of 2,295 MHz, reaching a boost of 2,565 MHz under load, while memory operates at 1,438 MHz. With 10,240 shading units and 320 texture mapping units, the card achieves a texture rate of 820.8 GTexels/s and a pixel rate of 287.3 GPixel/s, supported by 112 render output units. Floating-point throughput stands at 52.53 TFLOPS, and Double Precision Floating Point (DPFP) is supported, making the card applicable to compute workloads that extend beyond conventional graphics rendering.

Memory:

effective memory speed 23000 MHz
maximum memory bandwidth 736.3 GB/s
VRAM 16GB
GDDR version GDDR6X
memory bus width 256-bit
Supports ECC memory

The card features 16GB of GDDR6X VRAM running at an effective speed of 23,000 MHz across a 256-bit bus, delivering a peak memory bandwidth of 736.3 GB/s. ECC memory support is also present, providing data integrity assurance for compute workloads where memory error correction is a relevant consideration.

Features:

DirectX version DirectX 12 Ultimate
OpenGL version 4.6
OpenCL version 3
Supports multi-display technology
supports ray tracing
Supports 3D
supports DLSS
has XeSS (XMX)
AMD SAM / Intel Resizable BAR Intel Resizable BAR
has LHR
has RGB lighting
supported displays 4

The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering the main graphics and compute API requirements. Ray tracing and DLSS are both enabled alongside stereoscopic 3D, and multi-display technology allows up to four screens to be driven simultaneously. RGB lighting is present, and Intel Resizable BAR is supported to broaden CPU access to GPU memory. XeSS (XMX) and LHR are not available on this model.

Ports:

has an HDMI output
HDMI ports 1
HDMI version HDMI 2.1a
DisplayPort outputs 3
USB-C ports 0
DVI outputs 0
mini DisplayPort outputs 0

Display output is provided through three DisplayPort outputs and one HDMI 2.1a port, totaling four available connections. USB-C, DVI, and mini DisplayPort are not present on this card.

General info:

GPU architecture Ada Lovelace
Thermal Design Power (TDP) 320W
PCI Express (PCIe) version 4
semiconductor size 5 nm
number of transistors 45900 million
Has air-water cooling
width 306.8 mm
height 119.4 mm

Grounded in the Ada Lovelace architecture and produced on a 5 nm process, the GPU packs 45,900 million transistors and connects to the host platform via PCIe 4. Its 320W TDP is managed through air cooling alone, as water-cooling support is not available. The card measures 306.8 mm in width and 119.4 mm in height.

Final Verdict

The Zotac Gaming GeForce RTX 4080 Super Trinity OC White Edition brings together a well-rounded specification sheet anchored by 52.53 TFLOPS of floating-point throughput and 16GB of GDDR6X memory with 736.3 GB/s of bandwidth — a combination that holds up across both graphically intensive applications and GPU-compute workloads. Ray tracing, DLSS, ECC memory, and Intel Resizable BAR round out a feature set that covers most serious use cases, while RGB lighting adds visual flexibility for system builders. The 320W power draw and air-only cooling do require a suitably equipped system, but for users who can accommodate those demands, the Trinity OC White Edition stands as a capable and feature-complete option in the high-end graphics card segment.