The Zotac Gaming GeForce RTX 5060 Solo runs at a base GPU clock of 2280 MHz, boosting up to 2497 MHz under load, while the GPU memory operates at 1750 MHz. It delivers 19.18 TFLOPS of floating-point performance alongside a texture rate of 299.6 GTexels/s and a pixel fill rate of 119.9 GPixels/s. The card is equipped with 3840 shading units, 120 texture mapping units, and 48 render output units, and it also supports Double Precision Floating Point (DPFP) operations.
The card features 8GB of GDDR7 VRAM running across a 128-bit memory bus, with an effective memory speed of 28,000 MHz that translates into a maximum memory bandwidth of 448 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads where memory accuracy matters.
The Zotac Gaming GeForce RTX 5060 Solo supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. It includes hardware-accelerated ray tracing, DLSS support, and stereoscopic 3D, while multi-display technology allows it to drive up to four screens simultaneously. Intel Resizable BAR is supported for improved CPU-to-GPU data throughput, and the card does not include LHR, XeSS (XMX), or RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, offering a total of four display connections. There are no DVI, mini DisplayPort, or USB-C ports present on this model.
The Zotac Gaming GeForce RTX 5060 Solo is built on the Blackwell architecture, fabricated using a 5nm process and integrating 21,900 million transistors. It connects via PCIe 5.0 and carries a Thermal Design Power of 145W. The card measures 164.5mm wide and 111.2mm tall, and relies solely on air cooling without any water-cooling solution.