The Asus Prime GeForce RTX 5050 OC Edition operates at a base GPU clock of 2317 MHz, rising to a boost clock of 2707 MHz under load, while GPU memory runs at 1750 MHz. Floating-point throughput reaches 13.86 TFLOPS, backed by a texture rate of 216.6 GTexels/s and a pixel rate of 86.62 GPixel/s. The card is built around 2560 shading units, 80 texture mapping units, and 32 render output units, with Double Precision Floating Point (DPFP) support also present.
The card is equipped with 8GB of GDDR6 VRAM running across a 128-bit memory bus, achieving an effective memory speed of 20,000 MHz and a maximum memory bandwidth of 320 GB/s. ECC memory support is also included, adding a layer of data integrity for workloads that benefit from error correction.
The card supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute workloads. Ray tracing and DLSS are both supported, while XeSS (XMX) is not present. Multi-display technology is enabled, allowing up to four displays to be connected simultaneously, and Intel Resizable BAR is supported for optimized data transfer between the CPU and GPU. Stereoscopic 3D is also available, LHR is not included, and the card features RGB lighting.
The card's output configuration consists of one HDMI 2.1b port and three DisplayPort outputs, providing a total of four display connections. There are no USB-C, DVI, or mini DisplayPort outputs present on this model.
Built on the Blackwell architecture and manufactured using a 5 nm process, the card integrates 16,900 million transistors and connects via a PCIe 5.0 interface. It carries a 130W TDP and does not include air-water cooling. The card measures 268.3 mm in width and 120 mm in height.