The Performance section of the Asus Prime GeForce RTX 5050 centers on a base GPU clock of 2317 MHz that boosts up to 2602 MHz under load, paired with a GPU memory speed of 1750 MHz. The card delivers 13.32 TFLOPS of floating-point performance, a pixel rate of 83.26 GPixel/s, and a texture rate of 208.2 GTexels/s. These figures are backed by 2560 shading units, 80 texture mapping units (TMUs), and 32 render output units (ROPs). The GPU also supports Double Precision Floating Point (DPFP), extending its utility to workloads that benefit from higher numerical precision.
The Asus Prime GeForce RTX 5050 is equipped with 8GB of GDDR6 VRAM running at an effective memory speed of 20,000 MHz across a 128-bit bus, yielding a maximum memory bandwidth of 320 GB/s. The memory subsystem also supports ECC (Error-Correcting Code), which helps detect and correct data errors — a useful characteristic for workloads that require a higher degree of data integrity.
The Asus Prime GeForce RTX 5050 supports DirectX 12 Ultimate, OpenGL 4.6, and OpenCL 3, covering a broad range of graphics and compute APIs. It includes hardware-level ray tracing, DLSS, and stereoscopic 3D support, while XeSS (XMX) is not available on this card. Multi-display output is supported across up to four screens, and the card is compatible with Intel Resizable BAR for potentially improved data transfer between the CPU and GPU. LHR (Lite Hash Rate) is not present, and the card does not feature RGB lighting.
The Asus Prime GeForce RTX 5050 offers a total of four video outputs, consisting of one HDMI 2.1b port and three DisplayPort outputs. There are no USB-C, DVI, or mini DisplayPort connections on this card.
The Asus Prime GeForce RTX 5050 is built on the Blackwell architecture, fabbed at 5 nm and housing 16,900 million transistors, with a Thermal Design Power of 130W. It connects via PCIe 5 and measures 268.3 mm in width and 120 mm in height. The card does not include an air-water cooling solution, and it interfaces with the system through a PCIe 5 slot.